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SDL_render_vulkan.c
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01d8bb5b7c
Fix GetSampler() bug for INDEX8 pixel format (#15099)
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hace 1 mes |
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SDL_shaders_vulkan.c
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80c6a5f8d9
Updated copyright for 2026
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hace 3 meses |
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SDL_shaders_vulkan.h
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80c6a5f8d9
Updated copyright for 2026
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hace 3 meses |
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VULKAN_PixelShader_Advanced.h
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933beeb18b
Fixed warning: no previous extern declaration for non-static variable
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hace 5 meses |
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VULKAN_PixelShader_Advanced.hlsl
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1e0bac288b
Use the hlsli extension for shader includes
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hace 2 años |
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VULKAN_PixelShader_Colors.h
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933beeb18b
Fixed warning: no previous extern declaration for non-static variable
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hace 5 meses |
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VULKAN_PixelShader_Colors.hlsl
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1e0bac288b
Use the hlsli extension for shader includes
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hace 2 años |
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VULKAN_PixelShader_Common.hlsli
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134b47730b
Added support for linear and pixel art scaling for palettized textures
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hace 6 meses |
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VULKAN_PixelShader_Textures.h
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933beeb18b
Fixed warning: no previous extern declaration for non-static variable
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hace 5 meses |
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VULKAN_PixelShader_Textures.hlsl
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1e0bac288b
Use the hlsli extension for shader includes
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hace 2 años |
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VULKAN_VertexShader.h
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933beeb18b
Fixed warning: no previous extern declaration for non-static variable
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hace 5 meses |
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VULKAN_VertexShader.hlsl
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6501e90018
Use C++ style comments consistently in SDL source code
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hace 1 año |
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compile_shaders.bat
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6501e90018
Use C++ style comments consistently in SDL source code
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hace 1 año |