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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_config.h"
- // TODO: WinRT, make this file compile via C code
- #if SDL_VIDEO_DRIVER_WINRT && SDL_VIDEO_OPENGL_EGL
- /* EGL implementation of SDL OpenGL support */
- #include "SDL_winrtvideo_cpp.h"
- extern "C" {
- #include "SDL_winrtopengles.h"
- }
- #define EGL_D3D11_ONLY_DISPLAY_ANGLE ((NativeDisplayType) -3)
- extern "C" int
- WINRT_GLES_LoadLibrary(_THIS, const char *path) {
- return SDL_EGL_LoadLibrary(_this, path, EGL_D3D11_ONLY_DISPLAY_ANGLE);
- }
- extern "C" {
- SDL_EGL_CreateContext_impl(WINRT)
- SDL_EGL_SwapWindow_impl(WINRT)
- SDL_EGL_MakeCurrent_impl(WINRT)
- }
- #endif /* SDL_VIDEO_DRIVER_WINRT && SDL_VIDEO_OPENGL_EGL */
- /* vi: set ts=4 sw=4 expandtab: */
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