Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 5f086e7623 Updated copyright for 2026 hai 2 meses
  Peter0x44 705ced8cf5 Make D3D math functions static inline to reduce likelihood of linking conflicts hai 4 meses
  Sam Lantinga f2074d7af3 Updated copyright for 2025 hai 1 ano
  Sam Lantinga 387774ab8a Build config flags are either defined or undefined, never 0 hai 1 ano
  cosmonaut 2e7d5bb429 Add the SDL_GPU API %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 6501e90018 Use C++ style comments consistently in SDL source code hai 1 ano
  Sam Lantinga c6b9b08e9f Fixed Android build warnings hai 1 ano
  Dan Ginsburg cab20117e6 Vulkan Renderer (#9114) %!s(int64=2) %!d(string=hai) anos
  Ozkan Sezer aae2d22852 Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga fde78d12f2 Updated copyright for 2023 %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 63724c113b Removed the vi format comments from the source %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 5750bcb174 Update for SDL3 coding style (#6717) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) %!s(int64=3) %!d(string=hai) anos
  unknown 51c6488f97 Add support for SDL_render_d3d12.c to compile in C++ mode %!s(int64=3) %!d(string=hai) anos
  chalonverse 4082821822 DirectX 12 Renderer (#5761) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 120c76c84b Updated copyright for 2022 %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 9130f7c377 Updated copyright for 2021 %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 %!s(int64=6) %!d(string=hai) anos
  Sam Lantinga 5e13087b0f Updated copyright for 2019 %!s(int64=7) %!d(string=hai) anos
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga 7af3786def Fixed bug 2755 - SDL2 fails to build on Solaris 10 u3 %!s(int64=8) %!d(string=hai) anos
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 %!s(int64=9) %!d(string=hai) anos
  Sam Lantinga 42065e785d Updated copyright to 2016 %!s(int64=10) %!d(string=hai) anos
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f %!s(int64=10) %!d(string=hai) anos
  Gabriel Jacobo fb389950a7 Fixes #2529, guard SDL_d3math.* with the proper defines %!s(int64=12) %!d(string=hai) anos
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support %!s(int64=12) %!d(string=hai) anos