Ryan C. Gordon 32cc92dceb pipewire: i/o callbacks should avoid higher-level iteration during device open. hai 1 ano
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aaudio 54ff1f35bd Fixed audio dropouts when plenty of audio is queued on Android hai 1 ano
alsa fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() hai 1 ano
coreaudio 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention hai 1 ano
directsound 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. hai 1 ano
disk 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 1 ano
dsp 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention hai 1 ano
dummy bd04459cde Fix typos (thanks @qndel!) hai 1 ano
emscripten b6a6a4a7f8 audio: fix incorrect dynCall in Emscripten audio. hai 1 ano
haiku 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 1 ano
jack 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. hai 1 ano
n3ds 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention hai 1 ano
netbsd 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention hai 1 ano
openslES a90ad3b0e2 Removed SDL_bool in favor of plain bool hai 1 ano
pipewire 32cc92dceb pipewire: i/o callbacks should avoid higher-level iteration during device open. hai 1 ano
ps2 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 1 ano
psp 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 1 ano
pulseaudio fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() hai 1 ano
qnx 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention hai 1 ano
sndio 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. hai 1 ano
vita 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention hai 1 ano
wasapi fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() hai 1 ano
SDL_audio.c 9af5ffcfbe Improve support for private platforms (#11220) hai 1 ano
SDL_audio_c.h 6501e90018 Use C++ style comments consistently in SDL source code hai 1 ano
SDL_audio_channel_converters.h 6501e90018 Use C++ style comments consistently in SDL source code hai 1 ano
SDL_audiocvt.c 8d3bec99a7 audio: Make SDL_GetAudioStreamProperties() thread safe. hai 1 ano
SDL_audiodev.c 28b94c4758 Re-added SDL_getenv() as a thread-safe getenv() implementation hai 1 ano
SDL_audiodev_c.h 8f546bb3c9 Use C99 bool internally in SDL hai 1 ano
SDL_audioqueue.c 00c409cff8 Additional cleanup exposed by building with a C++ compiler hai 1 ano
SDL_audioqueue.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 1 ano
SDL_audioresample.c 9275c533ca Added thread-safe initialization/cleanup support hai 1 ano
SDL_audioresample.h 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
SDL_audiotypecvt.c 8f546bb3c9 Use C99 bool internally in SDL hai 1 ano
SDL_mixer.c a90ad3b0e2 Removed SDL_bool in favor of plain bool hai 1 ano
SDL_sysaudio.h 9af5ffcfbe Improve support for private platforms (#11220) hai 1 ano
SDL_wave.c fb43dc3097 Set error for NULL SDL_IOStream in SDL_LoadWAV_IO() hai 1 ano
SDL_wave.h 6501e90018 Use C++ style comments consistently in SDL source code hai 1 ano