Sam Lantinga
|
5f086e7623
Updated copyright for 2026
|
vor 2 Monaten |
Sam Lantinga
|
da6e9bbf7c
Allow building the tray subsystem without the video subsystem
|
vor 6 Monaten |
Ozkan Sezer
|
f241e8e8fd
windows: replace shobjidl_core.h usage with shobjidl.h except for when targeting xbox
|
vor 7 Monaten |
Rémy Tassoux
|
7a10fcdccc
Add progress bar support for Windows (#12530)
|
vor 11 Monaten |
Sam Lantinga
|
f2074d7af3
Updated copyright for 2025
|
vor 1 Jahr |
L zard
|
42c67756cc
build_configs: fix spacing
|
vor 1 Jahr |
L zard
|
ddd7d0f927
build_configs: remove unused macros
|
vor 1 Jahr |
Daniel Ludwig
|
9a5420118a
Define SDL_DIALOG_DUMMY in SDL_build_config_xbox.h
|
vor 1 Jahr |
Semphris
|
9eea8234e6
Add SDL_Process subsystem
|
vor 1 Jahr |
Anonymous Maarten
|
baa1a5e2f4
Add SDL_strpbrk
|
vor 1 Jahr |
Sam Lantinga
|
387774ab8a
Build config flags are either defined or undefined, never 0
|
vor 1 Jahr |
cosmonaut
|
2e7d5bb429
Add the SDL_GPU API
|
vor 1 Jahr |
Sam Lantinga
|
8f546bb3c9
Use C99 bool internally in SDL
|
vor 1 Jahr |
Sam Lantinga
|
a38cd7a067
Added checks for GameInput.h to the build system
|
vor 1 Jahr |
Anonymous Maarten
|
68fb07787b
cmake: Remove HAVE_D3D12_H from sources and introduce SDL_RENDER_D3D(11|12)
|
vor 1 Jahr |
Sam Lantinga
|
89cdadf7c3
Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf()
|
vor 1 Jahr |
Ryan C. Gordon
|
a5c892d2c3
stdlib: Improve Unicode support and consistency in string comparison functions.
|
vor 1 Jahr |
Daniel Ludwig
|
4562b41a4d
VisualC-GDK: Add missing dialog sources, fix Xbox builds
|
vor 1 Jahr |
Sam Lantinga
|
db0c1d7aeb
Added portable file and directory operations (thanks @icculus!)
|
vor 1 Jahr |
Ryan C. Gordon
|
1e8b006d43
stdlib: qsort and bsearch changes.
|
vor 2 Jahren |
Ryan C. Gordon
|
cb10c80aaf
camera: Reworked to operate with a driver interface, like other subsystems.
|
vor 2 Jahren |
Ryan C. Gordon
|
7ae955ce68
camera: Renamed everything from "video capture" to "camera", wired to CMake.
|
vor 2 Jahren |
Nikita Krapivin
|
534f753e20
GameInput backend for SDL (Gamepad-only for now)
|
vor 2 Jahren |
Sam Lantinga
|
7ed1f3554d
Define HAVE_LIBC for the platforms with a C library
|
vor 2 Jahren |
Sam Lantinga
|
f224af5ac5
Updated Haptic API for SDL 3.0 conventions
|
vor 2 Jahren |
Sam Lantinga
|
5b3ee51c6c
Updated copyright for 2024
|
vor 2 Jahren |
Anonymous Maarten
|
6127ac0871
Use SDL_DISABLE_ALLOCA instead of HAVE_ALLOCA in SDL_stdinc.h
|
vor 2 Jahren |
Nikita Krapivin
|
c886e80675
gdk: Virtual keyboard and text input backend
|
vor 2 Jahren |
Ryan C. Gordon
|
e474047ff8
rwlock: Added SDL_rwlock API for shared locks.
|
vor 2 Jahren |
Anonymous Maarten
|
4681240241
cmake: Detect AVX + allow build system to disable Intel intrinsics
|
vor 3 Jahren |