Histórico de Commits

Autor SHA1 Mensagem Data
  Ozkan Sezer 5ac37a8ffc don't prototype strdup() for __clang_analyzer__ case in windows builds. há 11 meses atrás
  Sam Lantinga 7dd2915475 Updated to version 3.2.12 for release há 11 meses atrás
  Frank Praznik 0ae1ddee17 win32: Hide the borders when showing a fullscreen window há 1 ano atrás
  Sam Lantinga db4c7e47f1 Added support for the share button on the GameSir-K1 FLUX controller há 1 ano atrás
  Sam Lantinga 362445460e Added support for the PowerA Battle Dragon Advanced Wireless Controller há 1 ano atrás
  Ryan C. Gordon de5cb9db23 dialog: Cocoa backend should reactivate the app after the modal dialog. há 1 ano atrás
  Ryan C. Gordon 418eab29eb uikit: Use SDL_RunOnMainThread instead of dispatch_sync for message boxes. há 1 ano atrás
  Ryan C. Gordon 2f3d242183 dialog: Cocoa shouldn't crash if there's a '.' in the filters. há 1 ano atrás
  Cameron Gutman 4ad6d18203 events: Add integer wheel fields for sdl2-compat há 1 ano atrás
  Temdog007 cd4a4f8a9f X11: Center Message Box on Multi Monitor Displays (#12819) há 1 ano atrás
  Frank Praznik a96e72da02 video: Store the preferred fullscreen display in a property for sdl2-compat há 1 ano atrás
  Sam Lantinga 337f012de2 Fixed right mouse button emulation when using a pen há 1 ano atrás
  Sam Lantinga 3c29b620e4 Fixed missing simulated mouse events using a Wacom tablet há 1 ano atrás
  Sam Lantinga 579fc161f0 Fixed build há 1 ano atrás
  Sam Lantinga 22e968af4e Fixed right click mouse emulation for the Wacom tablet há 1 ano atrás
  Ryan C. Gordon e37e96cfff pen: Windows can't check WM_POINTER[DOWN|UP] for touches directly. há 1 ano atrás
  Evan Hemsley 56c76c20a0 GPU: Validate that textures are not bound for both read and write on render passes (#12925) há 1 ano atrás
  Evan Hemsley efd812c399 GPU Vulkan: Add locks for layout object lookups (#12924) há 1 ano atrás
  Sam Lantinga b2b92bbe25 Removed timeout in SDL_RunOnMainThread() há 1 ano atrás
  Sam Lantinga a29c67ac94 Always enable D3D12 GPU on Windows há 1 ano atrás
  Cameron Gutman f88e0aaac0 events: Fix undefined behavior when disabling some event types há 1 ano atrás
  Ozkan Sezer 29a4a4a5d1 tray, unix: make pointers g_object_ref and g_object_ref_sink static há 1 ano atrás
  Frank Praznik 01000c73b0 cocoa: Immediately update the mouse focus when showing/hiding a popup menu há 1 ano atrás
  Frank Praznik 1a5d1dfef0 x11: Better handle XInput2 mouse tracking outside the window há 1 ano atrás
  Austin Almond 2c38143834 GDK: Handle ProjectDir with space há 1 ano atrás
  Ryan C. Gordon c56a1c664c aaudio: We PlayDevice first and WaitDevice after; reduce semaphore count by 1. há 1 ano atrás
  Ryan C. Gordon 41cae64580 pipewire: Use a more specific stream name than "Audio Stream". há 1 ano atrás
  Ryan C. Gordon c6dd2662c3 pulseaudio: cleanup TLS every time we finish a threaded-mainloop callback. há 1 ano atrás
  Ryan C. Gordon f48027cf12 audio: Tweak SDL_GetAudioDeviceName. há 1 ano atrás
  Anonymous Maarten fabbc8d183 cmake: use CMAKE_ANDROID_NDK variable as root of Android ndk há 1 ano atrás