Sam Lantinga
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80c6a5f8d9
Updated copyright for 2026
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2 месяцев назад |
Ozkan Sezer
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a882afafe5
fixed several -Wzero-as-null-pointer-constant warnings from gcc-15
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3 месяцев назад |
Ozkan Sezer
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ab57ef9d7b
update sdlgenblit.pl after PR/12769
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11 месяцев назад |
Ozkan Sezer
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b0a0d236d8
fix sdlgenblit.pl so that it actually matches the generated source
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11 месяцев назад |
Sam Lantinga
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f2074d7af3
Updated copyright for 2025
|
1 год назад |
L zard
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8b6d3c88cf
Fix `#ifdef`s to have config flags either defined as 1 or undefined
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1 год назад |
Sam Lantinga
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3234a3b902
Simplified internal SDL_Surface structure
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1 год назад |
Sam Lantinga
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6501e90018
Use C++ style comments consistently in SDL source code
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1 год назад |
Sam Lantinga
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15f68a86ff
Group the blit copy flags to simplify code
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1 год назад |
Sam Lantinga
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df573391b1
Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
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1 год назад |
Isaac Aronson
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b34faf732d
Implement fast 255 mult-div in SDL_blit_auto
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2 лет назад |
Sam Lantinga
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df25e4022d
Removed short aliases for 16-bit pixel formats
|
1 год назад |
Sam Lantinga
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09ba55b462
Fixed crash scaling very large surfaces
|
2 лет назад |
Sam Lantinga
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5b3ee51c6c
Updated copyright for 2024
|
2 лет назад |
luzpaz
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37e567994d
Fix remaining typos (#7921)
|
2 лет назад |
Sam Lantinga
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e264bb5178
Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity
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2 лет назад |
Sylvain
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41b8fee833
Simplify SDL_BLENDMODE_MUL in sdlgenblit.pl
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3 лет назад |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
|
3 лет назад |
Sam Lantinga
|
63724c113b
Removed the vi format comments from the source
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3 лет назад |
Sam Lantinga
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c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
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3 лет назад |
Sam Lantinga
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
|
3 лет назад |
Pierre Wendling
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501a499180
Add clang-format on/off comments where necessary.
|
3 лет назад |
pionere
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dd6c46cb34
blit-auto optimizations
|
4 лет назад |
Sam Lantinga
|
120c76c84b
Updated copyright for 2022
|
4 лет назад |
Sylvain
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ab0cf42a4b
Software nearest scaling: start at the middle of pixel
|
5 лет назад |
Sylvain Becker
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0b338bffe6
Fixed bug 5510 - simplify the scaling functions
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5 лет назад |
Sam Lantinga
|
9130f7c377
Updated copyright for 2021
|
5 лет назад |
Sam Lantinga
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b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
|
6 лет назад |
Sam Lantinga
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a8780c6a28
Updated copyright date for 2020
|
6 лет назад |
Sam Lantinga
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981e0d367c
Fixed bug 4903 - Lack of color multiply with alpha (SDL_BLENDMODE_MOD + SDL_BLENDMODE_BLEND) blending mode for all renderers
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6 лет назад |