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android
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6fc6e3dc7e
Use SDL_bool where appropriate in SDL events
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1 rok temu |
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apple
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c41b2bb855
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
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1 rok temu |
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bsd
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c41b2bb855
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
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1 rok temu |
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darwin
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c41b2bb855
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
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1 rok temu |
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dummy
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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1 rok temu |
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emscripten
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6fc6e3dc7e
Use SDL_bool where appropriate in SDL events
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1 rok temu |
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gdk
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5b6342a00d
Default SDL_HINT_JOYSTICK_GAMEINPUT to "1" on GDK platforms
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1 rok temu |
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haiku
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6fc6e3dc7e
Use SDL_bool where appropriate in SDL events
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1 rok temu |
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hidapi
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41366f73b2
Don't block in Android USB device open
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1 rok temu |
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linux
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c41b2bb855
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
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1 rok temu |
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n3ds
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6fc6e3dc7e
Use SDL_bool where appropriate in SDL events
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1 rok temu |
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ps2
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6fc6e3dc7e
Use SDL_bool where appropriate in SDL events
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1 rok temu |
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psp
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6fc6e3dc7e
Use SDL_bool where appropriate in SDL events
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1 rok temu |
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steam
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8f546bb3c9
Use C99 bool internally in SDL
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1 rok temu |
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virtual
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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1 rok temu |
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vita
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6fc6e3dc7e
Use SDL_bool where appropriate in SDL events
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1 rok temu |
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windows
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c41b2bb855
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
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1 rok temu |
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SDL_gamepad.c
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c41b2bb855
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
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1 rok temu |
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SDL_gamepad_c.h
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c41b2bb855
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
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1 rok temu |
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SDL_gamepad_db.h
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a027ec59ca
Make the name of the Steam Deck Controller consistent.
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1 rok temu |
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SDL_joystick.c
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c41b2bb855
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
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1 rok temu |
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SDL_joystick_c.h
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c41b2bb855
SDL_ShouldIgnoreGamepad() should take product IDs rather than a guid.
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1 rok temu |
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SDL_steam_virtual_gamepad.c
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28504f5791
Steam virtual gamepad info isn't available in the macOS sandbox
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1 rok temu |
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SDL_steam_virtual_gamepad.h
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8f546bb3c9
Use C99 bool internally in SDL
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1 rok temu |
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SDL_sysjoystick.h
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9af5ffcfbe
Improve support for private platforms (#11220)
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1 rok temu |
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check_8bitdo.sh
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659abc721a
SDL API renaming: SDL_gamecontroller.h
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3 lat temu |
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controller_list.h
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6501e90018
Use C++ style comments consistently in SDL source code
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1 rok temu |
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controller_type.c
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f60622c510
Undo name change for the controller list
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2 lat temu |
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controller_type.h
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ffb8515c21
Use the Valve code name for the Steam Deck controller
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2 lat temu |
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sort_controllers.py
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2d05dcc1f7
The same VID/PID is used for the FlyDigi Apex 4
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1 rok temu |
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usb_ids.h
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398dff7c25
Added support for the HORI licensed Steam Controller
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1 rok temu |