Sam Lantinga bd2e2ee7aa SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates %!s(int64=3) %!d(string=hai) anos
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SDL3 bd2e2ee7aa SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates %!s(int64=3) %!d(string=hai) anos
build_config 549cedfa88 include: add \brief to includes %!s(int64=3) %!d(string=hai) anos