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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- /* This is the joystick API for Simple DirectMedia Layer */
- #include "SDL_sysjoystick.h"
- #include "../SDL_hints_c.h"
- #include "SDL_gamepad_c.h"
- #include "SDL_joystick_c.h"
- #ifndef SDL_EVENTS_DISABLED
- #include "../events/SDL_events_c.h"
- #endif
- #include "../video/SDL_sysvideo.h"
- #include "hidapi/SDL_hidapijoystick_c.h"
- /* This is included in only one place because it has a large static list of controllers */
- #include "controller_type.h"
- #if defined(__WIN32__) || defined(__WINGDK__)
- /* Needed for checking for input remapping programs */
- #include "../core/windows/SDL_windows.h"
- #undef UNICODE /* We want ASCII functions */
- #include <tlhelp32.h>
- #endif
- #ifdef SDL_JOYSTICK_VIRTUAL
- #include "./virtual/SDL_virtualjoystick_c.h"
- #endif
- static SDL_JoystickDriver *SDL_joystick_drivers[] = {
- #ifdef SDL_JOYSTICK_HIDAPI /* Before WINDOWS_ driver, as WINDOWS wants to check if this driver is handling things */
- &SDL_HIDAPI_JoystickDriver,
- #endif
- #ifdef SDL_JOYSTICK_RAWINPUT /* Before WINDOWS_ driver, as WINDOWS wants to check if this driver is handling things */
- &SDL_RAWINPUT_JoystickDriver,
- #endif
- #if defined(SDL_JOYSTICK_DINPUT) || defined(SDL_JOYSTICK_XINPUT) /* Before WGI driver, as WGI wants to check if this driver is handling things */
- &SDL_WINDOWS_JoystickDriver,
- #endif
- #ifdef SDL_JOYSTICK_WGI
- &SDL_WGI_JoystickDriver,
- #endif
- #ifdef SDL_JOYSTICK_WINMM
- &SDL_WINMM_JoystickDriver,
- #endif
- #ifdef SDL_JOYSTICK_LINUX
- &SDL_LINUX_JoystickDriver,
- #endif
- #ifdef SDL_JOYSTICK_IOKIT
- &SDL_DARWIN_JoystickDriver,
- #endif
- #if (defined(__MACOS__) || defined(__IOS__) || defined(__TVOS__)) && !defined(SDL_JOYSTICK_DISABLED)
- &SDL_IOS_JoystickDriver,
- #endif
- #ifdef SDL_JOYSTICK_ANDROID
- &SDL_ANDROID_JoystickDriver,
- #endif
- #ifdef SDL_JOYSTICK_EMSCRIPTEN
- &SDL_EMSCRIPTEN_JoystickDriver,
- #endif
- #ifdef SDL_JOYSTICK_HAIKU
- &SDL_HAIKU_JoystickDriver,
- #endif
- #ifdef SDL_JOYSTICK_USBHID /* !!! FIXME: "USBHID" is a generic name, and doubly-confusing with HIDAPI next to it. This is the *BSD interface, rename this. */
- &SDL_BSD_JoystickDriver,
- #endif
- #ifdef SDL_JOYSTICK_PS2
- &SDL_PS2_JoystickDriver,
- #endif
- #ifdef SDL_JOYSTICK_PSP
- &SDL_PSP_JoystickDriver,
- #endif
- #ifdef SDL_JOYSTICK_VIRTUAL
- &SDL_VIRTUAL_JoystickDriver,
- #endif
- #ifdef SDL_JOYSTICK_VITA
- &SDL_VITA_JoystickDriver,
- #endif
- #ifdef SDL_JOYSTICK_N3DS
- &SDL_N3DS_JoystickDriver
- #endif
- #if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)
- &SDL_DUMMY_JoystickDriver
- #endif
- };
- #ifndef SDL_THREAD_SAFETY_ANALYSIS
- static
- #endif
- SDL_Mutex *SDL_joystick_lock = NULL; /* This needs to support recursive locks */
- static int SDL_joysticks_locked;
- static SDL_bool SDL_joysticks_initialized;
- static SDL_bool SDL_joysticks_quitting = SDL_FALSE;
- static SDL_Joystick *SDL_joysticks SDL_GUARDED_BY(SDL_joystick_lock) = NULL;
- static SDL_AtomicInt SDL_last_joystick_instance_id SDL_GUARDED_BY(SDL_joystick_lock);
- static int SDL_joystick_player_count SDL_GUARDED_BY(SDL_joystick_lock) = 0;
- static SDL_JoystickID *SDL_joystick_players SDL_GUARDED_BY(SDL_joystick_lock) = NULL;
- static SDL_bool SDL_joystick_allows_background_events = SDL_FALSE;
- static char joystick_magic;
- #define CHECK_JOYSTICK_MAGIC(joystick, retval) \
- if (!joystick || joystick->magic != &joystick_magic) { \
- SDL_InvalidParamError("joystick"); \
- SDL_UnlockJoysticks(); \
- return retval; \
- }
- SDL_bool SDL_JoysticksInitialized(void)
- {
- return SDL_joysticks_initialized;
- }
- SDL_bool SDL_JoysticksQuitting(void)
- {
- return SDL_joysticks_quitting;
- }
- void SDL_LockJoysticks(void)
- {
- SDL_LockMutex(SDL_joystick_lock);
- ++SDL_joysticks_locked;
- }
- void SDL_UnlockJoysticks(void)
- {
- --SDL_joysticks_locked;
- SDL_UnlockMutex(SDL_joystick_lock);
- /* The last unlock after joysticks are uninitialized will cleanup the mutex,
- * allowing applications to lock joysticks while reinitializing the system.
- */
- if (SDL_joystick_lock && !SDL_joysticks_locked && !SDL_joysticks_initialized) {
- SDL_DestroyMutex(SDL_joystick_lock);
- SDL_joystick_lock = NULL;
- }
- }
- SDL_bool SDL_JoysticksLocked(void)
- {
- return (SDL_joysticks_locked > 0) ? SDL_TRUE : SDL_FALSE;
- }
- void SDL_AssertJoysticksLocked(void)
- {
- SDL_assert(SDL_JoysticksLocked());
- }
- /*
- * Get the driver and device index for a joystick instance ID
- * This should be called while the joystick lock is held, to prevent another thread from updating the list
- */
- static SDL_bool SDL_GetDriverAndJoystickIndex(SDL_JoystickID instance_id, SDL_JoystickDriver **driver, int *driver_index)
- {
- int i, num_joysticks, device_index;
- SDL_AssertJoysticksLocked();
- if (instance_id > 0) {
- for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
- num_joysticks = SDL_joystick_drivers[i]->GetCount();
- for (device_index = 0; device_index < num_joysticks; ++device_index) {
- SDL_JoystickID joystick_id = SDL_joystick_drivers[i]->GetDeviceInstanceID(device_index);
- if (joystick_id == instance_id) {
- *driver = SDL_joystick_drivers[i];
- *driver_index = device_index;
- return SDL_TRUE;
- }
- }
- }
- }
- SDL_SetError("Joystick %" SDL_PRIu32 " not found", instance_id);
- return SDL_FALSE;
- }
- static int SDL_FindFreePlayerIndex(void)
- {
- int player_index;
- SDL_AssertJoysticksLocked();
- for (player_index = 0; player_index < SDL_joystick_player_count; ++player_index) {
- if (SDL_joystick_players[player_index] == 0) {
- return player_index;
- }
- }
- return -1;
- }
- static int SDL_GetPlayerIndexForJoystickID(SDL_JoystickID instance_id)
- {
- int player_index;
- SDL_AssertJoysticksLocked();
- for (player_index = 0; player_index < SDL_joystick_player_count; ++player_index) {
- if (instance_id == SDL_joystick_players[player_index]) {
- break;
- }
- }
- if (player_index == SDL_joystick_player_count) {
- player_index = -1;
- }
- return player_index;
- }
- static SDL_JoystickID SDL_GetJoystickIDForPlayerIndex(int player_index)
- {
- SDL_AssertJoysticksLocked();
- if (player_index < 0 || player_index >= SDL_joystick_player_count) {
- return 0;
- }
- return SDL_joystick_players[player_index];
- }
- static SDL_bool SDL_SetJoystickIDForPlayerIndex(int player_index, SDL_JoystickID instance_id)
- {
- SDL_JoystickID existing_instance = SDL_GetJoystickIDForPlayerIndex(player_index);
- SDL_JoystickDriver *driver;
- int device_index;
- int existing_player_index;
- SDL_AssertJoysticksLocked();
- if (player_index >= SDL_joystick_player_count) {
- SDL_JoystickID *new_players = (SDL_JoystickID *)SDL_realloc(SDL_joystick_players, (player_index + 1) * sizeof(*SDL_joystick_players));
- if (new_players == NULL) {
- SDL_OutOfMemory();
- return SDL_FALSE;
- }
- SDL_joystick_players = new_players;
- SDL_memset(&SDL_joystick_players[SDL_joystick_player_count], 0, (player_index - SDL_joystick_player_count + 1) * sizeof(SDL_joystick_players[0]));
- SDL_joystick_player_count = player_index + 1;
- } else if (player_index >= 0 && SDL_joystick_players[player_index] == instance_id) {
- /* Joystick is already assigned the requested player index */
- return SDL_TRUE;
- }
- /* Clear the old player index */
- existing_player_index = SDL_GetPlayerIndexForJoystickID(instance_id);
- if (existing_player_index >= 0) {
- SDL_joystick_players[existing_player_index] = 0;
- }
- if (player_index >= 0) {
- SDL_joystick_players[player_index] = instance_id;
- }
- /* Update the driver with the new index */
- if (SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) {
- driver->SetDevicePlayerIndex(device_index, player_index);
- }
- /* Move any existing joystick to another slot */
- if (existing_instance > 0) {
- SDL_SetJoystickIDForPlayerIndex(SDL_FindFreePlayerIndex(), existing_instance);
- }
- return SDL_TRUE;
- }
- static void SDLCALL SDL_JoystickAllowBackgroundEventsChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
- {
- if (SDL_GetStringBoolean(hint, SDL_FALSE)) {
- SDL_joystick_allows_background_events = SDL_TRUE;
- } else {
- SDL_joystick_allows_background_events = SDL_FALSE;
- }
- }
- int SDL_InitJoysticks(void)
- {
- int i, status;
- /* Create the joystick list lock */
- if (SDL_joystick_lock == NULL) {
- SDL_joystick_lock = SDL_CreateMutex();
- }
- #ifndef SDL_EVENTS_DISABLED
- if (SDL_InitSubSystem(SDL_INIT_EVENTS) < 0) {
- return -1;
- }
- #endif /* !SDL_EVENTS_DISABLED */
- SDL_LockJoysticks();
- SDL_joysticks_initialized = SDL_TRUE;
- SDL_InitGamepadMappings();
- /* See if we should allow joystick events while in the background */
- SDL_AddHintCallback(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS,
- SDL_JoystickAllowBackgroundEventsChanged, NULL);
- status = -1;
- for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
- if (SDL_joystick_drivers[i]->Init() >= 0) {
- status = 0;
- }
- }
- SDL_UnlockJoysticks();
- if (status < 0) {
- SDL_QuitJoysticks();
- }
- return status;
- }
- SDL_bool SDL_JoysticksOpened(void)
- {
- SDL_bool opened;
- SDL_LockJoysticks();
- {
- if (SDL_joysticks != NULL) {
- opened = SDL_TRUE;
- } else {
- opened = SDL_FALSE;
- }
- }
- SDL_UnlockJoysticks();
- return opened;
- }
- SDL_JoystickID *SDL_GetJoysticks(int *count)
- {
- int i, num_joysticks, device_index;
- int joystick_index = 0, total_joysticks = 0;
- SDL_JoystickID *joysticks;
- SDL_LockJoysticks();
- {
- for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
- total_joysticks += SDL_joystick_drivers[i]->GetCount();
- }
- joysticks = (SDL_JoystickID *)SDL_malloc((total_joysticks + 1) * sizeof(*joysticks));
- if (joysticks) {
- if (count) {
- *count = total_joysticks;
- }
- for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
- num_joysticks = SDL_joystick_drivers[i]->GetCount();
- for (device_index = 0; device_index < num_joysticks; ++device_index) {
- SDL_assert(joystick_index < total_joysticks);
- joysticks[joystick_index] = SDL_joystick_drivers[i]->GetDeviceInstanceID(device_index);
- SDL_assert(joysticks[joystick_index] > 0);
- ++joystick_index;
- }
- }
- SDL_assert(joystick_index == total_joysticks);
- joysticks[joystick_index] = 0;
- } else {
- if (count) {
- *count = 0;
- }
- SDL_OutOfMemory();
- }
- }
- SDL_UnlockJoysticks();
- return joysticks;
- }
- /*
- * Return the next available joystick instance ID
- * This may be called by drivers from multiple threads, unprotected by any locks
- */
- SDL_JoystickID SDL_GetNextJoystickInstanceID(void)
- {
- return SDL_AtomicIncRef(&SDL_last_joystick_instance_id) + 1;
- }
- /*
- * Get the implementation dependent name of a joystick
- */
- const char *SDL_GetJoystickInstanceName(SDL_JoystickID instance_id)
- {
- SDL_JoystickDriver *driver;
- int device_index;
- const char *name = NULL;
- SDL_LockJoysticks();
- if (SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) {
- name = driver->GetDeviceName(device_index);
- }
- SDL_UnlockJoysticks();
- /* FIXME: Really we should reference count this name so it doesn't go away after unlock */
- return name;
- }
- /*
- * Get the implementation dependent path of a joystick
- */
- const char *SDL_GetJoystickInstancePath(SDL_JoystickID instance_id)
- {
- SDL_JoystickDriver *driver;
- int device_index;
- const char *path = NULL;
- SDL_LockJoysticks();
- if (SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) {
- path = driver->GetDevicePath(device_index);
- }
- SDL_UnlockJoysticks();
- /* FIXME: Really we should reference count this path so it doesn't go away after unlock */
- if (path == NULL) {
- SDL_Unsupported();
- }
- return path;
- }
- /*
- * Get the player index of a joystick, or -1 if it's not available
- */
- int SDL_GetJoystickInstancePlayerIndex(SDL_JoystickID instance_id)
- {
- int player_index;
- SDL_LockJoysticks();
- player_index = SDL_GetPlayerIndexForJoystickID(instance_id);
- SDL_UnlockJoysticks();
- return player_index;
- }
- /*
- * Return true if this joystick is known to have all axes centered at zero
- * This isn't generally needed unless the joystick never generates an initial axis value near zero,
- * e.g. it's emulating axes with digital buttons
- */
- static SDL_bool SDL_JoystickAxesCenteredAtZero(SDL_Joystick *joystick)
- {
- #ifdef __WINRT__
- return SDL_TRUE;
- #else
- static Uint32 zero_centered_joysticks[] = {
- MAKE_VIDPID(0x0e8f, 0x3013), /* HuiJia SNES USB adapter */
- MAKE_VIDPID(0x05a0, 0x3232), /* 8Bitdo Zero Gamepad */
- };
- SDL_bool retval = SDL_FALSE;
- int i;
- Uint32 id = MAKE_VIDPID(SDL_GetJoystickVendor(joystick),
- SDL_GetJoystickProduct(joystick));
- /*printf("JOYSTICK '%s' VID/PID 0x%.4x/0x%.4x AXES: %d\n", joystick->name, vendor, product, joystick->naxes);*/
- SDL_LockJoysticks();
- {
- if (joystick->naxes == 2) {
- /* Assume D-pad or thumbstick style axes are centered at 0 */
- retval = SDL_TRUE;
- }
- for (i = 0; i < SDL_arraysize(zero_centered_joysticks); ++i) {
- if (id == zero_centered_joysticks[i]) {
- retval = SDL_TRUE;
- break;
- }
- }
- }
- SDL_UnlockJoysticks();
- return retval;
- #endif /* __WINRT__ */
- }
- /*
- * Open a joystick for use - the index passed as an argument refers to
- * the N'th joystick on the system. This index is the value which will
- * identify this joystick in future joystick events.
- *
- * This function returns a joystick identifier, or NULL if an error occurred.
- */
- SDL_Joystick *SDL_OpenJoystick(SDL_JoystickID instance_id)
- {
- SDL_JoystickDriver *driver;
- int device_index;
- SDL_Joystick *joystick;
- SDL_Joystick *joysticklist;
- const char *joystickname = NULL;
- const char *joystickpath = NULL;
- SDL_JoystickPowerLevel initial_power_level;
- SDL_LockJoysticks();
- if (!SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) {
- SDL_UnlockJoysticks();
- return NULL;
- }
- joysticklist = SDL_joysticks;
- /* If the joystick is already open, return it
- * it is important that we have a single joystick for each instance id
- */
- while (joysticklist) {
- if (instance_id == joysticklist->instance_id) {
- joystick = joysticklist;
- ++joystick->ref_count;
- SDL_UnlockJoysticks();
- return joystick;
- }
- joysticklist = joysticklist->next;
- }
- /* Create and initialize the joystick */
- joystick = (SDL_Joystick *)SDL_calloc(sizeof(*joystick), 1);
- if (joystick == NULL) {
- SDL_OutOfMemory();
- SDL_UnlockJoysticks();
- return NULL;
- }
- joystick->magic = &joystick_magic;
- joystick->driver = driver;
- joystick->instance_id = instance_id;
- joystick->attached = SDL_TRUE;
- joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
- joystick->led_expiration = SDL_GetTicks();
- if (driver->Open(joystick, device_index) < 0) {
- SDL_free(joystick);
- SDL_UnlockJoysticks();
- return NULL;
- }
- joystickname = driver->GetDeviceName(device_index);
- if (joystickname) {
- joystick->name = SDL_strdup(joystickname);
- } else {
- joystick->name = NULL;
- }
- joystickpath = driver->GetDevicePath(device_index);
- if (joystickpath) {
- joystick->path = SDL_strdup(joystickpath);
- } else {
- joystick->path = NULL;
- }
- joystick->guid = driver->GetDeviceGUID(device_index);
- if (joystick->naxes > 0) {
- joystick->axes = (SDL_JoystickAxisInfo *)SDL_calloc(joystick->naxes, sizeof(SDL_JoystickAxisInfo));
- }
- if (joystick->nhats > 0) {
- joystick->hats = (Uint8 *)SDL_calloc(joystick->nhats, sizeof(Uint8));
- }
- if (joystick->nbuttons > 0) {
- joystick->buttons = (Uint8 *)SDL_calloc(joystick->nbuttons, sizeof(Uint8));
- }
- if (((joystick->naxes > 0) && !joystick->axes) || ((joystick->nhats > 0) && !joystick->hats) || ((joystick->nbuttons > 0) && !joystick->buttons)) {
- SDL_OutOfMemory();
- SDL_CloseJoystick(joystick);
- SDL_UnlockJoysticks();
- return NULL;
- }
- /* If this joystick is known to have all zero centered axes, skip the auto-centering code */
- if (SDL_JoystickAxesCenteredAtZero(joystick)) {
- int i;
- for (i = 0; i < joystick->naxes; ++i) {
- joystick->axes[i].has_initial_value = SDL_TRUE;
- }
- }
- joystick->is_gamepad = SDL_IsGamepad(instance_id);
- /* Add joystick to list */
- ++joystick->ref_count;
- /* Link the joystick in the list */
- joystick->next = SDL_joysticks;
- SDL_joysticks = joystick;
- /* send initial battery event */
- initial_power_level = joystick->epowerlevel;
- joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
- SDL_SendJoystickBatteryLevel(joystick, initial_power_level);
- driver->Update(joystick);
- SDL_UnlockJoysticks();
- return joystick;
- }
- SDL_JoystickID SDL_AttachVirtualJoystick(SDL_JoystickType type, int naxes, int nbuttons, int nhats)
- {
- SDL_VirtualJoystickDesc desc;
- SDL_zero(desc);
- desc.version = SDL_VIRTUAL_JOYSTICK_DESC_VERSION;
- desc.type = (Uint16)type;
- desc.naxes = (Uint16)naxes;
- desc.nbuttons = (Uint16)nbuttons;
- desc.nhats = (Uint16)nhats;
- return SDL_AttachVirtualJoystickEx(&desc);
- }
- SDL_JoystickID SDL_AttachVirtualJoystickEx(const SDL_VirtualJoystickDesc *desc)
- {
- #ifdef SDL_JOYSTICK_VIRTUAL
- SDL_JoystickID retval;
- SDL_LockJoysticks();
- retval = SDL_JoystickAttachVirtualInner(desc);
- SDL_UnlockJoysticks();
- return retval;
- #else
- return SDL_SetError("SDL not built with virtual-joystick support");
- #endif
- }
- int SDL_DetachVirtualJoystick(SDL_JoystickID instance_id)
- {
- #ifdef SDL_JOYSTICK_VIRTUAL
- int retval;
- SDL_LockJoysticks();
- retval = SDL_JoystickDetachVirtualInner(instance_id);
- SDL_UnlockJoysticks();
- return retval;
- #else
- return SDL_SetError("SDL not built with virtual-joystick support");
- #endif
- }
- SDL_bool SDL_IsJoystickVirtual(SDL_JoystickID instance_id)
- {
- #ifdef SDL_JOYSTICK_VIRTUAL
- SDL_JoystickDriver *driver;
- int device_index;
- SDL_bool is_virtual = SDL_FALSE;
- SDL_LockJoysticks();
- if (SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) {
- if (driver == &SDL_VIRTUAL_JoystickDriver) {
- is_virtual = SDL_TRUE;
- }
- }
- SDL_UnlockJoysticks();
- return is_virtual;
- #else
- return SDL_FALSE;
- #endif
- }
- int SDL_SetJoystickVirtualAxis(SDL_Joystick *joystick, int axis, Sint16 value)
- {
- int retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, -1);
- #ifdef SDL_JOYSTICK_VIRTUAL
- retval = SDL_SetJoystickVirtualAxisInner(joystick, axis, value);
- #else
- retval = SDL_SetError("SDL not built with virtual-joystick support");
- #endif
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- int SDL_SetJoystickVirtualButton(SDL_Joystick *joystick, int button, Uint8 value)
- {
- int retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, -1);
- #ifdef SDL_JOYSTICK_VIRTUAL
- retval = SDL_SetJoystickVirtualButtonInner(joystick, button, value);
- #else
- retval = SDL_SetError("SDL not built with virtual-joystick support");
- #endif
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- int SDL_SetJoystickVirtualHat(SDL_Joystick *joystick, int hat, Uint8 value)
- {
- int retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, -1);
- #ifdef SDL_JOYSTICK_VIRTUAL
- retval = SDL_SetJoystickVirtualHatInner(joystick, hat, value);
- #else
- retval = SDL_SetError("SDL not built with virtual-joystick support");
- #endif
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- /*
- * Checks to make sure the joystick is valid.
- */
- SDL_bool SDL_IsJoystickValid(SDL_Joystick *joystick)
- {
- SDL_AssertJoysticksLocked();
- return (joystick && joystick->magic == &joystick_magic);
- }
- SDL_bool SDL_PrivateJoystickGetAutoGamepadMapping(SDL_JoystickID instance_id, SDL_GamepadMapping *out)
- {
- SDL_JoystickDriver *driver;
- int device_index;
- SDL_bool is_ok = SDL_FALSE;
- SDL_LockJoysticks();
- if (SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) {
- is_ok = driver->GetGamepadMapping(device_index, out);
- }
- SDL_UnlockJoysticks();
- return is_ok;
- }
- /*
- * Get the number of multi-dimensional axis controls on a joystick
- */
- int SDL_GetNumJoystickAxes(SDL_Joystick *joystick)
- {
- int retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, -1);
- retval = joystick->naxes;
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- /*
- * Get the number of hats on a joystick
- */
- int SDL_GetNumJoystickHats(SDL_Joystick *joystick)
- {
- int retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, -1);
- retval = joystick->nhats;
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- /*
- * Get the number of buttons on a joystick
- */
- int SDL_GetNumJoystickButtons(SDL_Joystick *joystick)
- {
- int retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, -1);
- retval = joystick->nbuttons;
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- /*
- * Get the current state of an axis control on a joystick
- */
- Sint16 SDL_GetJoystickAxis(SDL_Joystick *joystick, int axis)
- {
- Sint16 state;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, 0);
- if (axis < joystick->naxes) {
- state = joystick->axes[axis].value;
- } else {
- SDL_SetError("Joystick only has %d axes", joystick->naxes);
- state = 0;
- }
- }
- SDL_UnlockJoysticks();
- return state;
- }
- /*
- * Get the initial state of an axis control on a joystick
- */
- SDL_bool SDL_GetJoystickAxisInitialState(SDL_Joystick *joystick, int axis, Sint16 *state)
- {
- SDL_bool retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, SDL_FALSE);
- if (axis >= joystick->naxes) {
- SDL_SetError("Joystick only has %d axes", joystick->naxes);
- retval = SDL_FALSE;
- } else {
- if (state) {
- *state = joystick->axes[axis].initial_value;
- }
- retval = joystick->axes[axis].has_initial_value;
- }
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- /*
- * Get the current state of a hat on a joystick
- */
- Uint8 SDL_GetJoystickHat(SDL_Joystick *joystick, int hat)
- {
- Uint8 state;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, 0);
- if (hat < joystick->nhats) {
- state = joystick->hats[hat];
- } else {
- SDL_SetError("Joystick only has %d hats", joystick->nhats);
- state = 0;
- }
- }
- SDL_UnlockJoysticks();
- return state;
- }
- /*
- * Get the current state of a button on a joystick
- */
- Uint8 SDL_GetJoystickButton(SDL_Joystick *joystick, int button)
- {
- Uint8 state;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, 0);
- if (button < joystick->nbuttons) {
- state = joystick->buttons[button];
- } else {
- SDL_SetError("Joystick only has %d buttons", joystick->nbuttons);
- state = 0;
- }
- }
- SDL_UnlockJoysticks();
- return state;
- }
- /*
- * Return if the joystick in question is currently attached to the system,
- * \return SDL_FALSE if not plugged in, SDL_TRUE if still present.
- */
- SDL_bool SDL_JoystickConnected(SDL_Joystick *joystick)
- {
- SDL_bool retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, SDL_FALSE);
- retval = joystick->attached;
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- /*
- * Get the instance id for this opened joystick
- */
- SDL_JoystickID SDL_GetJoystickInstanceID(SDL_Joystick *joystick)
- {
- SDL_JoystickID retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, 0);
- retval = joystick->instance_id;
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- /*
- * Return the SDL_Joystick associated with an instance id.
- */
- SDL_Joystick *SDL_GetJoystickFromInstanceID(SDL_JoystickID instance_id)
- {
- SDL_Joystick *joystick;
- SDL_LockJoysticks();
- for (joystick = SDL_joysticks; joystick; joystick = joystick->next) {
- if (joystick->instance_id == instance_id) {
- break;
- }
- }
- SDL_UnlockJoysticks();
- return joystick;
- }
- /**
- * Return the SDL_Joystick associated with a player index.
- */
- SDL_Joystick *SDL_GetJoystickFromPlayerIndex(int player_index)
- {
- SDL_JoystickID instance_id;
- SDL_Joystick *joystick;
- SDL_LockJoysticks();
- instance_id = SDL_GetJoystickIDForPlayerIndex(player_index);
- for (joystick = SDL_joysticks; joystick; joystick = joystick->next) {
- if (joystick->instance_id == instance_id) {
- break;
- }
- }
- SDL_UnlockJoysticks();
- return joystick;
- }
- /*
- * Get the friendly name of this joystick
- */
- const char *SDL_GetJoystickName(SDL_Joystick *joystick)
- {
- const char *retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, NULL);
- retval = joystick->name;
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- /*
- * Get the implementation dependent path of this joystick
- */
- const char *SDL_GetJoystickPath(SDL_Joystick *joystick)
- {
- const char *retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, NULL);
- if (joystick->path) {
- retval = joystick->path;
- } else {
- SDL_Unsupported();
- retval = NULL;
- }
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- /**
- * Get the player index of an opened joystick, or -1 if it's not available
- */
- int SDL_GetJoystickPlayerIndex(SDL_Joystick *joystick)
- {
- int retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, -1);
- retval = SDL_GetPlayerIndexForJoystickID(joystick->instance_id);
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- /**
- * Set the player index of an opened joystick
- */
- int SDL_SetJoystickPlayerIndex(SDL_Joystick *joystick, int player_index)
- {
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, -1);
- SDL_SetJoystickIDForPlayerIndex(player_index, joystick->instance_id);
- }
- SDL_UnlockJoysticks();
- return 0;
- }
- int SDL_RumbleJoystick(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
- {
- int retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, -1);
- if (low_frequency_rumble == joystick->low_frequency_rumble &&
- high_frequency_rumble == joystick->high_frequency_rumble) {
- /* Just update the expiration */
- retval = 0;
- } else {
- retval = joystick->driver->Rumble(joystick, low_frequency_rumble, high_frequency_rumble);
- joystick->rumble_resend = SDL_GetTicks() + SDL_RUMBLE_RESEND_MS;
- }
- if (retval == 0) {
- joystick->low_frequency_rumble = low_frequency_rumble;
- joystick->high_frequency_rumble = high_frequency_rumble;
- if ((low_frequency_rumble || high_frequency_rumble) && duration_ms) {
- joystick->rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS);
- if (!joystick->rumble_expiration) {
- joystick->rumble_expiration = 1;
- }
- } else {
- joystick->rumble_expiration = 0;
- joystick->rumble_resend = 0;
- }
- }
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- int SDL_RumbleJoystickTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble, Uint32 duration_ms)
- {
- int retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, -1);
- if (left_rumble == joystick->left_trigger_rumble && right_rumble == joystick->right_trigger_rumble) {
- /* Just update the expiration */
- retval = 0;
- } else {
- retval = joystick->driver->RumbleTriggers(joystick, left_rumble, right_rumble);
- }
- if (retval == 0) {
- joystick->left_trigger_rumble = left_rumble;
- joystick->right_trigger_rumble = right_rumble;
- if ((left_rumble || right_rumble) && duration_ms) {
- joystick->trigger_rumble_expiration = SDL_GetTicks() + SDL_min(duration_ms, SDL_MAX_RUMBLE_DURATION_MS);
- } else {
- joystick->trigger_rumble_expiration = 0;
- }
- }
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- SDL_bool SDL_JoystickHasLED(SDL_Joystick *joystick)
- {
- SDL_bool retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, SDL_FALSE);
- retval = (joystick->driver->GetCapabilities(joystick) & SDL_JOYCAP_LED) != 0;
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- SDL_bool SDL_JoystickHasRumble(SDL_Joystick *joystick)
- {
- SDL_bool retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, SDL_FALSE);
- retval = (joystick->driver->GetCapabilities(joystick) & SDL_JOYCAP_RUMBLE) != 0;
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- SDL_bool SDL_JoystickHasRumbleTriggers(SDL_Joystick *joystick)
- {
- SDL_bool retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, SDL_FALSE);
- retval = (joystick->driver->GetCapabilities(joystick) & SDL_JOYCAP_RUMBLE_TRIGGERS) != 0;
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- int SDL_SetJoystickLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
- {
- int retval;
- SDL_bool isfreshvalue;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, -1);
- isfreshvalue = red != joystick->led_red ||
- green != joystick->led_green ||
- blue != joystick->led_blue;
- if (isfreshvalue || SDL_GetTicks() >= joystick->led_expiration) {
- retval = joystick->driver->SetLED(joystick, red, green, blue);
- joystick->led_expiration = SDL_GetTicks() + SDL_LED_MIN_REPEAT_MS;
- } else {
- /* Avoid spamming the driver */
- retval = 0;
- }
- /* Save the LED value regardless of success, so we don't spam the driver */
- joystick->led_red = red;
- joystick->led_green = green;
- joystick->led_blue = blue;
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- int SDL_SendJoystickEffect(SDL_Joystick *joystick, const void *data, int size)
- {
- int retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, -1);
- retval = joystick->driver->SendEffect(joystick, data, size);
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- /*
- * Close a joystick previously opened with SDL_OpenJoystick()
- */
- void SDL_CloseJoystick(SDL_Joystick *joystick)
- {
- SDL_Joystick *joysticklist;
- SDL_Joystick *joysticklistprev;
- int i;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick,);
- /* First decrement ref count */
- if (--joystick->ref_count > 0) {
- SDL_UnlockJoysticks();
- return;
- }
- if (joystick->rumble_expiration) {
- SDL_RumbleJoystick(joystick, 0, 0, 0);
- }
- if (joystick->trigger_rumble_expiration) {
- SDL_RumbleJoystickTriggers(joystick, 0, 0, 0);
- }
- joystick->driver->Close(joystick);
- joystick->hwdata = NULL;
- joystick->magic = NULL;
- joysticklist = SDL_joysticks;
- joysticklistprev = NULL;
- while (joysticklist) {
- if (joystick == joysticklist) {
- if (joysticklistprev) {
- /* unlink this entry */
- joysticklistprev->next = joysticklist->next;
- } else {
- SDL_joysticks = joystick->next;
- }
- break;
- }
- joysticklistprev = joysticklist;
- joysticklist = joysticklist->next;
- }
- SDL_free(joystick->name);
- SDL_free(joystick->path);
- SDL_free(joystick->serial);
- /* Free the data associated with this joystick */
- SDL_free(joystick->axes);
- SDL_free(joystick->hats);
- SDL_free(joystick->buttons);
- for (i = 0; i < joystick->ntouchpads; i++) {
- SDL_JoystickTouchpadInfo *touchpad = &joystick->touchpads[i];
- SDL_free(touchpad->fingers);
- }
- SDL_free(joystick->touchpads);
- SDL_free(joystick->sensors);
- SDL_free(joystick);
- }
- SDL_UnlockJoysticks();
- }
- void SDL_QuitJoysticks(void)
- {
- int i;
- SDL_LockJoysticks();
- SDL_joysticks_quitting = SDL_TRUE;
- /* Stop the event polling */
- while (SDL_joysticks) {
- SDL_joysticks->ref_count = 1;
- SDL_CloseJoystick(SDL_joysticks);
- }
- /* Quit drivers in reverse order to avoid breaking dependencies between drivers */
- for (i = SDL_arraysize(SDL_joystick_drivers) - 1; i >= 0; --i) {
- SDL_joystick_drivers[i]->Quit();
- }
- if (SDL_joystick_players) {
- SDL_free(SDL_joystick_players);
- SDL_joystick_players = NULL;
- SDL_joystick_player_count = 0;
- }
- #ifndef SDL_EVENTS_DISABLED
- SDL_QuitSubSystem(SDL_INIT_EVENTS);
- #endif
- SDL_DelHintCallback(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS,
- SDL_JoystickAllowBackgroundEventsChanged, NULL);
- SDL_QuitGamepadMappings();
- SDL_joysticks_quitting = SDL_FALSE;
- SDL_joysticks_initialized = SDL_FALSE;
- SDL_UnlockJoysticks();
- }
- static SDL_bool SDL_PrivateJoystickShouldIgnoreEvent(void)
- {
- if (SDL_joystick_allows_background_events) {
- return SDL_FALSE;
- }
- if (SDL_HasWindows() && SDL_GetKeyboardFocus() == NULL) {
- /* We have windows but we don't have focus, ignore the event. */
- return SDL_TRUE;
- }
- return SDL_FALSE;
- }
- /* These are global for SDL_sysjoystick.c and SDL_events.c */
- void SDL_PrivateJoystickAddTouchpad(SDL_Joystick *joystick, int nfingers)
- {
- int ntouchpads;
- SDL_JoystickTouchpadInfo *touchpads;
- SDL_AssertJoysticksLocked();
- ntouchpads = joystick->ntouchpads + 1;
- touchpads = (SDL_JoystickTouchpadInfo *)SDL_realloc(joystick->touchpads, (ntouchpads * sizeof(SDL_JoystickTouchpadInfo)));
- if (touchpads) {
- SDL_JoystickTouchpadInfo *touchpad = &touchpads[ntouchpads - 1];
- SDL_JoystickTouchpadFingerInfo *fingers = (SDL_JoystickTouchpadFingerInfo *)SDL_calloc(nfingers, sizeof(SDL_JoystickTouchpadFingerInfo));
- if (fingers) {
- touchpad->nfingers = nfingers;
- touchpad->fingers = fingers;
- } else {
- /* Out of memory, this touchpad won't be active */
- touchpad->nfingers = 0;
- touchpad->fingers = NULL;
- }
- joystick->ntouchpads = ntouchpads;
- joystick->touchpads = touchpads;
- }
- }
- void SDL_PrivateJoystickAddSensor(SDL_Joystick *joystick, SDL_SensorType type, float rate)
- {
- int nsensors;
- SDL_JoystickSensorInfo *sensors;
- SDL_AssertJoysticksLocked();
- nsensors = joystick->nsensors + 1;
- sensors = (SDL_JoystickSensorInfo *)SDL_realloc(joystick->sensors, (nsensors * sizeof(SDL_JoystickSensorInfo)));
- if (sensors) {
- SDL_JoystickSensorInfo *sensor = &sensors[nsensors - 1];
- SDL_zerop(sensor);
- sensor->type = type;
- sensor->rate = rate;
- joystick->nsensors = nsensors;
- joystick->sensors = sensors;
- }
- }
- void SDL_PrivateJoystickAdded(SDL_JoystickID instance_id)
- {
- SDL_JoystickDriver *driver;
- int device_index;
- int player_index = -1;
- SDL_AssertJoysticksLocked();
- if (SDL_JoysticksQuitting()) {
- return;
- }
- if (SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) {
- player_index = driver->GetDevicePlayerIndex(device_index);
- }
- if (player_index < 0 && SDL_IsGamepad(instance_id)) {
- player_index = SDL_FindFreePlayerIndex();
- }
- if (player_index >= 0) {
- SDL_SetJoystickIDForPlayerIndex(player_index, instance_id);
- }
- #ifndef SDL_EVENTS_DISABLED
- {
- SDL_Event event;
- event.type = SDL_EVENT_JOYSTICK_ADDED;
- event.common.timestamp = 0;
- if (SDL_EventEnabled(event.type)) {
- event.jdevice.which = instance_id;
- SDL_PushEvent(&event);
- }
- }
- #endif /* !SDL_EVENTS_DISABLED */
- }
- void SDL_PrivateJoystickForceRecentering(SDL_Joystick *joystick)
- {
- Uint8 i, j;
- Uint64 timestamp = SDL_GetTicksNS();
- SDL_AssertJoysticksLocked();
- /* Tell the app that everything is centered/unpressed... */
- for (i = 0; i < joystick->naxes; i++) {
- if (joystick->axes[i].has_initial_value) {
- SDL_SendJoystickAxis(timestamp, joystick, i, joystick->axes[i].zero);
- }
- }
- for (i = 0; i < joystick->nbuttons; i++) {
- SDL_SendJoystickButton(timestamp, joystick, i, SDL_RELEASED);
- }
- for (i = 0; i < joystick->nhats; i++) {
- SDL_SendJoystickHat(timestamp, joystick, i, SDL_HAT_CENTERED);
- }
- for (i = 0; i < joystick->ntouchpads; i++) {
- SDL_JoystickTouchpadInfo *touchpad = &joystick->touchpads[i];
- for (j = 0; j < touchpad->nfingers; ++j) {
- SDL_SendJoystickTouchpad(timestamp, joystick, i, j, SDL_RELEASED, 0.0f, 0.0f, 0.0f);
- }
- }
- }
- void SDL_PrivateJoystickRemoved(SDL_JoystickID instance_id)
- {
- SDL_Joystick *joystick = NULL;
- int player_index;
- #ifndef SDL_EVENTS_DISABLED
- SDL_Event event;
- #endif
- SDL_AssertJoysticksLocked();
- /* Find this joystick... */
- for (joystick = SDL_joysticks; joystick; joystick = joystick->next) {
- if (joystick->instance_id == instance_id) {
- SDL_PrivateJoystickForceRecentering(joystick);
- joystick->attached = SDL_FALSE;
- break;
- }
- }
- #ifndef SDL_EVENTS_DISABLED
- event.type = SDL_EVENT_JOYSTICK_REMOVED;
- event.common.timestamp = 0;
- if (SDL_EventEnabled(event.type)) {
- event.jdevice.which = instance_id;
- SDL_PushEvent(&event);
- }
- #endif /* !SDL_EVENTS_DISABLED */
- player_index = SDL_GetPlayerIndexForJoystickID(instance_id);
- if (player_index >= 0) {
- SDL_joystick_players[player_index] = 0;
- }
- }
- int SDL_SendJoystickAxis(Uint64 timestamp, SDL_Joystick *joystick, Uint8 axis, Sint16 value)
- {
- int posted;
- SDL_JoystickAxisInfo *info;
- SDL_AssertJoysticksLocked();
- /* Make sure we're not getting garbage or duplicate events */
- if (axis >= joystick->naxes) {
- return 0;
- }
- info = &joystick->axes[axis];
- if (!info->has_initial_value ||
- (!info->has_second_value && (info->initial_value <= -32767 || info->initial_value == 32767) && SDL_abs(value) < (SDL_JOYSTICK_AXIS_MAX / 4))) {
- info->initial_value = value;
- info->value = value;
- info->zero = value;
- info->has_initial_value = SDL_TRUE;
- } else if (value == info->value && !info->sending_initial_value) {
- return 0;
- } else {
- info->has_second_value = SDL_TRUE;
- }
- if (!info->sent_initial_value) {
- /* Make sure we don't send motion until there's real activity on this axis */
- const int MAX_ALLOWED_JITTER = SDL_JOYSTICK_AXIS_MAX / 80; /* ShanWan PS3 controller needed 96 */
- if (SDL_abs(value - info->value) <= MAX_ALLOWED_JITTER &&
- !SDL_IsJoystickVIRTUAL(joystick->guid)) {
- return 0;
- }
- info->sent_initial_value = SDL_TRUE;
- info->sending_initial_value = SDL_TRUE;
- SDL_SendJoystickAxis(timestamp, joystick, axis, info->initial_value);
- info->sending_initial_value = SDL_FALSE;
- }
- /* We ignore events if we don't have keyboard focus, except for centering
- * events.
- */
- if (SDL_PrivateJoystickShouldIgnoreEvent()) {
- if (info->sending_initial_value ||
- (value > info->zero && value >= info->value) ||
- (value < info->zero && value <= info->value)) {
- return 0;
- }
- }
- /* Update internal joystick state */
- info->value = value;
- /* Post the event, if desired */
- posted = 0;
- #ifndef SDL_EVENTS_DISABLED
- if (SDL_EventEnabled(SDL_EVENT_JOYSTICK_AXIS_MOTION)) {
- SDL_Event event;
- event.type = SDL_EVENT_JOYSTICK_AXIS_MOTION;
- event.common.timestamp = timestamp;
- event.jaxis.which = joystick->instance_id;
- event.jaxis.axis = axis;
- event.jaxis.value = value;
- posted = SDL_PushEvent(&event) == 1;
- }
- #endif /* !SDL_EVENTS_DISABLED */
- return posted;
- }
- int SDL_SendJoystickHat(Uint64 timestamp, SDL_Joystick *joystick, Uint8 hat, Uint8 value)
- {
- int posted;
- SDL_AssertJoysticksLocked();
- /* Make sure we're not getting garbage or duplicate events */
- if (hat >= joystick->nhats) {
- return 0;
- }
- if (value == joystick->hats[hat]) {
- return 0;
- }
- /* We ignore events if we don't have keyboard focus, except for centering
- * events.
- */
- if (SDL_PrivateJoystickShouldIgnoreEvent()) {
- if (value != SDL_HAT_CENTERED) {
- return 0;
- }
- }
- /* Update internal joystick state */
- joystick->hats[hat] = value;
- /* Post the event, if desired */
- posted = 0;
- #ifndef SDL_EVENTS_DISABLED
- if (SDL_EventEnabled(SDL_EVENT_JOYSTICK_HAT_MOTION)) {
- SDL_Event event;
- event.type = SDL_EVENT_JOYSTICK_HAT_MOTION;
- event.common.timestamp = timestamp;
- event.jhat.which = joystick->instance_id;
- event.jhat.hat = hat;
- event.jhat.value = value;
- posted = SDL_PushEvent(&event) == 1;
- }
- #endif /* !SDL_EVENTS_DISABLED */
- return posted;
- }
- int SDL_SendJoystickButton(Uint64 timestamp, SDL_Joystick *joystick, Uint8 button, Uint8 state)
- {
- int posted;
- #ifndef SDL_EVENTS_DISABLED
- SDL_Event event;
- SDL_AssertJoysticksLocked();
- switch (state) {
- case SDL_PRESSED:
- event.type = SDL_EVENT_JOYSTICK_BUTTON_DOWN;
- break;
- case SDL_RELEASED:
- event.type = SDL_EVENT_JOYSTICK_BUTTON_UP;
- break;
- default:
- /* Invalid state -- bail */
- return 0;
- }
- #endif /* !SDL_EVENTS_DISABLED */
- SDL_AssertJoysticksLocked();
- /* Make sure we're not getting garbage or duplicate events */
- if (button >= joystick->nbuttons) {
- return 0;
- }
- if (state == joystick->buttons[button]) {
- return 0;
- }
- /* We ignore events if we don't have keyboard focus, except for button
- * release. */
- if (SDL_PrivateJoystickShouldIgnoreEvent()) {
- if (state == SDL_PRESSED) {
- return 0;
- }
- }
- /* Update internal joystick state */
- joystick->buttons[button] = state;
- /* Post the event, if desired */
- posted = 0;
- #ifndef SDL_EVENTS_DISABLED
- if (SDL_EventEnabled(event.type)) {
- event.common.timestamp = timestamp;
- event.jbutton.which = joystick->instance_id;
- event.jbutton.button = button;
- event.jbutton.state = state;
- posted = SDL_PushEvent(&event) == 1;
- }
- #endif /* !SDL_EVENTS_DISABLED */
- return posted;
- }
- void SDL_UpdateJoysticks(void)
- {
- int i;
- Uint64 now;
- SDL_Joystick *joystick;
- if (!SDL_WasInit(SDL_INIT_JOYSTICK)) {
- return;
- }
- SDL_LockJoysticks();
- #ifdef SDL_JOYSTICK_HIDAPI
- /* Special function for HIDAPI devices, as a single device can provide multiple SDL_Joysticks */
- HIDAPI_UpdateDevices();
- #endif /* SDL_JOYSTICK_HIDAPI */
- for (joystick = SDL_joysticks; joystick; joystick = joystick->next) {
- if (joystick->attached) {
- joystick->driver->Update(joystick);
- if (joystick->delayed_guide_button) {
- SDL_GamepadHandleDelayedGuideButton(joystick);
- }
- }
- now = SDL_GetTicks();
- if (joystick->rumble_expiration && now >= joystick->rumble_expiration) {
- SDL_RumbleJoystick(joystick, 0, 0, 0);
- joystick->rumble_resend = 0;
- }
- if (joystick->rumble_resend && now >= joystick->rumble_resend) {
- joystick->driver->Rumble(joystick, joystick->low_frequency_rumble, joystick->high_frequency_rumble);
- joystick->rumble_resend = now + SDL_RUMBLE_RESEND_MS;
- if (joystick->rumble_resend == 0) {
- joystick->rumble_resend = 1;
- }
- }
- if (joystick->trigger_rumble_expiration && now >= joystick->trigger_rumble_expiration) {
- SDL_RumbleJoystickTriggers(joystick, 0, 0, 0);
- }
- }
- /* this needs to happen AFTER walking the joystick list above, so that any
- dangling hardware data from removed devices can be free'd
- */
- for (i = 0; i < SDL_arraysize(SDL_joystick_drivers); ++i) {
- SDL_joystick_drivers[i]->Detect();
- }
- SDL_UnlockJoysticks();
- }
- #ifndef SDL_EVENTS_DISABLED
- static const Uint32 SDL_joystick_event_list[] = {
- SDL_EVENT_JOYSTICK_AXIS_MOTION,
- SDL_EVENT_JOYSTICK_HAT_MOTION,
- SDL_EVENT_JOYSTICK_BUTTON_DOWN,
- SDL_EVENT_JOYSTICK_BUTTON_UP,
- SDL_EVENT_JOYSTICK_ADDED,
- SDL_EVENT_JOYSTICK_REMOVED,
- SDL_EVENT_JOYSTICK_BATTERY_UPDATED
- };
- #endif
- void SDL_SetJoystickEventsEnabled(SDL_bool enabled)
- {
- #ifndef SDL_EVENTS_DISABLED
- unsigned int i;
- for (i = 0; i < SDL_arraysize(SDL_joystick_event_list); ++i) {
- SDL_SetEventEnabled(SDL_joystick_event_list[i], enabled);
- }
- #endif /* SDL_EVENTS_DISABLED */
- }
- SDL_bool SDL_JoystickEventsEnabled(void)
- {
- SDL_bool enabled = SDL_FALSE;
- #ifndef SDL_EVENTS_DISABLED
- unsigned int i;
- for (i = 0; i < SDL_arraysize(SDL_joystick_event_list); ++i) {
- enabled = SDL_EventEnabled(SDL_joystick_event_list[i]);
- if (enabled) {
- break;
- }
- }
- #endif /* !SDL_EVENTS_DISABLED */
- return enabled;
- }
- void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version, Uint16 *crc16)
- {
- Uint16 *guid16 = (Uint16 *)guid.data;
- Uint16 bus = SDL_SwapLE16(guid16[0]);
- if ((bus < ' ' || bus == SDL_HARDWARE_BUS_VIRTUAL) && guid16[3] == 0x0000 && guid16[5] == 0x0000) {
- /* This GUID fits the standard form:
- * 16-bit bus
- * 16-bit CRC16 of the joystick name (can be zero)
- * 16-bit vendor ID
- * 16-bit zero
- * 16-bit product ID
- * 16-bit zero
- * 16-bit version
- * 8-bit driver identifier ('h' for HIDAPI, 'x' for XInput, etc.)
- * 8-bit driver-dependent type info
- */
- if (vendor) {
- *vendor = SDL_SwapLE16(guid16[2]);
- }
- if (product) {
- *product = SDL_SwapLE16(guid16[4]);
- }
- if (version) {
- *version = SDL_SwapLE16(guid16[6]);
- }
- if (crc16) {
- *crc16 = SDL_SwapLE16(guid16[1]);
- }
- } else if (bus < ' ') {
- /* This GUID fits the unknown VID/PID form:
- * 16-bit bus
- * 16-bit CRC16 of the joystick name (can be zero)
- * 11 characters of the joystick name, null terminated
- */
- if (vendor) {
- *vendor = 0;
- }
- if (product) {
- *product = 0;
- }
- if (version) {
- *version = 0;
- }
- if (crc16) {
- *crc16 = SDL_SwapLE16(guid16[1]);
- }
- } else {
- if (vendor) {
- *vendor = 0;
- }
- if (product) {
- *product = 0;
- }
- if (version) {
- *version = 0;
- }
- if (crc16) {
- *crc16 = 0;
- }
- }
- }
- static int PrefixMatch(const char *a, const char *b)
- {
- int matchlen = 0;
- while (*a && *b) {
- if (SDL_tolower((unsigned char)*a++) == SDL_tolower((unsigned char)*b++)) {
- ++matchlen;
- } else {
- break;
- }
- }
- return matchlen;
- }
- char *SDL_CreateJoystickName(Uint16 vendor, Uint16 product, const char *vendor_name, const char *product_name)
- {
- static struct
- {
- const char *prefix;
- const char *replacement;
- } replacements[] = {
- { "ASTRO Gaming", "ASTRO" },
- { "Bensussen Deutsch & Associates,Inc.(BDA)", "BDA" },
- { "Guangzhou Chicken Run Network Technology Co., Ltd.", "GameSir" },
- { "HORI CO.,LTD", "HORI" },
- { "HORI CO.,LTD.", "HORI" },
- { "Mad Catz Inc.", "Mad Catz" },
- { "NVIDIA Corporation ", "" },
- { "Performance Designed Products", "PDP" },
- { "QANBA USA, LLC", "Qanba" },
- { "QANBA USA,LLC", "Qanba" },
- { "Unknown ", "" },
- };
- const char *custom_name;
- char *name;
- size_t i, len;
- custom_name = GuessControllerName(vendor, product);
- if (custom_name) {
- return SDL_strdup(custom_name);
- }
- if (vendor_name == NULL) {
- vendor_name = "";
- }
- if (product_name == NULL) {
- product_name = "";
- }
- while (*vendor_name == ' ') {
- ++vendor_name;
- }
- while (*product_name == ' ') {
- ++product_name;
- }
- if (*vendor_name && *product_name) {
- len = (SDL_strlen(vendor_name) + 1 + SDL_strlen(product_name) + 1);
- name = (char *)SDL_malloc(len);
- if (name) {
- (void)SDL_snprintf(name, len, "%s %s", vendor_name, product_name);
- }
- } else if (*product_name) {
- name = SDL_strdup(product_name);
- } else if (vendor || product) {
- /* Couldn't find a controller name, try to give it one based on device type */
- switch (SDL_GetGamepadTypeFromVIDPID(vendor, product, NULL, SDL_TRUE)) {
- case SDL_GAMEPAD_TYPE_XBOX360:
- name = SDL_strdup("Xbox 360 Controller");
- break;
- case SDL_GAMEPAD_TYPE_XBOXONE:
- name = SDL_strdup("Xbox One Controller");
- break;
- case SDL_GAMEPAD_TYPE_PS3:
- name = SDL_strdup("PS3 Controller");
- break;
- case SDL_GAMEPAD_TYPE_PS4:
- name = SDL_strdup("PS4 Controller");
- break;
- case SDL_GAMEPAD_TYPE_PS5:
- name = SDL_strdup("DualSense Wireless Controller");
- break;
- case SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO:
- name = SDL_strdup("Nintendo Switch Pro Controller");
- break;
- default:
- len = (6 + 1 + 6 + 1);
- name = (char *)SDL_malloc(len);
- if (name != NULL) {
- (void)SDL_snprintf(name, len, "0x%.4x/0x%.4x", vendor, product);
- }
- break;
- }
- } else {
- name = SDL_strdup("Controller");
- }
- if (name == NULL) {
- return NULL;
- }
- /* Trim trailing whitespace */
- for (len = SDL_strlen(name); (len > 0 && name[len - 1] == ' '); --len) {
- /* continue */
- }
- name[len] = '\0';
- /* Compress duplicate spaces */
- for (i = 0; i < (len - 1);) {
- if (name[i] == ' ' && name[i + 1] == ' ') {
- SDL_memmove(&name[i], &name[i + 1], (len - i));
- --len;
- } else {
- ++i;
- }
- }
- /* Perform any manufacturer replacements */
- for (i = 0; i < SDL_arraysize(replacements); ++i) {
- size_t prefixlen = SDL_strlen(replacements[i].prefix);
- if (SDL_strncasecmp(name, replacements[i].prefix, prefixlen) == 0) {
- size_t replacementlen = SDL_strlen(replacements[i].replacement);
- if (replacementlen <= prefixlen) {
- SDL_memcpy(name, replacements[i].replacement, replacementlen);
- SDL_memmove(name + replacementlen, name + prefixlen, (len - prefixlen) + 1);
- len -= (prefixlen - replacementlen);
- } else {
- /* FIXME: Need to handle the expand case by reallocating the string */
- }
- break;
- }
- }
- /* Remove duplicate manufacturer or product in the name
- * e.g. Razer Razer Raiju Tournament Edition Wired
- */
- for (i = 1; i < (len - 1); ++i) {
- int matchlen = PrefixMatch(name, &name[i]);
- while (matchlen > 0) {
- if (name[matchlen] == ' ' || name[matchlen] == '-') {
- SDL_memmove(name, name + matchlen + 1, len - matchlen);
- break;
- }
- --matchlen;
- }
- if (matchlen > 0) {
- /* We matched the manufacturer's name and removed it */
- break;
- }
- }
- return name;
- }
- SDL_JoystickGUID SDL_CreateJoystickGUID(Uint16 bus, Uint16 vendor, Uint16 product, Uint16 version, const char *name, Uint8 driver_signature, Uint8 driver_data)
- {
- SDL_JoystickGUID guid;
- Uint16 *guid16 = (Uint16 *)guid.data;
- SDL_zero(guid);
- if (name == NULL) {
- name = "";
- }
- /* We only need 16 bits for each of these; space them out to fill 128. */
- /* Byteswap so devices get same GUID on little/big endian platforms. */
- *guid16++ = SDL_SwapLE16(bus);
- *guid16++ = SDL_SwapLE16(SDL_crc16(0, name, SDL_strlen(name)));
- if (vendor && product) {
- *guid16++ = SDL_SwapLE16(vendor);
- *guid16++ = 0;
- *guid16++ = SDL_SwapLE16(product);
- *guid16++ = 0;
- *guid16++ = SDL_SwapLE16(version);
- guid.data[14] = driver_signature;
- guid.data[15] = driver_data;
- } else {
- size_t available_space = sizeof(guid.data) - 4;
- if (driver_signature) {
- available_space -= 2;
- guid.data[14] = driver_signature;
- guid.data[15] = driver_data;
- }
- SDL_strlcpy((char *)guid16, name, available_space);
- }
- return guid;
- }
- SDL_JoystickGUID SDL_CreateJoystickGUIDForName(const char *name)
- {
- return SDL_CreateJoystickGUID(SDL_HARDWARE_BUS_UNKNOWN, 0, 0, 0, name, 0, 0);
- }
- void SDL_SetJoystickGUIDVendor(SDL_JoystickGUID *guid, Uint16 vendor)
- {
- Uint16 *guid16 = (Uint16 *)guid->data;
- guid16[2] = SDL_SwapLE16(vendor);
- }
- void SDL_SetJoystickGUIDProduct(SDL_JoystickGUID *guid, Uint16 product)
- {
- Uint16 *guid16 = (Uint16 *)guid->data;
- guid16[4] = SDL_SwapLE16(product);
- }
- void SDL_SetJoystickGUIDVersion(SDL_JoystickGUID *guid, Uint16 version)
- {
- Uint16 *guid16 = (Uint16 *)guid->data;
- guid16[6] = SDL_SwapLE16(version);
- }
- void SDL_SetJoystickGUIDCRC(SDL_JoystickGUID *guid, Uint16 crc)
- {
- Uint16 *guid16 = (Uint16 *)guid->data;
- guid16[1] = SDL_SwapLE16(crc);
- }
- SDL_GamepadType SDL_GetGamepadTypeFromVIDPID(Uint16 vendor, Uint16 product, const char *name, SDL_bool forUI)
- {
- SDL_GamepadType type = SDL_GAMEPAD_TYPE_UNKNOWN;
- if (vendor == 0x0000 && product == 0x0000) {
- /* Some devices are only identifiable by their name */
- if (name &&
- (SDL_strcmp(name, "Lic Pro Controller") == 0 ||
- SDL_strcmp(name, "Nintendo Wireless Gamepad") == 0 ||
- SDL_strcmp(name, "Wireless Gamepad") == 0)) {
- /* HORI or PowerA Switch Pro Controller clone */
- type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO;
- }
- } else if (vendor == 0x0001 && product == 0x0001) {
- type = SDL_GAMEPAD_TYPE_UNKNOWN;
- } else if (vendor == USB_VENDOR_MICROSOFT && product == USB_PRODUCT_XBOX_ONE_XINPUT_CONTROLLER) {
- type = SDL_GAMEPAD_TYPE_XBOXONE;
- } else if ((vendor == USB_VENDOR_AMAZON && product == USB_PRODUCT_AMAZON_LUNA_CONTROLLER) ||
- (vendor == BLUETOOTH_VENDOR_AMAZON && product == BLUETOOTH_PRODUCT_LUNA_CONTROLLER)) {
- type = SDL_GAMEPAD_TYPE_AMAZON_LUNA;
- } else if (vendor == USB_VENDOR_GOOGLE && product == USB_PRODUCT_GOOGLE_STADIA_CONTROLLER) {
- type = SDL_GAMEPAD_TYPE_GOOGLE_STADIA;
- } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_LEFT) {
- type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT;
- } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_RIGHT) {
- if (name && SDL_strstr(name, "NES Controller") != NULL) {
- /* We don't have a type for the Nintendo Online NES Controller */
- type = SDL_GAMEPAD_TYPE_UNKNOWN;
- } else {
- type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT;
- }
- } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_GRIP) {
- if (name && SDL_strstr(name, "(L)") != NULL) {
- type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT;
- } else {
- type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT;
- }
- } else if (vendor == USB_VENDOR_NINTENDO && product == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR) {
- type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR;
- } else if (vendor == USB_VENDOR_NVIDIA &&
- (product == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V103 ||
- product == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V104)) {
- type = SDL_GAMEPAD_TYPE_NVIDIA_SHIELD;
- } else {
- switch (GuessControllerType(vendor, product)) {
- case k_eControllerType_XBox360Controller:
- type = SDL_GAMEPAD_TYPE_XBOX360;
- break;
- case k_eControllerType_XBoxOneController:
- type = SDL_GAMEPAD_TYPE_XBOXONE;
- break;
- case k_eControllerType_PS3Controller:
- type = SDL_GAMEPAD_TYPE_PS3;
- break;
- case k_eControllerType_PS4Controller:
- type = SDL_GAMEPAD_TYPE_PS4;
- break;
- case k_eControllerType_PS5Controller:
- type = SDL_GAMEPAD_TYPE_PS5;
- break;
- case k_eControllerType_XInputPS4Controller:
- if (forUI) {
- type = SDL_GAMEPAD_TYPE_PS4;
- } else {
- type = SDL_GAMEPAD_TYPE_UNKNOWN;
- }
- break;
- case k_eControllerType_SwitchProController:
- case k_eControllerType_SwitchInputOnlyController:
- type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO;
- break;
- case k_eControllerType_XInputSwitchController:
- if (forUI) {
- type = SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO;
- } else {
- type = SDL_GAMEPAD_TYPE_UNKNOWN;
- }
- break;
- default:
- break;
- }
- }
- return type;
- }
- SDL_GamepadType SDL_GetGamepadTypeFromGUID(SDL_JoystickGUID guid, const char *name)
- {
- SDL_GamepadType type;
- Uint16 vendor, product;
- SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL, NULL);
- type = SDL_GetGamepadTypeFromVIDPID(vendor, product, name, SDL_TRUE);
- if (type == SDL_GAMEPAD_TYPE_UNKNOWN) {
- if (SDL_IsJoystickXInput(guid)) {
- /* This is probably an Xbox One controller */
- return SDL_GAMEPAD_TYPE_XBOXONE;
- }
- if (SDL_IsJoystickVIRTUAL(guid)) {
- return SDL_GAMEPAD_TYPE_VIRTUAL;
- }
- #ifdef SDL_JOYSTICK_HIDAPI
- if (SDL_IsJoystickHIDAPI(guid)) {
- return HIDAPI_GetGamepadTypeFromGUID(guid);
- }
- #endif /* SDL_JOYSTICK_HIDAPI */
- }
- return type;
- }
- SDL_bool SDL_IsJoystickXboxOne(Uint16 vendor_id, Uint16 product_id)
- {
- EControllerType eType = GuessControllerType(vendor_id, product_id);
- return eType == k_eControllerType_XBoxOneController;
- }
- SDL_bool SDL_IsJoystickXboxOneElite(Uint16 vendor_id, Uint16 product_id)
- {
- if (vendor_id == USB_VENDOR_MICROSOFT) {
- if (product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_1 ||
- product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2 ||
- product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLUETOOTH ||
- product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLE) {
- return SDL_TRUE;
- }
- }
- return SDL_FALSE;
- }
- SDL_bool SDL_IsJoystickXboxSeriesX(Uint16 vendor_id, Uint16 product_id)
- {
- if (vendor_id == USB_VENDOR_MICROSOFT) {
- if (product_id == USB_PRODUCT_XBOX_SERIES_X ||
- product_id == USB_PRODUCT_XBOX_SERIES_X_BLE) {
- return SDL_TRUE;
- }
- }
- if (vendor_id == USB_VENDOR_PDP) {
- if (product_id == USB_PRODUCT_XBOX_SERIES_X_VICTRIX_GAMBIT ||
- product_id == USB_PRODUCT_XBOX_SERIES_X_PDP_BLUE ||
- product_id == USB_PRODUCT_XBOX_SERIES_X_PDP_AFTERGLOW) {
- return SDL_TRUE;
- }
- }
- if (vendor_id == USB_VENDOR_POWERA_ALT) {
- if ((product_id >= 0x2001 && product_id <= 0x201a) ||
- product_id == USB_PRODUCT_XBOX_SERIES_X_POWERA_FUSION_PRO2 ||
- product_id == USB_PRODUCT_XBOX_SERIES_X_POWERA_MOGA_XP_ULTRA ||
- product_id == USB_PRODUCT_XBOX_SERIES_X_POWERA_SPECTRA) {
- return SDL_TRUE;
- }
- }
- if (vendor_id == USB_VENDOR_HORI) {
- if (product_id == USB_PRODUCT_HORI_FIGHTING_COMMANDER_OCTA_SERIES_X ||
- product_id == USB_PRODUCT_HORI_HORIPAD_PRO_SERIES_X) {
- return SDL_TRUE;
- }
- }
- if (vendor_id == USB_VENDOR_RAZER) {
- if (product_id == USB_PRODUCT_RAZER_WOLVERINE_V2 ||
- product_id == USB_PRODUCT_RAZER_WOLVERINE_V2_CHROMA) {
- return SDL_TRUE;
- }
- }
- if (vendor_id == USB_VENDOR_THRUSTMASTER) {
- if (product_id == USB_PRODUCT_THRUSTMASTER_ESWAPX_PRO) {
- return SDL_TRUE;
- }
- }
- if (vendor_id == USB_VENDOR_TURTLE_BEACH) {
- if (product_id == USB_PRODUCT_TURTLE_BEACH_SERIES_X_REACT_R ||
- product_id == USB_PRODUCT_TURTLE_BEACH_SERIES_X_RECON) {
- return SDL_TRUE;
- }
- }
- if (vendor_id == USB_VENDOR_8BITDO) {
- if (product_id == USB_PRODUCT_8BITDO_XBOX_CONTROLLER) {
- return SDL_TRUE;
- }
- }
- if (vendor_id == USB_VENDOR_GAMESIR) {
- if (product_id == USB_PRODUCT_GAMESIR_G7) {
- return SDL_TRUE;
- }
- }
- return SDL_FALSE;
- }
- SDL_bool SDL_IsJoystickBluetoothXboxOne(Uint16 vendor_id, Uint16 product_id)
- {
- if (vendor_id == USB_VENDOR_MICROSOFT) {
- if (product_id == USB_PRODUCT_XBOX_ONE_ADAPTIVE_BLUETOOTH ||
- product_id == USB_PRODUCT_XBOX_ONE_ADAPTIVE_BLE ||
- product_id == USB_PRODUCT_XBOX_ONE_S_REV1_BLUETOOTH ||
- product_id == USB_PRODUCT_XBOX_ONE_S_REV2_BLUETOOTH ||
- product_id == USB_PRODUCT_XBOX_ONE_S_REV2_BLE ||
- product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLUETOOTH ||
- product_id == USB_PRODUCT_XBOX_ONE_ELITE_SERIES_2_BLE ||
- product_id == USB_PRODUCT_XBOX_SERIES_X_BLE) {
- return SDL_TRUE;
- }
- }
- return SDL_FALSE;
- }
- SDL_bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id)
- {
- EControllerType eType = GuessControllerType(vendor_id, product_id);
- return eType == k_eControllerType_PS4Controller;
- }
- SDL_bool SDL_IsJoystickPS5(Uint16 vendor_id, Uint16 product_id)
- {
- EControllerType eType = GuessControllerType(vendor_id, product_id);
- return eType == k_eControllerType_PS5Controller;
- }
- SDL_bool SDL_IsJoystickDualSenseEdge(Uint16 vendor_id, Uint16 product_id)
- {
- if (vendor_id == USB_VENDOR_SONY) {
- if (product_id == USB_PRODUCT_SONY_DS5_EDGE) {
- return SDL_TRUE;
- }
- }
- return SDL_FALSE;
- }
- SDL_bool SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id)
- {
- EControllerType eType = GuessControllerType(vendor_id, product_id);
- return eType == k_eControllerType_SwitchProController || eType == k_eControllerType_SwitchInputOnlyController;
- }
- SDL_bool SDL_IsJoystickNintendoSwitchProInputOnly(Uint16 vendor_id, Uint16 product_id)
- {
- EControllerType eType = GuessControllerType(vendor_id, product_id);
- return eType == k_eControllerType_SwitchInputOnlyController;
- }
- SDL_bool SDL_IsJoystickNintendoSwitchJoyCon(Uint16 vendor_id, Uint16 product_id)
- {
- EControllerType eType = GuessControllerType(vendor_id, product_id);
- return eType == k_eControllerType_SwitchJoyConLeft || eType == k_eControllerType_SwitchJoyConRight;
- }
- SDL_bool SDL_IsJoystickNintendoSwitchJoyConLeft(Uint16 vendor_id, Uint16 product_id)
- {
- EControllerType eType = GuessControllerType(vendor_id, product_id);
- return eType == k_eControllerType_SwitchJoyConLeft;
- }
- SDL_bool SDL_IsJoystickNintendoSwitchJoyConRight(Uint16 vendor_id, Uint16 product_id)
- {
- EControllerType eType = GuessControllerType(vendor_id, product_id);
- return eType == k_eControllerType_SwitchJoyConRight;
- }
- SDL_bool SDL_IsJoystickNintendoSwitchJoyConGrip(Uint16 vendor_id, Uint16 product_id)
- {
- return vendor_id == USB_VENDOR_NINTENDO && product_id == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_GRIP;
- }
- SDL_bool SDL_IsJoystickNintendoSwitchJoyConPair(Uint16 vendor_id, Uint16 product_id)
- {
- return vendor_id == USB_VENDOR_NINTENDO && product_id == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR;
- }
- SDL_bool SDL_IsJoystickSteamController(Uint16 vendor_id, Uint16 product_id)
- {
- EControllerType eType = GuessControllerType(vendor_id, product_id);
- return eType == k_eControllerType_SteamController || eType == k_eControllerType_SteamControllerV2;
- }
- SDL_bool SDL_IsJoystickXInput(SDL_JoystickGUID guid)
- {
- return (guid.data[14] == 'x') ? SDL_TRUE : SDL_FALSE;
- }
- SDL_bool SDL_IsJoystickWGI(SDL_JoystickGUID guid)
- {
- return (guid.data[14] == 'w') ? SDL_TRUE : SDL_FALSE;
- }
- SDL_bool SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid)
- {
- return (guid.data[14] == 'h') ? SDL_TRUE : SDL_FALSE;
- }
- SDL_bool SDL_IsJoystickRAWINPUT(SDL_JoystickGUID guid)
- {
- return (guid.data[14] == 'r') ? SDL_TRUE : SDL_FALSE;
- }
- SDL_bool SDL_IsJoystickVIRTUAL(SDL_JoystickGUID guid)
- {
- return (guid.data[14] == 'v') ? SDL_TRUE : SDL_FALSE;
- }
- static SDL_bool SDL_IsJoystickProductWheel(Uint32 vidpid)
- {
- static Uint32 wheel_joysticks[] = {
- MAKE_VIDPID(0x0079, 0x1864), /* DragonRise Inc. Wired Wheel (active mode) (also known as PXN V900 (PS3), Superdrive SV-750, or a Genesis Seaborg 400) */
- MAKE_VIDPID(0x046d, 0xc294), /* Logitech generic wheel */
- MAKE_VIDPID(0x046d, 0xc295), /* Logitech Momo Force */
- MAKE_VIDPID(0x046d, 0xc298), /* Logitech Driving Force Pro */
- MAKE_VIDPID(0x046d, 0xc299), /* Logitech G25 */
- MAKE_VIDPID(0x046d, 0xc29a), /* Logitech Driving Force GT */
- MAKE_VIDPID(0x046d, 0xc29b), /* Logitech G27 */
- MAKE_VIDPID(0x046d, 0xc24f), /* Logitech G29 (PS3) */
- MAKE_VIDPID(0x046d, 0xc260), /* Logitech G29 (PS4) */
- MAKE_VIDPID(0x046d, 0xc261), /* Logitech G920 (initial mode) */
- MAKE_VIDPID(0x046d, 0xc262), /* Logitech G920 (active mode) */
- MAKE_VIDPID(0x046d, 0xc268), /* Logitech PRO Racing Wheel (PC mode) */
- MAKE_VIDPID(0x046d, 0xc269), /* Logitech PRO Racing Wheel (PS4/PS5 mode) */
- MAKE_VIDPID(0x046d, 0xc26d), /* Logitech G923 (Xbox) */
- MAKE_VIDPID(0x046d, 0xc26e), /* Logitech G923 */
- MAKE_VIDPID(0x046d, 0xca03), /* Logitech Momo Racing */
- MAKE_VIDPID(0x044f, 0xb65d), /* Thrustmaster Wheel FFB */
- MAKE_VIDPID(0x044f, 0xb66d), /* Thrustmaster Wheel FFB */
- MAKE_VIDPID(0x044f, 0xb677), /* Thrustmaster T150 */
- MAKE_VIDPID(0x044f, 0xb696), /* Thrustmaster T248 */
- MAKE_VIDPID(0x044f, 0xb66e), /* Thrustmaster T300RS (normal mode) */
- MAKE_VIDPID(0x044f, 0xb66f), /* Thrustmaster T300RS (advanced mode) */
- MAKE_VIDPID(0x044f, 0xb66d), /* Thrustmaster T300RS (PS4 mode) */
- MAKE_VIDPID(0x044f, 0xb65e), /* Thrustmaster T500RS */
- MAKE_VIDPID(0x044f, 0xb664), /* Thrustmaster TX (initial mode) */
- MAKE_VIDPID(0x044f, 0xb669), /* Thrustmaster TX (active mode) */
- MAKE_VIDPID(0x11ff, 0x0511), /* DragonRise Inc. Wired Wheel (initial mode) (also known as PXN V900 (PS3), Superdrive SV-750, or a Genesis Seaborg 400) */
- };
- int i;
- for (i = 0; i < SDL_arraysize(wheel_joysticks); ++i) {
- if (vidpid == wheel_joysticks[i]) {
- return SDL_TRUE;
- }
- }
- return SDL_FALSE;
- }
- static SDL_bool SDL_IsJoystickProductArcadeStick(Uint32 vidpid)
- {
- static Uint32 arcadestick_joysticks[] = {
- MAKE_VIDPID(0x0079, 0x181a), /* Venom Arcade Stick */
- MAKE_VIDPID(0x0079, 0x181b), /* Venom Arcade Stick */
- MAKE_VIDPID(0x0c12, 0x0ef6), /* Hitbox Arcade Stick */
- MAKE_VIDPID(0x0e6f, 0x0109), /* PDP Versus Fighting Pad */
- MAKE_VIDPID(0x0f0d, 0x0016), /* Hori Real Arcade Pro.EX */
- MAKE_VIDPID(0x0f0d, 0x001b), /* Hori Real Arcade Pro VX */
- MAKE_VIDPID(0x0f0d, 0x0063), /* Hori Real Arcade Pro Hayabusa (USA) Xbox One */
- MAKE_VIDPID(0x0f0d, 0x006a), /* Real Arcade Pro 4 */
- MAKE_VIDPID(0x0f0d, 0x0078), /* Hori Real Arcade Pro V Kai Xbox One */
- MAKE_VIDPID(0x0f0d, 0x008a), /* HORI Real Arcade Pro 4 */
- MAKE_VIDPID(0x0f0d, 0x008c), /* Hori Real Arcade Pro 4 */
- MAKE_VIDPID(0x0f0d, 0x00aa), /* HORI Real Arcade Pro V Hayabusa in Switch Mode */
- MAKE_VIDPID(0x0f0d, 0x00ed), /* Hori Fighting Stick mini 4 kai */
- MAKE_VIDPID(0x0f0d, 0x011c), /* Hori Fighting Stick α in PS4 Mode */
- MAKE_VIDPID(0x0f0d, 0x011e), /* Hori Fighting Stick α in PC Mode */
- MAKE_VIDPID(0x0f0d, 0x0184), /* Hori Fighting Stick α in PS5 Mode */
- MAKE_VIDPID(0x146b, 0x0604), /* NACON Daija Arcade Stick */
- MAKE_VIDPID(0x1532, 0x0a00), /* Razer Atrox Arcade Stick */
- MAKE_VIDPID(0x1bad, 0xf03d), /* Street Fighter IV Arcade Stick TE - Chun Li */
- MAKE_VIDPID(0x1bad, 0xf502), /* Hori Real Arcade Pro.VX SA */
- MAKE_VIDPID(0x1bad, 0xf504), /* Hori Real Arcade Pro. EX */
- MAKE_VIDPID(0x1bad, 0xf506), /* Hori Real Arcade Pro.EX Premium VLX */
- MAKE_VIDPID(0x20d6, 0xa715), /* PowerA Nintendo Switch Fusion Arcade Stick */
- MAKE_VIDPID(0x24c6, 0x5000), /* Razer Atrox Arcade Stick */
- MAKE_VIDPID(0x24c6, 0x5501), /* Hori Real Arcade Pro VX-SA */
- MAKE_VIDPID(0x24c6, 0x550e), /* Hori Real Arcade Pro V Kai 360 */
- MAKE_VIDPID(0x2c22, 0x2300), /* Qanba Obsidian Arcade Joystick in PS4 Mode */
- MAKE_VIDPID(0x2c22, 0x2302), /* Qanba Obsidian Arcade Joystick in PS3 Mode */
- MAKE_VIDPID(0x2c22, 0x2303), /* Qanba Obsidian Arcade Joystick in PC Mode */
- MAKE_VIDPID(0x2c22, 0x2500), /* Qanba Dragon Arcade Joystick in PS4 Mode */
- MAKE_VIDPID(0x2c22, 0x2502), /* Qanba Dragon Arcade Joystick in PS3 Mode */
- MAKE_VIDPID(0x2c22, 0x2503), /* Qanba Dragon Arcade Joystick in PC Mode */
- };
- int i;
- for (i = 0; i < SDL_arraysize(arcadestick_joysticks); ++i) {
- if (vidpid == arcadestick_joysticks[i]) {
- return SDL_TRUE;
- }
- }
- return SDL_FALSE;
- }
- static SDL_bool SDL_IsJoystickProductFlightStick(Uint32 vidpid)
- {
- static Uint32 flightstick_joysticks[] = {
- MAKE_VIDPID(0x044f, 0x0402), /* HOTAS Warthog Joystick */
- MAKE_VIDPID(0x0738, 0x2221), /* Saitek Pro Flight X-56 Rhino Stick */
- MAKE_VIDPID(0x044f, 0xb10a), /* ThrustMaster, Inc. T.16000M Joystick */
- MAKE_VIDPID(0x046d, 0xc215), /* Logitech Extreme 3D */
- MAKE_VIDPID(0x231d, 0x0126), /* Gunfighter Mk.III ‘Space Combat Edition’ (right) */
- MAKE_VIDPID(0x231d, 0x0127), /* Gunfighter Mk.III ‘Space Combat Edition’ (left) */
- };
- int i;
- for (i = 0; i < SDL_arraysize(flightstick_joysticks); ++i) {
- if (vidpid == flightstick_joysticks[i]) {
- return SDL_TRUE;
- }
- }
- return SDL_FALSE;
- }
- static SDL_bool SDL_IsJoystickProductThrottle(Uint32 vidpid)
- {
- static Uint32 throttle_joysticks[] = {
- MAKE_VIDPID(0x044f, 0x0404), /* HOTAS Warthog Throttle */
- MAKE_VIDPID(0x0738, 0xa221), /* Saitek Pro Flight X-56 Rhino Throttle */
- };
- int i;
- for (i = 0; i < SDL_arraysize(throttle_joysticks); ++i) {
- if (vidpid == throttle_joysticks[i]) {
- return SDL_TRUE;
- }
- }
- return SDL_FALSE;
- }
- static SDL_JoystickType SDL_GetJoystickGUIDType(SDL_JoystickGUID guid)
- {
- Uint16 vendor;
- Uint16 product;
- Uint32 vidpid;
- if (SDL_IsJoystickXInput(guid)) {
- /* XInput GUID, get the type based on the XInput device subtype */
- switch (guid.data[15]) {
- case 0x01: /* XINPUT_DEVSUBTYPE_GAMEPAD */
- return SDL_JOYSTICK_TYPE_GAMEPAD;
- case 0x02: /* XINPUT_DEVSUBTYPE_WHEEL */
- return SDL_JOYSTICK_TYPE_WHEEL;
- case 0x03: /* XINPUT_DEVSUBTYPE_ARCADE_STICK */
- return SDL_JOYSTICK_TYPE_ARCADE_STICK;
- case 0x04: /* XINPUT_DEVSUBTYPE_FLIGHT_STICK */
- return SDL_JOYSTICK_TYPE_FLIGHT_STICK;
- case 0x05: /* XINPUT_DEVSUBTYPE_DANCE_PAD */
- return SDL_JOYSTICK_TYPE_DANCE_PAD;
- case 0x06: /* XINPUT_DEVSUBTYPE_GUITAR */
- case 0x07: /* XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE */
- case 0x0B: /* XINPUT_DEVSUBTYPE_GUITAR_BASS */
- return SDL_JOYSTICK_TYPE_GUITAR;
- case 0x08: /* XINPUT_DEVSUBTYPE_DRUM_KIT */
- return SDL_JOYSTICK_TYPE_DRUM_KIT;
- case 0x13: /* XINPUT_DEVSUBTYPE_ARCADE_PAD */
- return SDL_JOYSTICK_TYPE_ARCADE_PAD;
- default:
- return SDL_JOYSTICK_TYPE_UNKNOWN;
- }
- }
- if (SDL_IsJoystickWGI(guid)) {
- return (SDL_JoystickType)guid.data[15];
- }
- if (SDL_IsJoystickVIRTUAL(guid)) {
- return (SDL_JoystickType)guid.data[15];
- }
- SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL, NULL);
- vidpid = MAKE_VIDPID(vendor, product);
- if (SDL_IsJoystickProductWheel(vidpid)) {
- return SDL_JOYSTICK_TYPE_WHEEL;
- }
- if (SDL_IsJoystickProductArcadeStick(vidpid)) {
- return SDL_JOYSTICK_TYPE_ARCADE_STICK;
- }
- if (SDL_IsJoystickProductFlightStick(vidpid)) {
- return SDL_JOYSTICK_TYPE_FLIGHT_STICK;
- }
- if (SDL_IsJoystickProductThrottle(vidpid)) {
- return SDL_JOYSTICK_TYPE_THROTTLE;
- }
- #ifdef SDL_JOYSTICK_HIDAPI
- if (SDL_IsJoystickHIDAPI(guid)) {
- return HIDAPI_GetJoystickTypeFromGUID(guid);
- }
- #endif /* SDL_JOYSTICK_HIDAPI */
- if (GuessControllerType(vendor, product) != k_eControllerType_UnknownNonSteamController) {
- return SDL_JOYSTICK_TYPE_GAMEPAD;
- }
- return SDL_JOYSTICK_TYPE_UNKNOWN;
- }
- SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid)
- {
- /* This list is taken from:
- https://raw.githubusercontent.com/denilsonsa/udev-joystick-blacklist/master/generate_rules.py
- */
- static Uint32 joystick_blacklist[] = {
- /* Microsoft Microsoft Wireless Optical Desktop 2.10 */
- /* Microsoft Wireless Desktop - Comfort Edition */
- MAKE_VIDPID(0x045e, 0x009d),
- /* Microsoft Microsoft Digital Media Pro Keyboard */
- /* Microsoft Corp. Digital Media Pro Keyboard */
- MAKE_VIDPID(0x045e, 0x00b0),
- /* Microsoft Microsoft Digital Media Keyboard */
- /* Microsoft Corp. Digital Media Keyboard 1.0A */
- MAKE_VIDPID(0x045e, 0x00b4),
- /* Microsoft Microsoft Digital Media Keyboard 3000 */
- MAKE_VIDPID(0x045e, 0x0730),
- /* Microsoft Microsoft 2.4GHz Transceiver v6.0 */
- /* Microsoft Microsoft 2.4GHz Transceiver v8.0 */
- /* Microsoft Corp. Nano Transceiver v1.0 for Bluetooth */
- /* Microsoft Wireless Mobile Mouse 1000 */
- /* Microsoft Wireless Desktop 3000 */
- MAKE_VIDPID(0x045e, 0x0745),
- /* Microsoft SideWinder(TM) 2.4GHz Transceiver */
- MAKE_VIDPID(0x045e, 0x0748),
- /* Microsoft Corp. Wired Keyboard 600 */
- MAKE_VIDPID(0x045e, 0x0750),
- /* Microsoft Corp. Sidewinder X4 keyboard */
- MAKE_VIDPID(0x045e, 0x0768),
- /* Microsoft Corp. Arc Touch Mouse Transceiver */
- MAKE_VIDPID(0x045e, 0x0773),
- /* Microsoft 2.4GHz Transceiver v9.0 */
- /* Microsoft Nano Transceiver v2.1 */
- /* Microsoft Sculpt Ergonomic Keyboard (5KV-00001) */
- MAKE_VIDPID(0x045e, 0x07a5),
- /* Microsoft Nano Transceiver v1.0 */
- /* Microsoft Wireless Keyboard 800 */
- MAKE_VIDPID(0x045e, 0x07b2),
- /* Microsoft Nano Transceiver v2.0 */
- MAKE_VIDPID(0x045e, 0x0800),
- MAKE_VIDPID(0x046d, 0xc30a), /* Logitech, Inc. iTouch Composite keboard */
- MAKE_VIDPID(0x04d9, 0xa0df), /* Tek Syndicate Mouse (E-Signal USB Gaming Mouse) */
- /* List of Wacom devices at: http://linuxwacom.sourceforge.net/wiki/index.php/Device_IDs */
- MAKE_VIDPID(0x056a, 0x0010), /* Wacom ET-0405 Graphire */
- MAKE_VIDPID(0x056a, 0x0011), /* Wacom ET-0405A Graphire2 (4x5) */
- MAKE_VIDPID(0x056a, 0x0012), /* Wacom ET-0507A Graphire2 (5x7) */
- MAKE_VIDPID(0x056a, 0x0013), /* Wacom CTE-430 Graphire3 (4x5) */
- MAKE_VIDPID(0x056a, 0x0014), /* Wacom CTE-630 Graphire3 (6x8) */
- MAKE_VIDPID(0x056a, 0x0015), /* Wacom CTE-440 Graphire4 (4x5) */
- MAKE_VIDPID(0x056a, 0x0016), /* Wacom CTE-640 Graphire4 (6x8) */
- MAKE_VIDPID(0x056a, 0x0017), /* Wacom CTE-450 Bamboo Fun (4x5) */
- MAKE_VIDPID(0x056a, 0x0018), /* Wacom CTE-650 Bamboo Fun 6x8 */
- MAKE_VIDPID(0x056a, 0x0019), /* Wacom CTE-631 Bamboo One */
- MAKE_VIDPID(0x056a, 0x00d1), /* Wacom Bamboo Pen and Touch CTH-460 */
- MAKE_VIDPID(0x056a, 0x030e), /* Wacom Intuos Pen (S) CTL-480 */
- MAKE_VIDPID(0x09da, 0x054f), /* A4 Tech Co., G7 750 mouse */
- MAKE_VIDPID(0x09da, 0x1410), /* A4 Tech Co., Ltd Bloody AL9 mouse */
- MAKE_VIDPID(0x09da, 0x3043), /* A4 Tech Co., Ltd Bloody R8A Gaming Mouse */
- MAKE_VIDPID(0x09da, 0x31b5), /* A4 Tech Co., Ltd Bloody TL80 Terminator Laser Gaming Mouse */
- MAKE_VIDPID(0x09da, 0x3997), /* A4 Tech Co., Ltd Bloody RT7 Terminator Wireless */
- MAKE_VIDPID(0x09da, 0x3f8b), /* A4 Tech Co., Ltd Bloody V8 mouse */
- MAKE_VIDPID(0x09da, 0x51f4), /* Modecom MC-5006 Keyboard */
- MAKE_VIDPID(0x09da, 0x5589), /* A4 Tech Co., Ltd Terminator TL9 Laser Gaming Mouse */
- MAKE_VIDPID(0x09da, 0x7b22), /* A4 Tech Co., Ltd Bloody V5 */
- MAKE_VIDPID(0x09da, 0x7f2d), /* A4 Tech Co., Ltd Bloody R3 mouse */
- MAKE_VIDPID(0x09da, 0x8090), /* A4 Tech Co., Ltd X-718BK Oscar Optical Gaming Mouse */
- MAKE_VIDPID(0x09da, 0x9033), /* A4 Tech Co., X7 X-705K */
- MAKE_VIDPID(0x09da, 0x9066), /* A4 Tech Co., Sharkoon Fireglider Optical */
- MAKE_VIDPID(0x09da, 0x9090), /* A4 Tech Co., Ltd XL-730K / XL-750BK / XL-755BK Laser Mouse */
- MAKE_VIDPID(0x09da, 0x90c0), /* A4 Tech Co., Ltd X7 G800V keyboard */
- MAKE_VIDPID(0x09da, 0xf012), /* A4 Tech Co., Ltd Bloody V7 mouse */
- MAKE_VIDPID(0x09da, 0xf32a), /* A4 Tech Co., Ltd Bloody B540 keyboard */
- MAKE_VIDPID(0x09da, 0xf613), /* A4 Tech Co., Ltd Bloody V2 mouse */
- MAKE_VIDPID(0x09da, 0xf624), /* A4 Tech Co., Ltd Bloody B120 Keyboard */
- MAKE_VIDPID(0x1b1c, 0x1b3c), /* Corsair Harpoon RGB gaming mouse */
- MAKE_VIDPID(0x1d57, 0xad03), /* [T3] 2.4GHz and IR Air Mouse Remote Control */
- MAKE_VIDPID(0x1e7d, 0x2e4a), /* Roccat Tyon Mouse */
- MAKE_VIDPID(0x20a0, 0x422d), /* Winkeyless.kr Keyboards */
- MAKE_VIDPID(0x2516, 0x001f), /* Cooler Master Storm Mizar Mouse */
- MAKE_VIDPID(0x2516, 0x0028), /* Cooler Master Storm Alcor Mouse */
- /*****************************************************************/
- /* Additional entries */
- /*****************************************************************/
- MAKE_VIDPID(0x04d9, 0x8008), /* OBINLB USB-HID Keyboard (Anne Pro II) */
- MAKE_VIDPID(0x04d9, 0x8009), /* OBINLB USB-HID Keyboard (Anne Pro II) */
- MAKE_VIDPID(0x04d9, 0xa292), /* OBINLB USB-HID Keyboard (Anne Pro II) */
- MAKE_VIDPID(0x04d9, 0xa293), /* OBINLB USB-HID Keyboard (Anne Pro II) */
- MAKE_VIDPID(0x1532, 0x0266), /* Razer Huntsman V2 Analog, non-functional DInput device */
- MAKE_VIDPID(0x1532, 0x0282), /* Razer Huntsman Mini Analog, non-functional DInput device */
- MAKE_VIDPID(0x26ce, 0x01a2), /* ASRock LED Controller */
- MAKE_VIDPID(0x20d6, 0x0002), /* PowerA Enhanced Wireless Controller for Nintendo Switch (charging port only) */
- };
- static Uint32 rog_chakram_list[] = {
- MAKE_VIDPID(0x0b05, 0x1958), /* ROG Chakram Core Mouse */
- MAKE_VIDPID(0x0b05, 0x18e3), /* ROG Chakram (wired) Mouse */
- MAKE_VIDPID(0x0b05, 0x18e5), /* ROG Chakram (wireless) Mouse */
- MAKE_VIDPID(0x0b05, 0x1a18), /* ROG Chakram X (wired) Mouse */
- MAKE_VIDPID(0x0b05, 0x1a1a), /* ROG Chakram X (wireless) Mouse */
- MAKE_VIDPID(0x0b05, 0x1a1c), /* ROG Chakram X (Bluetooth) Mouse */
- };
- unsigned int i;
- Uint32 id;
- Uint16 vendor;
- Uint16 product;
- SDL_GetJoystickGUIDInfo(guid, &vendor, &product, NULL, NULL);
- /* Check the joystick blacklist */
- id = MAKE_VIDPID(vendor, product);
- for (i = 0; i < SDL_arraysize(joystick_blacklist); ++i) {
- if (id == joystick_blacklist[i]) {
- return SDL_TRUE;
- }
- }
- if (!SDL_GetHintBoolean(SDL_HINT_JOYSTICK_ROG_CHAKRAM, SDL_FALSE)) {
- for (i = 0; i < SDL_arraysize(rog_chakram_list); ++i) {
- if (id == rog_chakram_list[i]) {
- return SDL_TRUE;
- }
- }
- }
- if (SDL_ShouldIgnoreGamepad(name, guid)) {
- return SDL_TRUE;
- }
- return SDL_FALSE;
- }
- /* return the guid for this index */
- SDL_JoystickGUID SDL_GetJoystickInstanceGUID(SDL_JoystickID instance_id)
- {
- SDL_JoystickDriver *driver;
- int device_index;
- SDL_JoystickGUID guid;
- SDL_LockJoysticks();
- if (SDL_GetDriverAndJoystickIndex(instance_id, &driver, &device_index)) {
- guid = driver->GetDeviceGUID(device_index);
- } else {
- SDL_zero(guid);
- }
- SDL_UnlockJoysticks();
- return guid;
- }
- Uint16 SDL_GetJoystickInstanceVendor(SDL_JoystickID instance_id)
- {
- Uint16 vendor;
- SDL_JoystickGUID guid = SDL_GetJoystickInstanceGUID(instance_id);
- SDL_GetJoystickGUIDInfo(guid, &vendor, NULL, NULL, NULL);
- return vendor;
- }
- Uint16 SDL_GetJoystickInstanceProduct(SDL_JoystickID instance_id)
- {
- Uint16 product;
- SDL_JoystickGUID guid = SDL_GetJoystickInstanceGUID(instance_id);
- SDL_GetJoystickGUIDInfo(guid, NULL, &product, NULL, NULL);
- return product;
- }
- Uint16 SDL_GetJoystickInstanceProductVersion(SDL_JoystickID instance_id)
- {
- Uint16 version;
- SDL_JoystickGUID guid = SDL_GetJoystickInstanceGUID(instance_id);
- SDL_GetJoystickGUIDInfo(guid, NULL, NULL, &version, NULL);
- return version;
- }
- SDL_JoystickType SDL_GetJoystickInstanceType(SDL_JoystickID instance_id)
- {
- SDL_JoystickType type;
- SDL_JoystickGUID guid = SDL_GetJoystickInstanceGUID(instance_id);
- type = SDL_GetJoystickGUIDType(guid);
- if (type == SDL_JOYSTICK_TYPE_UNKNOWN) {
- if (SDL_IsGamepad(instance_id)) {
- type = SDL_JOYSTICK_TYPE_GAMEPAD;
- }
- }
- return type;
- }
- SDL_JoystickGUID SDL_GetJoystickGUID(SDL_Joystick *joystick)
- {
- SDL_JoystickGUID retval;
- SDL_LockJoysticks();
- {
- static SDL_JoystickGUID emptyGUID;
- CHECK_JOYSTICK_MAGIC(joystick, emptyGUID);
- retval = joystick->guid;
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- Uint16 SDL_GetJoystickVendor(SDL_Joystick *joystick)
- {
- Uint16 vendor;
- SDL_JoystickGUID guid = SDL_GetJoystickGUID(joystick);
- SDL_GetJoystickGUIDInfo(guid, &vendor, NULL, NULL, NULL);
- return vendor;
- }
- Uint16 SDL_GetJoystickProduct(SDL_Joystick *joystick)
- {
- Uint16 product;
- SDL_JoystickGUID guid = SDL_GetJoystickGUID(joystick);
- SDL_GetJoystickGUIDInfo(guid, NULL, &product, NULL, NULL);
- return product;
- }
- Uint16 SDL_GetJoystickProductVersion(SDL_Joystick *joystick)
- {
- Uint16 version;
- SDL_JoystickGUID guid = SDL_GetJoystickGUID(joystick);
- SDL_GetJoystickGUIDInfo(guid, NULL, NULL, &version, NULL);
- return version;
- }
- Uint16 SDL_GetJoystickFirmwareVersion(SDL_Joystick *joystick)
- {
- Uint16 retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, 0);
- retval = joystick->firmware_version;
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- const char *SDL_GetJoystickSerial(SDL_Joystick *joystick)
- {
- const char *retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, NULL);
- retval = joystick->serial;
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- SDL_JoystickType SDL_GetJoystickType(SDL_Joystick *joystick)
- {
- SDL_JoystickType type;
- SDL_JoystickGUID guid = SDL_GetJoystickGUID(joystick);
- type = SDL_GetJoystickGUIDType(guid);
- if (type == SDL_JOYSTICK_TYPE_UNKNOWN) {
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, SDL_JOYSTICK_TYPE_UNKNOWN);
- if (joystick->is_gamepad) {
- type = SDL_JOYSTICK_TYPE_GAMEPAD;
- }
- }
- SDL_UnlockJoysticks();
- }
- return type;
- }
- /* convert the guid to a printable string */
- int SDL_GetJoystickGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID)
- {
- return SDL_GUIDToString(guid, pszGUID, cbGUID);
- }
- /* convert the string version of a joystick guid to the struct */
- SDL_JoystickGUID SDL_GetJoystickGUIDFromString(const char *pchGUID)
- {
- return SDL_GUIDFromString(pchGUID);
- }
- /* update the power level for this joystick */
- void SDL_SendJoystickBatteryLevel(SDL_Joystick *joystick, SDL_JoystickPowerLevel ePowerLevel)
- {
- SDL_AssertJoysticksLocked();
- SDL_assert(joystick->ref_count); /* make sure we are calling this only for update, not for initialization */
- if (ePowerLevel != joystick->epowerlevel) {
- #ifndef SDL_EVENTS_DISABLED
- if (SDL_EventEnabled(SDL_EVENT_JOYSTICK_BATTERY_UPDATED)) {
- SDL_Event event;
- event.type = SDL_EVENT_JOYSTICK_BATTERY_UPDATED;
- event.common.timestamp = 0;
- event.jbattery.which = joystick->instance_id;
- event.jbattery.level = ePowerLevel;
- SDL_PushEvent(&event);
- }
- #endif /* !SDL_EVENTS_DISABLED */
- joystick->epowerlevel = ePowerLevel;
- }
- }
- /* return its power level */
- SDL_JoystickPowerLevel SDL_GetJoystickPowerLevel(SDL_Joystick *joystick)
- {
- SDL_JoystickPowerLevel retval;
- SDL_LockJoysticks();
- {
- CHECK_JOYSTICK_MAGIC(joystick, SDL_JOYSTICK_POWER_UNKNOWN);
- retval = joystick->epowerlevel;
- }
- SDL_UnlockJoysticks();
- return retval;
- }
- int SDL_SendJoystickTouchpad(Uint64 timestamp, SDL_Joystick *joystick, int touchpad, int finger, Uint8 state, float x, float y, float pressure)
- {
- SDL_JoystickTouchpadInfo *touchpad_info;
- SDL_JoystickTouchpadFingerInfo *finger_info;
- int posted;
- Uint32 event_type;
- SDL_AssertJoysticksLocked();
- if (touchpad < 0 || touchpad >= joystick->ntouchpads) {
- return 0;
- }
- touchpad_info = &joystick->touchpads[touchpad];
- if (finger < 0 || finger >= touchpad_info->nfingers) {
- return 0;
- }
- finger_info = &touchpad_info->fingers[finger];
- if (!state) {
- if (x == 0.0f && y == 0.0f) {
- x = finger_info->x;
- y = finger_info->y;
- }
- pressure = 0.0f;
- }
- if (x < 0.0f) {
- x = 0.0f;
- } else if (x > 1.0f) {
- x = 1.0f;
- }
- if (y < 0.0f) {
- y = 0.0f;
- } else if (y > 1.0f) {
- y = 1.0f;
- }
- if (pressure < 0.0f) {
- pressure = 0.0f;
- } else if (pressure > 1.0f) {
- pressure = 1.0f;
- }
- if (state == finger_info->state) {
- if (!state ||
- (x == finger_info->x && y == finger_info->y && pressure == finger_info->pressure)) {
- return 0;
- }
- }
- if (state == finger_info->state) {
- event_type = SDL_EVENT_GAMEPAD_TOUCHPAD_MOTION;
- } else if (state) {
- event_type = SDL_EVENT_GAMEPAD_TOUCHPAD_DOWN;
- } else {
- event_type = SDL_EVENT_GAMEPAD_TOUCHPAD_UP;
- }
- /* We ignore events if we don't have keyboard focus, except for touch release */
- if (SDL_PrivateJoystickShouldIgnoreEvent()) {
- if (event_type != SDL_EVENT_GAMEPAD_TOUCHPAD_UP) {
- return 0;
- }
- }
- /* Update internal joystick state */
- finger_info->state = state;
- finger_info->x = x;
- finger_info->y = y;
- finger_info->pressure = pressure;
- /* Post the event, if desired */
- posted = 0;
- #ifndef SDL_EVENTS_DISABLED
- if (SDL_EventEnabled(event_type)) {
- SDL_Event event;
- event.type = event_type;
- event.common.timestamp = timestamp;
- event.gtouchpad.which = joystick->instance_id;
- event.gtouchpad.touchpad = touchpad;
- event.gtouchpad.finger = finger;
- event.gtouchpad.x = x;
- event.gtouchpad.y = y;
- event.gtouchpad.pressure = pressure;
- posted = SDL_PushEvent(&event) == 1;
- }
- #endif /* !SDL_EVENTS_DISABLED */
- return posted;
- }
- int SDL_SendJoystickSensor(Uint64 timestamp, SDL_Joystick *joystick, SDL_SensorType type, Uint64 sensor_timestamp, const float *data, int num_values)
- {
- int i;
- int posted = 0;
- SDL_AssertJoysticksLocked();
- /* We ignore events if we don't have keyboard focus */
- if (SDL_PrivateJoystickShouldIgnoreEvent()) {
- return 0;
- }
- for (i = 0; i < joystick->nsensors; ++i) {
- SDL_JoystickSensorInfo *sensor = &joystick->sensors[i];
- if (sensor->type == type) {
- if (sensor->enabled) {
- num_values = SDL_min(num_values, SDL_arraysize(sensor->data));
- /* Update internal sensor state */
- SDL_memcpy(sensor->data, data, num_values * sizeof(*data));
- /* Post the event, if desired */
- #ifndef SDL_EVENTS_DISABLED
- if (SDL_EventEnabled(SDL_EVENT_GAMEPAD_SENSOR_UPDATE)) {
- SDL_Event event;
- event.type = SDL_EVENT_GAMEPAD_SENSOR_UPDATE;
- event.common.timestamp = timestamp;
- event.gsensor.which = joystick->instance_id;
- event.gsensor.sensor = type;
- num_values = SDL_min(num_values,
- SDL_arraysize(event.gsensor.data));
- SDL_memset(event.gsensor.data, 0,
- sizeof(event.gsensor.data));
- SDL_memcpy(event.gsensor.data, data,
- num_values * sizeof(*data));
- event.gsensor.sensor_timestamp = sensor_timestamp;
- posted = SDL_PushEvent(&event) == 1;
- }
- #endif /* !SDL_EVENTS_DISABLED */
- }
- break;
- }
- }
- return posted;
- }
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