Cronologia Commit

Autore SHA1 Messaggio Data
  Sam Lantinga 80c6a5f8d9 Updated copyright for 2026 2 mesi fa
  Sam Lantinga f2074d7af3 Updated copyright for 2025 1 anno fa
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 anno fa
  Sam Lantinga 6501e90018 Use C++ style comments consistently in SDL source code 1 anno fa
  Sam Lantinga 2ba76dbe80 Simplified SDL_Surface 1 anno fa
  Sam Lantinga 33eaddc565 Cleaned up various type conversion issues 2 anni fa
  Sam Lantinga 4ba6aeee9d A second take on HDR support with an SDR white point and HDR headroom 2 anni fa
  Sam Lantinga 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode 2 anni fa
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 2 anni fa
  Sylvain cae6b4489d - simplication and factorization around CalculateSize and Pitch, RGB/YUV 3 anni fa
  Sam Lantinga fde78d12f2 Updated copyright for 2023 3 anni fa
  Sam Lantinga 63724c113b Removed the vi format comments from the source 3 anni fa
  Sylvain Becker 92cd2c0a74 Enable creation of yuv SDL_Surfaces (#6735) 3 anni fa
  Sam Lantinga 5750bcb174 Update for SDL3 coding style (#6717) 3 anni fa
  Sam Lantinga c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) 3 anni fa
  Sam Lantinga 120c76c84b Updated copyright for 2022 4 anni fa
  Sam Lantinga 9130f7c377 Updated copyright for 2021 5 anni fa
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 6 anni fa
  Sam Lantinga 5e13087b0f Updated copyright for 2019 7 anni fa
  Micha? Janiszewski 91820998fc Add and update include guards 7 anni fa
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 8 anni fa
  Sam Lantinga a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 8 anni fa