| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744 |
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifdef __cplusplus
- extern "C" {
- #endif
- #include "../../events/SDL_keyboard_c.h"
- #include "../SDL_sysrender.h"
- #include "SDL_internal.h"
- #include "SDL_render_ngage_c.h"
- #ifdef __cplusplus
- }
- #endif
- #ifdef SDL_VIDEO_RENDER_NGAGE
- #include "SDL_render_ngage_c.hpp"
- #include "SDL_render_ops.hpp"
- const TUint32 WindowClientHandle = 0x571D0A;
- extern CRenderer *gRenderer;
- #ifdef __cplusplus
- extern "C" {
- #endif
- void NGAGE_Clear(const Uint32 color)
- {
- gRenderer->Clear(color);
- }
- bool NGAGE_Copy(SDL_Renderer *renderer, SDL_Texture *texture, SDL_Rect *srcrect, SDL_Rect *dstrect)
- {
- return gRenderer->Copy(renderer, texture, srcrect, dstrect);
- }
- bool NGAGE_CopyEx(SDL_Renderer *renderer, SDL_Texture *texture, NGAGE_CopyExData *copydata)
- {
- return gRenderer->CopyEx(renderer, texture, copydata);
- }
- bool NGAGE_CreateTextureData(NGAGE_TextureData *data, const int width, const int height)
- {
- return gRenderer->CreateTextureData(data, width, height);
- }
- void NGAGE_DestroyTextureData(NGAGE_TextureData *data)
- {
- if (data) {
- delete data->bitmap;
- data->bitmap = NULL;
- }
- }
- void NGAGE_DrawLines(NGAGE_Vertex *verts, const int count)
- {
- gRenderer->DrawLines(verts, count);
- }
- void NGAGE_DrawPoints(NGAGE_Vertex *verts, const int count)
- {
- gRenderer->DrawPoints(verts, count);
- }
- void NGAGE_FillRects(NGAGE_Vertex *verts, const int count)
- {
- gRenderer->FillRects(verts, count);
- }
- void NGAGE_Flip()
- {
- gRenderer->Flip();
- }
- void NGAGE_SetClipRect(const SDL_Rect *rect)
- {
- gRenderer->SetClipRect(rect->x, rect->y, rect->w, rect->h);
- }
- void NGAGE_SetDrawColor(const Uint32 color)
- {
- if (gRenderer) {
- gRenderer->SetDrawColor(color);
- }
- }
- void NGAGE_PumpEventsInternal()
- {
- gRenderer->PumpEvents();
- }
- void NGAGE_SuspendScreenSaverInternal(bool suspend)
- {
- gRenderer->SuspendScreenSaver(suspend);
- }
- #ifdef __cplusplus
- }
- #endif
- CRenderer *CRenderer::NewL()
- {
- CRenderer *self = new (ELeave) CRenderer();
- CleanupStack::PushL(self);
- self->ConstructL();
- CleanupStack::Pop(self);
- return self;
- }
- CRenderer::CRenderer() : iRenderer(0), iDirectScreen(0), iScreenGc(0), iWsSession(), iWsWindowGroup(), iWsWindowGroupID(0), iWsWindow(), iWsScreen(0), iWsEventStatus(), iWsEvent(), iShowFPS(EFalse), iFPS(0), iFont(0) {}
- CRenderer::~CRenderer()
- {
- delete iRenderer;
- iRenderer = 0;
- }
- void CRenderer::ConstructL()
- {
- TInt error = KErrNone;
- error = iWsSession.Connect();
- if (error != KErrNone) {
- SDL_Log("Failed to connect to window server: %d", error);
- User::Leave(error);
- }
- iWsScreen = new (ELeave) CWsScreenDevice(iWsSession);
- error = iWsScreen->Construct();
- if (error != KErrNone) {
- SDL_Log("Failed to construct screen device: %d", error);
- User::Leave(error);
- }
- iWsWindowGroup = RWindowGroup(iWsSession);
- error = iWsWindowGroup.Construct(WindowClientHandle);
- if (error != KErrNone) {
- SDL_Log("Failed to construct window group: %d", error);
- User::Leave(error);
- }
- iWsWindowGroup.SetOrdinalPosition(0);
- RProcess thisProcess;
- TParse exeName;
- exeName.Set(thisProcess.FileName(), NULL, NULL);
- TBuf<32> winGroupName;
- winGroupName.Append(0);
- winGroupName.Append(0);
- winGroupName.Append(0); // UID
- winGroupName.Append(0);
- winGroupName.Append(exeName.Name()); // Caption
- winGroupName.Append(0);
- winGroupName.Append(0); // DOC name
- iWsWindowGroup.SetName(winGroupName);
- iWsWindow = RWindow(iWsSession);
- error = iWsWindow.Construct(iWsWindowGroup, WindowClientHandle - 1);
- if (error != KErrNone) {
- SDL_Log("Failed to construct window: %d", error);
- User::Leave(error);
- }
- iWsWindow.SetBackgroundColor(KRgbWhite);
- iWsWindow.SetRequiredDisplayMode(EColor4K);
- iWsWindow.Activate();
- iWsWindow.SetSize(iWsScreen->SizeInPixels());
- iWsWindow.SetVisible(ETrue);
- iWsWindowGroupID = iWsWindowGroup.Identifier();
- TRAPD(errc, iRenderer = iRenderer->NewL());
- if (errc != KErrNone) {
- SDL_Log("Failed to create renderer: %d", errc);
- return;
- }
- iDirectScreen = CDirectScreenAccess::NewL(
- iWsSession,
- *(iWsScreen),
- iWsWindow, *this);
- // Select font.
- TFontSpec fontSpec(_L("LatinBold12"), 12);
- TInt errd = iWsScreen->GetNearestFontInTwips((CFont *&)iFont, fontSpec);
- if (errd != KErrNone) {
- SDL_Log("Failed to get font: %d", errd);
- return;
- }
- // Activate events.
- iWsEventStatus = KRequestPending;
- iWsSession.EventReady(&iWsEventStatus);
- DisableKeyBlocking();
- iIsFocused = ETrue;
- iShowFPS = EFalse;
- iSuspendScreenSaver = EFalse;
- if (!iDirectScreen->IsActive()) {
- TRAPD(err, iDirectScreen->StartL());
- if (KErrNone != err) {
- return;
- }
- iDirectScreen->ScreenDevice()->SetAutoUpdate(ETrue);
- }
- }
- void CRenderer::Restart(RDirectScreenAccess::TTerminationReasons aReason)
- {
- if (!iDirectScreen->IsActive()) {
- TRAPD(err, iDirectScreen->StartL());
- if (KErrNone != err) {
- return;
- }
- iDirectScreen->ScreenDevice()->SetAutoUpdate(ETrue);
- }
- }
- void CRenderer::AbortNow(RDirectScreenAccess::TTerminationReasons aReason)
- {
- if (iDirectScreen->IsActive()) {
- iDirectScreen->Cancel();
- }
- }
- void CRenderer::Clear(TUint32 iColor)
- {
- if (iRenderer && iRenderer->Gc()) {
- iRenderer->Gc()->SetBrushColor(iColor);
- iRenderer->Gc()->Clear();
- }
- }
- #ifdef __cplusplus
- extern "C" {
- #endif
- Uint32 NGAGE_ConvertColor(float r, float g, float b, float a, float color_scale)
- {
- TFixed ff = 255 << 16; // 255.f
- TFixed scalef = Real2Fix(color_scale);
- TFixed rf = Real2Fix(r);
- TFixed gf = Real2Fix(g);
- TFixed bf = Real2Fix(b);
- TFixed af = Real2Fix(a);
- rf = FixMul(rf, scalef);
- gf = FixMul(gf, scalef);
- bf = FixMul(bf, scalef);
- rf = SDL_clamp(rf, 0, ff);
- gf = SDL_clamp(gf, 0, ff);
- bf = SDL_clamp(bf, 0, ff);
- af = SDL_clamp(af, 0, ff);
- rf = FixMul(rf, ff) >> 16;
- gf = FixMul(gf, ff) >> 16;
- bf = FixMul(bf, ff) >> 16;
- af = FixMul(af, ff) >> 16;
- return (af << 24) | (bf << 16) | (gf << 8) | rf;
- }
- #ifdef __cplusplus
- }
- #endif
- bool CRenderer::Copy(SDL_Renderer *renderer, SDL_Texture *texture, const SDL_Rect *srcrect, const SDL_Rect *dstrect)
- {
- if (!texture) {
- return false;
- }
- NGAGE_TextureData *phdata = (NGAGE_TextureData *)texture->internal;
- if (!phdata) {
- return false;
- }
- SDL_FColor *c = &texture->color;
- int w = phdata->surface->w;
- int h = phdata->surface->h;
- int pitch = phdata->surface->pitch;
- void *source = phdata->surface->pixels;
- void *dest;
- if (!source) {
- return false;
- }
- void *pixel_buffer_a = SDL_calloc(1, pitch * h);
- if (!pixel_buffer_a) {
- return false;
- }
- dest = pixel_buffer_a;
- void *pixel_buffer_b = SDL_calloc(1, pitch * h);
- if (!pixel_buffer_b) {
- SDL_free(pixel_buffer_a);
- return false;
- }
- if (c->a != 1.f || c->r != 1.f || c->g != 1.f || c->b != 1.f) {
- ApplyColorMod(dest, source, pitch, w, h, texture->color);
- source = dest;
- }
- float sx;
- float sy;
- SDL_GetRenderScale(renderer, &sx, &sy);
- if (sx != 1.f || sy != 1.f) {
- TFixed scale_x = Real2Fix(sx);
- TFixed scale_y = Real2Fix(sy);
- TFixed center_x = Int2Fix(w / 2);
- TFixed center_y = Int2Fix(h / 2);
- dest == pixel_buffer_a ? dest = pixel_buffer_b : dest = pixel_buffer_a;
- ApplyScale(dest, source, pitch, w, h, center_x, center_y, scale_x, scale_y);
- source = dest;
- }
- Mem::Copy(phdata->bitmap->DataAddress(), source, pitch * h);
- SDL_free(pixel_buffer_a);
- SDL_free(pixel_buffer_b);
- if (phdata->bitmap) {
- TRect aSource(TPoint(srcrect->x, srcrect->y), TSize(srcrect->w, srcrect->h));
- TPoint aDest(dstrect->x, dstrect->y);
- iRenderer->Gc()->BitBlt(aDest, phdata->bitmap, aSource);
- }
- return true;
- }
- bool CRenderer::CopyEx(SDL_Renderer *renderer, SDL_Texture *texture, const NGAGE_CopyExData *copydata)
- {
- NGAGE_TextureData *phdata = (NGAGE_TextureData *)texture->internal;
- if (!phdata) {
- return false;
- }
- SDL_FColor *c = &texture->color;
- int w = phdata->surface->w;
- int h = phdata->surface->h;
- int pitch = phdata->surface->pitch;
- void *source = phdata->surface->pixels;
- void *dest;
- if (!source) {
- return false;
- }
- void *pixel_buffer_a = SDL_calloc(1, pitch * h);
- if (!pixel_buffer_a) {
- return false;
- }
- dest = pixel_buffer_a;
- void *pixel_buffer_b = SDL_calloc(1, pitch * h);
- if (!pixel_buffer_a) {
- SDL_free(pixel_buffer_a);
- return false;
- }
- if (copydata->flip) {
- ApplyFlip(dest, source, pitch, w, h, copydata->flip);
- source = dest;
- }
- if (copydata->scale_x != 1.f || copydata->scale_y != 1.f) {
- dest == pixel_buffer_a ? dest = pixel_buffer_b : dest = pixel_buffer_a;
- ApplyScale(dest, source, pitch, w, h, copydata->center.x, copydata->center.y, copydata->scale_x, copydata->scale_y);
- source = dest;
- }
- if (copydata->angle) {
- dest == pixel_buffer_a ? dest = pixel_buffer_b : dest = pixel_buffer_a;
- ApplyRotation(dest, source, pitch, w, h, copydata->center.x, copydata->center.y, copydata->angle);
- source = dest;
- }
- if (c->a != 1.f || c->r != 1.f || c->g != 1.f || c->b != 1.f) {
- dest == pixel_buffer_a ? dest = pixel_buffer_b : dest = pixel_buffer_a;
- ApplyColorMod(dest, source, pitch, w, h, texture->color);
- source = dest;
- }
- Mem::Copy(phdata->bitmap->DataAddress(), source, pitch * h);
- SDL_free(pixel_buffer_a);
- SDL_free(pixel_buffer_b);
- if (phdata->bitmap) {
- TRect aSource(TPoint(copydata->srcrect.x, copydata->srcrect.y), TSize(copydata->srcrect.w, copydata->srcrect.h));
- TPoint aDest(copydata->dstrect.x, copydata->dstrect.y);
- iRenderer->Gc()->BitBlt(aDest, phdata->bitmap, aSource);
- }
- return true;
- }
- bool CRenderer::CreateTextureData(NGAGE_TextureData *aTextureData, const TInt aWidth, const TInt aHeight)
- {
- if (!aTextureData) {
- return false;
- }
- aTextureData->bitmap = new CFbsBitmap();
- if (!aTextureData->bitmap) {
- return false;
- }
- TInt error = aTextureData->bitmap->Create(TSize(aWidth, aHeight), EColor4K);
- if (error != KErrNone) {
- delete aTextureData->bitmap;
- aTextureData->bitmap = NULL;
- return false;
- }
- return true;
- }
- void CRenderer::DrawLines(NGAGE_Vertex *aVerts, const TInt aCount)
- {
- if (iRenderer && iRenderer->Gc()) {
- TPoint *aPoints = new TPoint[aCount];
- for (TInt i = 0; i < aCount; i++) {
- aPoints[i] = TPoint(aVerts[i].x, aVerts[i].y);
- }
- TUint32 aColor = (((TUint8)aVerts->color.a << 24) |
- ((TUint8)aVerts->color.b << 16) |
- ((TUint8)aVerts->color.g << 8) |
- (TUint8)aVerts->color.r);
- iRenderer->Gc()->SetPenColor(aColor);
- iRenderer->Gc()->DrawPolyLineNoEndPoint(aPoints, aCount);
- delete[] aPoints;
- }
- }
- void CRenderer::DrawPoints(NGAGE_Vertex *aVerts, const TInt aCount)
- {
- if (iRenderer && iRenderer->Gc()) {
- for (TInt i = 0; i < aCount; i++, aVerts++) {
- TUint32 aColor = (((TUint8)aVerts->color.a << 24) |
- ((TUint8)aVerts->color.b << 16) |
- ((TUint8)aVerts->color.g << 8) |
- (TUint8)aVerts->color.r);
- iRenderer->Gc()->SetPenColor(aColor);
- iRenderer->Gc()->Plot(TPoint(aVerts->x, aVerts->y));
- }
- }
- }
- void CRenderer::FillRects(NGAGE_Vertex *aVerts, const TInt aCount)
- {
- if (iRenderer && iRenderer->Gc()) {
- for (TInt i = 0; i < aCount; i++, aVerts++) {
- TPoint pos(aVerts[i].x, aVerts[i].y);
- TSize size(
- aVerts[i + 1].x,
- aVerts[i + 1].y);
- TRect rect(pos, size);
- TUint32 aColor = (((TUint8)aVerts->color.a << 24) |
- ((TUint8)aVerts->color.b << 16) |
- ((TUint8)aVerts->color.g << 8) |
- (TUint8)aVerts->color.r);
- iRenderer->Gc()->SetPenColor(aColor);
- iRenderer->Gc()->SetBrushColor(aColor);
- iRenderer->Gc()->DrawRect(rect);
- }
- }
- }
- void CRenderer::Flip()
- {
- if (!iRenderer) {
- SDL_Log("iRenderer is NULL.");
- return;
- }
- if (!iIsFocused) {
- return;
- }
- iRenderer->Gc()->UseFont(iFont);
- if (iShowFPS && iRenderer->Gc()) {
- UpdateFPS();
- TBuf<64> info;
- iRenderer->Gc()->SetPenStyle(CGraphicsContext::ESolidPen);
- iRenderer->Gc()->SetBrushStyle(CGraphicsContext::ENullBrush);
- iRenderer->Gc()->SetPenColor(KRgbCyan);
- TRect aTextRect(TPoint(3, 203 - iFont->HeightInPixels()), TSize(45, iFont->HeightInPixels() + 2));
- iRenderer->Gc()->SetBrushStyle(CGraphicsContext::ESolidBrush);
- iRenderer->Gc()->SetBrushColor(KRgbBlack);
- iRenderer->Gc()->DrawRect(aTextRect);
- // Draw messages.
- info.Format(_L("FPS: %d"), iFPS);
- iRenderer->Gc()->DrawText(info, TPoint(5, 203));
- } else {
- // This is a workaround that helps regulating the FPS.
- iRenderer->Gc()->DrawText(_L(""), TPoint(0, 0));
- }
- iRenderer->Gc()->DiscardFont();
- iRenderer->Flip(iDirectScreen);
- // Keep the backlight on.
- if (iSuspendScreenSaver) {
- User::ResetInactivityTime();
- }
- // Suspend the current thread for a short while.
- // Give some time to other threads and active objects.
- User::After(0);
- }
- void CRenderer::SetDrawColor(TUint32 iColor)
- {
- if (iRenderer && iRenderer->Gc()) {
- iRenderer->Gc()->SetPenColor(iColor);
- iRenderer->Gc()->SetBrushColor(iColor);
- iRenderer->Gc()->SetBrushStyle(CGraphicsContext::ESolidBrush);
- TRAPD(err, iRenderer->SetCurrentColor(iColor));
- if (err != KErrNone) {
- return;
- }
- }
- }
- void CRenderer::SetClipRect(TInt aX, TInt aY, TInt aWidth, TInt aHeight)
- {
- if (iRenderer && iRenderer->Gc()) {
- TRect viewportRect(aX, aY, aX + aWidth, aY + aHeight);
- iRenderer->Gc()->SetClippingRect(viewportRect);
- }
- }
- void CRenderer::UpdateFPS()
- {
- static TTime lastTime;
- static TInt frameCount = 0;
- TTime currentTime;
- const TUint KOneSecond = 1000000; // 1s in ms.
- currentTime.HomeTime();
- ++frameCount;
- TTimeIntervalMicroSeconds timeDiff = currentTime.MicroSecondsFrom(lastTime);
- if (timeDiff.Int64() >= KOneSecond) {
- // Calculate FPS.
- iFPS = frameCount;
- // Reset frame count and last time.
- frameCount = 0;
- lastTime = currentTime;
- }
- }
- void CRenderer::SuspendScreenSaver(TBool aSuspend)
- {
- iSuspendScreenSaver = aSuspend;
- }
- static SDL_Scancode ConvertScancode(int key)
- {
- SDL_Keycode keycode;
- switch (key) {
- case EStdKeyBackspace: // Clear key
- keycode = SDLK_BACKSPACE;
- break;
- case 0x31: // 1
- keycode = SDLK_1;
- break;
- case 0x32: // 2
- keycode = SDLK_2;
- break;
- case 0x33: // 3
- keycode = SDLK_3;
- break;
- case 0x34: // 4
- keycode = SDLK_4;
- break;
- case 0x35: // 5
- keycode = SDLK_5;
- break;
- case 0x36: // 6
- keycode = SDLK_6;
- break;
- case 0x37: // 7
- keycode = SDLK_7;
- break;
- case 0x38: // 8
- keycode = SDLK_8;
- break;
- case 0x39: // 9
- keycode = SDLK_9;
- break;
- case 0x30: // 0
- keycode = SDLK_0;
- break;
- case 0x2a: // Asterisk
- keycode = SDLK_ASTERISK;
- break;
- case EStdKeyHash: // Hash
- keycode = SDLK_HASH;
- break;
- case EStdKeyDevice0: // Left softkey
- keycode = SDLK_SOFTLEFT;
- break;
- case EStdKeyDevice1: // Right softkey
- keycode = SDLK_SOFTRIGHT;
- break;
- case EStdKeyApplication0: // Call softkey
- keycode = SDLK_CALL;
- break;
- case EStdKeyApplication1: // End call softkey
- keycode = SDLK_ENDCALL;
- break;
- case EStdKeyDevice3: // Middle softkey
- keycode = SDLK_SELECT;
- break;
- case EStdKeyUpArrow: // Up arrow
- keycode = SDLK_UP;
- break;
- case EStdKeyDownArrow: // Down arrow
- keycode = SDLK_DOWN;
- break;
- case EStdKeyLeftArrow: // Left arrow
- keycode = SDLK_LEFT;
- break;
- case EStdKeyRightArrow: // Right arrow
- keycode = SDLK_RIGHT;
- break;
- default:
- keycode = SDLK_UNKNOWN;
- break;
- }
- return SDL_GetScancodeFromKey(keycode, NULL);
- }
- void CRenderer::HandleEvent(const TWsEvent &aWsEvent)
- {
- Uint64 timestamp;
- switch (aWsEvent.Type()) {
- case EEventKeyDown: /* Key events */
- timestamp = SDL_GetPerformanceCounter();
- SDL_SendKeyboardKey(timestamp, 1, aWsEvent.Key()->iCode, ConvertScancode(aWsEvent.Key()->iScanCode), true);
- if (aWsEvent.Key()->iScanCode == EStdKeyHash) {
- if (iShowFPS) {
- iShowFPS = EFalse;
- } else {
- iShowFPS = ETrue;
- }
- }
- break;
- case EEventKeyUp: /* Key events */
- timestamp = SDL_GetPerformanceCounter();
- SDL_SendKeyboardKey(timestamp, 1, aWsEvent.Key()->iCode, ConvertScancode(aWsEvent.Key()->iScanCode), false);
- case EEventFocusGained:
- DisableKeyBlocking();
- if (!iDirectScreen->IsActive()) {
- TRAPD(err, iDirectScreen->StartL());
- if (KErrNone != err) {
- return;
- }
- iDirectScreen->ScreenDevice()->SetAutoUpdate(ETrue);
- iIsFocused = ETrue;
- }
- Flip();
- break;
- case EEventFocusLost:
- {
- if (iDirectScreen->IsActive()) {
- iDirectScreen->Cancel();
- }
- iIsFocused = EFalse;
- break;
- }
- default:
- break;
- }
- }
- void CRenderer::DisableKeyBlocking()
- {
- TRawEvent aEvent;
- aEvent.Set((TRawEvent::TType) /*EDisableKeyBlock*/ 51);
- iWsSession.SimulateRawEvent(aEvent);
- }
- void CRenderer::PumpEvents()
- {
- while (iWsEventStatus != KRequestPending) {
- iWsSession.GetEvent(iWsEvent);
- HandleEvent(iWsEvent);
- iWsEventStatus = KRequestPending;
- iWsSession.EventReady(&iWsEventStatus);
- }
- }
- #endif // SDL_VIDEO_RENDER_NGAGE
|