name: Build (MSVC) on: [push, pull_request] concurrency: group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.run_id }} cancel-in-progress: true jobs: Build: name: ${{ matrix.platform.name }} runs-on: windows-latest strategy: fail-fast: false matrix: platform: - { name: 'Windows (x64)', vcvars: 'x64', artifact: 'SDL-VC-x64', project: 'VisualC/SDL.sln', projectflags: '/p:Platform=x64', } - { name: 'Windows (x86)', vcvars: 'x64_x86', artifact: 'SDL-VC-x86', project: 'VisualC/SDL.sln', projectflags: '/p:Platform=Win32', } - { name: 'Windows (clang-cl x64)', vcvars: 'x64', artifact: 'SDL-clang-cl-x64', cmake-args: '-DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl', cppflags: '/clang:-m64', ldflags: '/MACHINE:X64', } - { name: 'Windows (clang-cl x86)', vcvars: 'x86', artifact: 'SDL-clang-cl-x86', cmake-args: '-DCMAKE_C_COMPILER=clang-cl -DCMAKE_CXX_COMPILER=clang-cl', cppflags: '/clang:-m32', ldflags: '/MACHINE:X86', } - { name: 'Windows (ARM)', vcvars: 'x64_arm', artifact: 'SDL-VC-arm32', notests: true, } - { name: 'Windows (ARM64)', vcvars: 'x64_arm64', artifact: 'SDL-VC-arm64', notests: true, } - { name: 'UWP (x64)', vcvars: 'x64', artifact: 'SDL-VC-UWP', notests: true, cmake-args: '-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION="10.0" -DSDL_TESTS=OFF', project: 'VisualC-WinRT/SDL-UWP.sln', projectflags: '/p:Platform=x64 /p:WindowsTargetPlatformVersion=10.0.17763.0', } steps: - uses: actions/checkout@v4 - name: Set up ninja uses: ./.github/actions/setup-ninja - uses: ilammy/msvc-dev-cmd@v1 with: arch: ${{ matrix.platform.vcvars }} - name: Set up libusb uses: ./.github/actions/setup-msvc-libusb-action if: ${{ matrix.platform.libusb-arch != '' }} id: libusb with: arch: ${{ matrix.platform.libusb-arch }} - name: Create CMake project using SDL as a subproject shell: python run: | import os import textwrap srcdir = r"${{ github.workspace }}".replace("\\", "/") builddir = f"{ srcdir }/build" os.makedirs(builddir) cmakelists_txt = textwrap.dedent(f"""\ # MSVC runtime library flags are selected by an abstraction set(CMAKE_POLICY_DEFAULT_CMP0091 "NEW" CACHE STRING "MSVC runtime library flags are selected by an abstraction") # MSVC debug information format flags are selected by an abstraction set(CMAKE_POLICY_DEFAULT_CMP0141 "NEW" CACHE STRING "MSVC debug information format flags are selected by an abstraction") cmake_minimum_required(VERSION 3.0...3.25) project(sdl_user) # Always build .PDB symbol file set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "ProgramDatabase" CACHE STRING "MSVC debug information format" FORCE) set(CMAKE_EXE_LINKER_FLAGS "-DEBUG" CACHE STRING "Linker flags for executables" FORCE) set(CMAKE_SHARED_LINKER_FLAGS "-DEBUG" CACHE STRING "Linker flag for shared libraries" FORCE) if(WINDOWS_STORE) # WINDOWS_STORE is available AFTER project() # UWP only supports dynamic runtime set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$:Debug>DLL" CACHE STRING "MSVC runtime libary" FORCE) else() # Use static runtime library set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$:Debug>" CACHE STRING "MSVC runtime libary" FORCE) endif() enable_testing() add_subdirectory("{ srcdir }" SDL) """) print(cmakelists_txt) with open(f"{ builddir }/CMakeLists.txt", "w") as f: f.write(cmakelists_txt) - name: Configure (CMake) run: cmake -S build -B build -GNinja ` -Wdeprecated -Wdev -Werror ` -DCMAKE_BUILD_TYPE=Release ` -DSDL_WERROR=ON ` -DSDL_SHARED=ON ` -DSDL_STATIC=ON ` -DSDL_TESTS=ON ` -DCMAKE_C_FLAGS="${{ matrix.platform.cppflags }}" ` -DCMAKE_CXX_FLAGS="${{ matrix.platform.cppflags }}" ` -DCMAKE_EXE_LINKER_FLAGS="${{ matrix.platform.ldflags }}" ` -DCMAKE_SHARED_LINKER_FLAGS="${{ matrix.platform.ldflags }}" ` -DCMAKE_STATIC_LINKER_FLAGS="${{ matrix.platform.ldflags }}" ` -DSDL_INSTALL_TESTS=ON ` -DSDL_VENDOR_INFO="Github Workflow" ` -DSDL_DISABLE_INSTALL=OFF ` -DSDL_DISABLE_INSTALL_CPACK=OFF ` -DSDL_DISABLE_INSTALL_DOCS=OFF ` -DSDLTEST_PROCDUMP=ON ` -DLibUSB_ROOT="${{ steps.libusb.outputs.root }}" ` ${{ matrix.platform.cmake-args }} ` -DCMAKE_INSTALL_PREFIX=prefix - name: Build (CMake) id: build run: | cmake --build build/ --config Release --verbose --parallel - name: Run build-time tests id: tests if: ${{ !matrix.platform.notests }} run: | $env:SDL_TESTS_QUICK=1 ctest -VV --test-dir build/ -C Release -j2 - name: Install (CMake) run: | echo "SDL3_DIR=$Env:GITHUB_WORKSPACE/prefix" >> $Env:GITHUB_ENV cmake --install build/ - name: Package (CPack) if: ${{ always() && steps.build.outcome == 'success' }} run: | cmake --build build/ --config Release --target package - name: Verify CMake configuration files run: | cmake -S cmake/test -B cmake_config_build -GNinja ` -DCMAKE_BUILD_TYPE=Release ` -DCMAKE_PREFIX_PATH=${{ env.SDL3_DIR }} ` -DCMAKE_C_FLAGS="${{ matrix.platform.cppflags }}" ` -DCMAKE_CXX_FLAGS="${{ matrix.platform.cppflags }}" ` -DCMAKE_EXE_LINKER_FLAGS="${{ matrix.platform.ldflags }}" ` -DCMAKE_SHARED_LINKER_FLAGS="${{ matrix.platform.ldflags }}" ` -DCMAKE_STATIC_LINKER_FLAGS="${{ matrix.platform.ldflags }}" ` ${{ matrix.platform.cmake-args }} cmake --build cmake_config_build --config Release - name: Add msbuild to PATH if: ${{ matrix.platform.project != '' }} uses: microsoft/setup-msbuild@v2 - name: Build msbuild if: ${{ matrix.platform.project != '' }} run: msbuild ${{ matrix.platform.project }} /m /p:BuildInParallel=true /p:Configuration=Release ${{ matrix.platform.projectflags }} - uses: actions/upload-artifact@v4 if: ${{ always() && steps.tests.outcome == 'failure' }} with: if-no-files-found: ignore name: '${{ matrix.platform.artifact }}-minidumps' path: build/**/*.dmp - uses: actions/upload-artifact@v4 if: ${{ always() && steps.build.outcome == 'success' }} with: if-no-files-found: error name: ${{ matrix.platform.artifact }} path: build/dist/SDL3*