| .. |
|
atomic
|
56522034db
Fixed building with Visual Studio 2010
|
3 лет назад |
|
audio
|
f48d0cc164
audio: Remove AUDIO_U16* support.
|
3 лет назад |
|
core
|
d73f2d76a0
Haiku modernizing a bit the C++ code with C++11 heuristics
|
3 лет назад |
|
cpuinfo
|
cfb96e260b
Fixed spacing
|
3 лет назад |
|
dynapi
|
bd2e2ee7aa
SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates
|
3 лет назад |
|
events
|
16f4e37bb5
Fixed build
|
3 лет назад |
|
file
|
1bf1c866fe
Handle new SDL_rwops error codes in SDL_LoadFile_RW()
|
3 лет назад |
|
filesystem
|
fde78d12f2
Updated copyright for 2023
|
3 лет назад |
|
haptic
|
6f0acca8bd
Return the SDL_SetError value
|
3 лет назад |
|
hidapi
|
ea824c6d20
hidapi/windows tidy-up.
|
3 лет назад |
|
joystick
|
727c7d4e2f
Don't clobber an existing entry with a different version when adding a gamepad mapping
|
3 лет назад |
|
libm
|
fde78d12f2
Updated copyright for 2023
|
3 лет назад |
|
loadso
|
e9b86eebf3
Functions which return function pointers now return SDL_FunctionPointer instead of void*
|
3 лет назад |
|
locale
|
c5c94a6be6
Change return type from void to int, for functions that set an error
|
3 лет назад |
|
main
|
c3bf253b09
Remove SDL3_main from build systems, remove most of src/main/*
|
3 лет назад |
|
misc
|
413af2f5f1
Addressed comments
|
3 лет назад |
|
power
|
fde78d12f2
Updated copyright for 2023
|
3 лет назад |
|
render
|
f1c3d3be97
Default to using newer D3D renderers in SDL 3.0
|
3 лет назад |
|
sensor
|
c5f570b30b
Make sure count is 0 in out of memory conditions
|
3 лет назад |
|
stdlib
|
add980efb7
Unfixed spacing
|
3 лет назад |
|
test
|
bd2e2ee7aa
SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates
|
3 лет назад |
|
thread
|
7c4ec1867b
Remove some vim config lines
|
3 лет назад |
|
timer
|
7c4ec1867b
Remove some vim config lines
|
3 лет назад |
|
video
|
91b9ba8c54
Correct typo GetSlectionText -> GetSelectionText
|
3 лет назад |
|
SDL.c
|
3bd737d44c
Add error returns to void functions that can fail/set errors.
|
3 лет назад |
|
SDL_assert.c
|
177a6f38e0
Only minimize the window for an assert if it's in exclusive fullscreen mode
|
3 лет назад |
|
SDL_assert_c.h
|
fde78d12f2
Updated copyright for 2023
|
3 лет назад |
|
SDL_dataqueue.c
|
8b9a938413
dataqueue: Make thread safe.
|
3 лет назад |
|
SDL_dataqueue.h
|
8b9a938413
dataqueue: Make thread safe.
|
3 лет назад |
|
SDL_error.c
|
048df6260c
Remove disabled self test main functions in src/SDL_error.c
|
3 лет назад |
|
SDL_error_c.h
|
fde78d12f2
Updated copyright for 2023
|
3 лет назад |
|
SDL_guid.c
|
3bd737d44c
Add error returns to void functions that can fail/set errors.
|
3 лет назад |
|
SDL_hints.c
|
5feebcdce0
SDL_AddHintCallback() now returns a standard int result instead of void
|
3 лет назад |
|
SDL_hints_c.h
|
fde78d12f2
Updated copyright for 2023
|
3 лет назад |
|
SDL_internal.h
|
dc280c17a0
Moved SDL_intrin.h back into the public headers for application use
|
3 лет назад |
|
SDL_list.c
|
fde78d12f2
Updated copyright for 2023
|
3 лет назад |
|
SDL_list.h
|
fde78d12f2
Updated copyright for 2023
|
3 лет назад |
|
SDL_log.c
|
14695a714f
Set the default priority level of SDL_LOG_CATEGORY_ERROR to SDL_LOG_PRIORITY_ERROR
|
3 лет назад |
|
SDL_log_c.h
|
fde78d12f2
Updated copyright for 2023
|
3 лет назад |
|
SDL_utils.c
|
fde78d12f2
Updated copyright for 2023
|
3 лет назад |
|
SDL_utils_c.h
|
fde78d12f2
Updated copyright for 2023
|
3 лет назад |