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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifdef SDL_VIDEO_DRIVER_WINDOWS
- #include "../../core/windows/SDL_windows.h"
- #include "../../SDL_hints_c.h"
- #include "../../events/SDL_dropevents_c.h"
- #include "../../events/SDL_keyboard_c.h"
- #include "../../events/SDL_mouse_c.h"
- #include "../../events/SDL_windowevents_c.h"
- #include "../SDL_pixels_c.h"
- #include "../SDL_sysvideo.h"
- #include "SDL_windowsvideo.h"
- #include "SDL_windowskeyboard.h"
- #include "SDL_windowswindow.h"
- // Dropfile support
- #include <shellapi.h>
- // Dark mode support
- typedef enum {
- UXTHEME_APPMODE_DEFAULT,
- UXTHEME_APPMODE_ALLOW_DARK,
- UXTHEME_APPMODE_FORCE_DARK,
- UXTHEME_APPMODE_FORCE_LIGHT,
- UXTHEME_APPMODE_MAX
- } UxthemePreferredAppMode;
- typedef enum {
- WCA_UNDEFINED = 0,
- WCA_USEDARKMODECOLORS = 26,
- WCA_LAST = 27
- } WINDOWCOMPOSITIONATTRIB;
- typedef struct {
- WINDOWCOMPOSITIONATTRIB Attrib;
- PVOID pvData;
- SIZE_T cbData;
- } WINDOWCOMPOSITIONATTRIBDATA;
- typedef struct {
- ULONG dwOSVersionInfoSize;
- ULONG dwMajorVersion;
- ULONG dwMinorVersion;
- ULONG dwBuildNumber;
- ULONG dwPlatformId;
- WCHAR szCSDVersion[128];
- } NT_OSVERSIONINFOW;
- typedef bool (WINAPI *ShouldAppsUseDarkMode_t)(void);
- typedef void (WINAPI *AllowDarkModeForWindow_t)(HWND, bool);
- typedef void (WINAPI *AllowDarkModeForApp_t)(bool);
- typedef void (WINAPI *RefreshImmersiveColorPolicyState_t)(void);
- typedef UxthemePreferredAppMode (WINAPI *SetPreferredAppMode_t)(UxthemePreferredAppMode);
- typedef BOOL (WINAPI *SetWindowCompositionAttribute_t)(HWND, const WINDOWCOMPOSITIONATTRIBDATA *);
- typedef void (NTAPI *RtlGetVersion_t)(NT_OSVERSIONINFOW *);
- // Windows CE compatibility
- #ifndef SWP_NOCOPYBITS
- #define SWP_NOCOPYBITS 0
- #endif
- /* An undocumented message to create a popup system menu
- * - wParam is always 0
- * - lParam = MAKELONG(x, y) where x and y are the screen coordinates where the menu should be displayed
- */
- #ifndef WM_POPUPSYSTEMMENU
- #define WM_POPUPSYSTEMMENU 0x313
- #endif
- // #define HIGHDPI_DEBUG
- /* For borderless Windows, still want the following flag:
- - WS_MINIMIZEBOX: window will respond to Windows minimize commands sent to all windows, such as windows key + m, shaking title bar, etc.
- Additionally, non-fullscreen windows can add:
- - WS_CAPTION: this seems to enable the Windows minimize animation
- - WS_SYSMENU: enables system context menu on task bar
- This will also cause the task bar to overlap the window and other windowed behaviors, so only use this for windows that shouldn't appear to be fullscreen
- - WS_THICKFRAME: allows hit-testing to resize window (doesn't actually add a frame to a borderless window).
- - WS_MAXIMIZEBOX: window will respond to Windows maximize commands sent to all windows, and the window will fill the usable desktop area rather than the whole screen
- */
- #define STYLE_BASIC (WS_CLIPSIBLINGS | WS_CLIPCHILDREN)
- #define STYLE_FULLSCREEN (WS_POPUP | WS_MINIMIZEBOX)
- #define STYLE_BORDERLESS (WS_POPUP | WS_MINIMIZEBOX)
- #define STYLE_BORDERLESS_WINDOWED (WS_POPUP | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX)
- #define STYLE_NORMAL (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX)
- #define STYLE_RESIZABLE (WS_THICKFRAME | WS_MAXIMIZEBOX)
- #define STYLE_MASK (STYLE_FULLSCREEN | STYLE_BORDERLESS | STYLE_NORMAL | STYLE_RESIZABLE)
- static DWORD GetWindowStyle(SDL_Window *window)
- {
- DWORD style = 0;
- if (SDL_WINDOW_IS_POPUP(window)) {
- style |= WS_POPUP;
- } else if (window->flags & SDL_WINDOW_FULLSCREEN) {
- style |= STYLE_FULLSCREEN;
- } else {
- if (window->flags & SDL_WINDOW_BORDERLESS) {
- /* This behavior more closely matches other platform where the window is borderless
- but still interacts with the window manager (e.g. task bar shows above it, it can
- be resized to fit within usable desktop area, etc.)
- */
- if (SDL_GetHintBoolean("SDL_BORDERLESS_WINDOWED_STYLE", true)) {
- style |= STYLE_BORDERLESS_WINDOWED;
- } else {
- style |= STYLE_BORDERLESS;
- }
- } else {
- style |= STYLE_NORMAL;
- }
- /* The WS_MAXIMIZEBOX style flag needs to be retained for as long as the window is maximized,
- * or restoration from minimized can fail, and leaving maximized can result in an odd size.
- */
- if (window->flags & SDL_WINDOW_RESIZABLE) {
- /* You can have a borderless resizable window, but Windows doesn't always draw it correctly,
- see https://bugzilla.libsdl.org/show_bug.cgi?id=4466
- */
- if (!(window->flags & SDL_WINDOW_BORDERLESS) ||
- SDL_GetHintBoolean("SDL_BORDERLESS_RESIZABLE_STYLE", true)) {
- style |= STYLE_RESIZABLE;
- }
- }
- if (window->internal && window->internal->force_ws_maximizebox) {
- /* Even if the resizable flag is cleared, WS_MAXIMIZEBOX is still needed as long
- * as the window is maximized, or de-maximizing or minimizing and restoring the
- * maximized window can result in the window disappearing or being the wrong size.
- */
- style |= WS_MAXIMIZEBOX;
- }
- // Need to set initialize minimize style, or when we call ShowWindow with WS_MINIMIZE it will activate a random window
- if (window->flags & SDL_WINDOW_MINIMIZED) {
- style |= WS_MINIMIZE;
- }
- }
- return style;
- }
- static DWORD GetWindowStyleEx(SDL_Window *window)
- {
- DWORD style = 0;
- if (SDL_WINDOW_IS_POPUP(window) || (window->flags & SDL_WINDOW_UTILITY)) {
- style |= WS_EX_TOOLWINDOW;
- }
- if (SDL_WINDOW_IS_POPUP(window) || (window->flags & SDL_WINDOW_NOT_FOCUSABLE)) {
- style |= WS_EX_NOACTIVATE;
- }
- return style;
- }
- /**
- * Returns arguments to pass to SetWindowPos - the window rect, including frame, in Windows coordinates.
- * Can be called before we have a HWND.
- */
- static bool WIN_AdjustWindowRectWithStyle(SDL_Window *window, DWORD style, DWORD styleEx, BOOL menu, int *x, int *y, int *width, int *height, SDL_WindowRect rect_type)
- {
- SDL_VideoData *videodata = SDL_GetVideoDevice() ? SDL_GetVideoDevice()->internal : NULL;
- RECT rect;
- // Client rect, in points
- switch (rect_type) {
- case SDL_WINDOWRECT_CURRENT:
- SDL_RelativeToGlobalForWindow(window, window->x, window->y, x, y);
- *width = window->w;
- *height = window->h;
- break;
- case SDL_WINDOWRECT_WINDOWED:
- SDL_RelativeToGlobalForWindow(window, window->windowed.x, window->windowed.y, x, y);
- *width = window->windowed.w;
- *height = window->windowed.h;
- break;
- case SDL_WINDOWRECT_FLOATING:
- SDL_RelativeToGlobalForWindow(window, window->floating.x, window->floating.y, x, y);
- *width = window->floating.w;
- *height = window->floating.h;
- break;
- case SDL_WINDOWRECT_PENDING:
- SDL_RelativeToGlobalForWindow(window, window->pending.x, window->pending.y, x, y);
- *width = window->pending.w;
- *height = window->pending.h;
- break;
- default:
- // Should never be here
- SDL_assert_release(false);
- *width = 0;
- *height = 0;
- break;
- }
- /* Copy the client size in pixels into this rect structure,
- which we'll then adjust with AdjustWindowRectEx */
- rect.left = 0;
- rect.top = 0;
- rect.right = *width;
- rect.bottom = *height;
- /* borderless windows will have WM_NCCALCSIZE return 0 for the non-client area. When this happens, it looks like windows will send a resize message
- expanding the window client area to the previous window + chrome size, so shouldn't need to adjust the window size for the set styles.
- */
- if (!(window->flags & SDL_WINDOW_BORDERLESS) && !SDL_WINDOW_IS_POPUP(window)) {
- #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
- AdjustWindowRectEx(&rect, style, menu, 0);
- #else
- if (WIN_IsPerMonitorV2DPIAware(SDL_GetVideoDevice())) {
- /* With per-monitor v2, the window border/titlebar size depend on the DPI, so we need to call AdjustWindowRectExForDpi instead of
- AdjustWindowRectEx. */
- if (videodata) {
- UINT frame_dpi;
- SDL_WindowData *data = window->internal;
- frame_dpi = (data && videodata->GetDpiForWindow) ? videodata->GetDpiForWindow(data->hwnd) : USER_DEFAULT_SCREEN_DPI;
- if (videodata->AdjustWindowRectExForDpi(&rect, style, menu, styleEx, frame_dpi) == 0) {
- return WIN_SetError("AdjustWindowRectExForDpi()");
- }
- }
- } else {
- if (AdjustWindowRectEx(&rect, style, menu, styleEx) == 0) {
- return WIN_SetError("AdjustWindowRectEx()");
- }
- }
- #endif
- }
- // Final rect in Windows screen space, including the frame
- *x += rect.left;
- *y += rect.top;
- *width = (rect.right - rect.left);
- *height = (rect.bottom - rect.top);
- #ifdef HIGHDPI_DEBUG
- SDL_Log("WIN_AdjustWindowRectWithStyle: in: %d, %d, %dx%d, returning: %d, %d, %dx%d, used dpi %d for frame calculation",
- (rect_type == SDL_WINDOWRECT_FLOATING ? window->floating.x : rect_type == SDL_WINDOWRECT_WINDOWED ? window->windowed.x : window->x),
- (rect_type == SDL_WINDOWRECT_FLOATING ? window->floating.y : rect_type == SDL_WINDOWRECT_WINDOWED ? window->windowed.y : window->y),
- (rect_type == SDL_WINDOWRECT_FLOATING ? window->floating.w : rect_type == SDL_WINDOWRECT_WINDOWED ? window->windowed.w : window->w),
- (rect_type == SDL_WINDOWRECT_FLOATING ? window->floating.h : rect_type == SDL_WINDOWRECT_WINDOWED ? window->windowed.h : window->h),
- *x, *y, *width, *height, frame_dpi);
- #endif
- return true;
- }
- bool WIN_AdjustWindowRect(SDL_Window *window, int *x, int *y, int *width, int *height, SDL_WindowRect rect_type)
- {
- SDL_WindowData *data = window->internal;
- HWND hwnd = data->hwnd;
- DWORD style, styleEx;
- BOOL menu;
- style = GetWindowLong(hwnd, GWL_STYLE);
- styleEx = GetWindowLong(hwnd, GWL_EXSTYLE);
- #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
- menu = FALSE;
- #else
- menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
- #endif
- return WIN_AdjustWindowRectWithStyle(window, style, styleEx, menu, x, y, width, height, rect_type);
- }
- bool WIN_AdjustWindowRectForHWND(HWND hwnd, LPRECT lpRect, UINT frame_dpi)
- {
- SDL_VideoDevice *videodevice = SDL_GetVideoDevice();
- SDL_VideoData *videodata = videodevice ? videodevice->internal : NULL;
- DWORD style, styleEx;
- BOOL menu;
- style = GetWindowLong(hwnd, GWL_STYLE);
- styleEx = GetWindowLong(hwnd, GWL_EXSTYLE);
- #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
- menu = FALSE;
- #else
- menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
- #endif
- #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
- AdjustWindowRectEx(lpRect, style, menu, styleEx);
- #else
- if (WIN_IsPerMonitorV2DPIAware(videodevice)) {
- // With per-monitor v2, the window border/titlebar size depend on the DPI, so we need to call AdjustWindowRectExForDpi instead of AdjustWindowRectEx.
- if (!frame_dpi) {
- frame_dpi = videodata->GetDpiForWindow ? videodata->GetDpiForWindow(hwnd) : USER_DEFAULT_SCREEN_DPI;
- }
- if (!videodata->AdjustWindowRectExForDpi(lpRect, style, menu, styleEx, frame_dpi)) {
- return WIN_SetError("AdjustWindowRectExForDpi()");
- }
- } else {
- if (!AdjustWindowRectEx(lpRect, style, menu, styleEx)) {
- return WIN_SetError("AdjustWindowRectEx()");
- }
- }
- #endif
- return true;
- }
- bool WIN_SetWindowPositionInternal(SDL_Window *window, UINT flags, SDL_WindowRect rect_type)
- {
- SDL_Window *child_window;
- SDL_WindowData *data = window->internal;
- HWND hwnd = data->hwnd;
- HWND top;
- int x, y;
- int w, h;
- bool result = true;
- // Figure out what the window area will be
- if (SDL_ShouldAllowTopmost() && (window->flags & SDL_WINDOW_ALWAYS_ON_TOP)) {
- top = HWND_TOPMOST;
- } else {
- top = HWND_NOTOPMOST;
- }
- WIN_AdjustWindowRect(window, &x, &y, &w, &h, rect_type);
- data->expected_resize = true;
- if (SetWindowPos(hwnd, top, x, y, w, h, flags) == 0) {
- result = WIN_SetError("SetWindowPos()");
- }
- data->expected_resize = false;
- // Update any child windows
- for (child_window = window->first_child; child_window; child_window = child_window->next_sibling) {
- if (!child_window->internal) {
- // This child window is not yet fully initialized.
- continue;
- }
- if (!WIN_SetWindowPositionInternal(child_window, flags, SDL_WINDOWRECT_CURRENT)) {
- result = false;
- }
- }
- return result;
- }
- static SDL_WindowEraseBackgroundMode GetEraseBackgroundModeHint(void)
- {
- const char *hint = SDL_GetHint(SDL_HINT_WINDOWS_ERASE_BACKGROUND_MODE);
- if (!hint)
- return SDL_ERASEBACKGROUNDMODE_INITIAL;
- if (SDL_strstr(hint, "never"))
- return SDL_ERASEBACKGROUNDMODE_NEVER;
- if (SDL_strstr(hint, "initial"))
- return SDL_ERASEBACKGROUNDMODE_INITIAL;
- if (SDL_strstr(hint, "always"))
- return SDL_ERASEBACKGROUNDMODE_ALWAYS;
- int mode = SDL_GetStringInteger(hint, 1);
- if (mode < 0 || mode > 2) {
- SDL_Log("GetEraseBackgroundModeHint: invalid value for SDL_HINT_WINDOWS_ERASE_BACKGROUND_MODE. Fallback to default");
- return SDL_ERASEBACKGROUNDMODE_INITIAL;
- }
- return (SDL_WindowEraseBackgroundMode)mode;
- }
- static bool SetupWindowData(SDL_VideoDevice *_this, SDL_Window *window, HWND hwnd, HWND parent)
- {
- SDL_VideoData *videodata = _this->internal;
- SDL_WindowData *data;
- // Allocate the window data
- data = (SDL_WindowData *)SDL_calloc(1, sizeof(*data));
- if (!data) {
- return false;
- }
- data->window = window;
- data->hwnd = hwnd;
- data->parent = parent;
- #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
- data->hdc = (HDC)data->hwnd;
- #else
- data->hdc = GetDC(hwnd);
- #endif
- data->hinstance = (HINSTANCE)GetWindowLongPtr(hwnd, GWLP_HINSTANCE);
- data->mouse_button_flags = (WPARAM)-1;
- data->last_pointer_update = (LPARAM)-1;
- data->videodata = videodata;
- data->initializing = true;
- data->last_displayID = window->last_displayID;
- data->hint_erase_background_mode = GetEraseBackgroundModeHint();
- // WIN_WarpCursor() jitters by +1, and remote desktop warp wobble is +/- 1
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- LONG remote_desktop_adjustment = GetSystemMetrics(SM_REMOTESESSION) ? 2 : 0;
- data->cursor_ctrlock_rect.left = 0 - remote_desktop_adjustment;
- data->cursor_ctrlock_rect.top = 0;
- data->cursor_ctrlock_rect.right = 1 + remote_desktop_adjustment;
- data->cursor_ctrlock_rect.bottom = 1;
- #endif
- if (SDL_GetHintBoolean("SDL_WINDOW_RETAIN_CONTENT", false)) {
- data->copybits_flag = 0;
- } else {
- data->copybits_flag = SWP_NOCOPYBITS;
- }
- #ifdef HIGHDPI_DEBUG
- SDL_Log("SetupWindowData: initialized data->scaling_dpi to %d", data->scaling_dpi);
- #endif
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- // Associate the data with the window
- if (!SetProp(hwnd, TEXT("SDL_WindowData"), data)) {
- ReleaseDC(hwnd, data->hdc);
- SDL_free(data);
- return WIN_SetError("SetProp() failed");
- }
- #endif
- window->internal = data;
- // Set up the window proc function
- #ifdef GWLP_WNDPROC
- data->wndproc = (WNDPROC)GetWindowLongPtr(hwnd, GWLP_WNDPROC);
- if (data->wndproc == WIN_WindowProc) {
- data->wndproc = NULL;
- } else {
- SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR)WIN_WindowProc);
- }
- #else
- data->wndproc = (WNDPROC)GetWindowLong(hwnd, GWL_WNDPROC);
- if (data->wndproc == WIN_WindowProc) {
- data->wndproc = NULL;
- } else {
- SetWindowLong(hwnd, GWL_WNDPROC, (LONG_PTR)WIN_WindowProc);
- }
- #endif
- // Fill in the SDL window with the window state
- {
- DWORD style = GetWindowLong(hwnd, GWL_STYLE);
- if (style & WS_VISIBLE) {
- window->flags &= ~SDL_WINDOW_HIDDEN;
- } else {
- window->flags |= SDL_WINDOW_HIDDEN;
- }
- if (style & WS_POPUP) {
- window->flags |= SDL_WINDOW_BORDERLESS;
- } else {
- window->flags &= ~SDL_WINDOW_BORDERLESS;
- }
- if (style & WS_THICKFRAME) {
- window->flags |= SDL_WINDOW_RESIZABLE;
- } else if (!(style & WS_POPUP)) {
- window->flags &= ~SDL_WINDOW_RESIZABLE;
- }
- #ifdef WS_MAXIMIZE
- if (style & WS_MAXIMIZE) {
- window->flags |= SDL_WINDOW_MAXIMIZED;
- } else
- #endif
- {
- window->flags &= ~SDL_WINDOW_MAXIMIZED;
- }
- #ifdef WS_MINIMIZE
- if (style & WS_MINIMIZE) {
- window->flags |= SDL_WINDOW_MINIMIZED;
- } else
- #endif
- {
- window->flags &= ~SDL_WINDOW_MINIMIZED;
- }
- }
- if (!(window->flags & SDL_WINDOW_MINIMIZED)) {
- RECT rect;
- if (GetClientRect(hwnd, &rect) && WIN_WindowRectValid(&rect)) {
- int w = rect.right;
- int h = rect.bottom;
- if (window->flags & SDL_WINDOW_EXTERNAL) {
- window->floating.w = window->windowed.w = window->w = w;
- window->floating.h = window->windowed.h = window->h = h;
- } else if ((window->windowed.w && window->windowed.w != w) || (window->windowed.h && window->windowed.h != h)) {
- // We tried to create a window larger than the desktop and Windows didn't allow it. Override!
- int x, y;
- // Figure out what the window area will be
- WIN_AdjustWindowRect(window, &x, &y, &w, &h, SDL_WINDOWRECT_FLOATING);
- data->expected_resize = true;
- SetWindowPos(hwnd, NULL, x, y, w, h, data->copybits_flag | SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_NOACTIVATE);
- data->expected_resize = false;
- } else {
- window->w = w;
- window->h = h;
- }
- }
- }
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- if (!(window->flags & SDL_WINDOW_MINIMIZED)) {
- POINT point;
- point.x = 0;
- point.y = 0;
- if (ClientToScreen(hwnd, &point)) {
- if (window->flags & SDL_WINDOW_EXTERNAL) {
- window->floating.x = window->windowed.x = point.x;
- window->floating.y = window->windowed.y = point.y;
- }
- window->x = point.x;
- window->y = point.y;
- }
- }
- WIN_UpdateWindowICCProfile(window, false);
- #endif
- #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
- window->flags |= SDL_WINDOW_INPUT_FOCUS;
- SDL_SetKeyboardFocus(window);
- #else
- if (GetFocus() == hwnd) {
- window->flags |= SDL_WINDOW_INPUT_FOCUS;
- SDL_SetKeyboardFocus(window);
- WIN_UpdateClipCursor(window);
- }
- #endif
- if (window->flags & SDL_WINDOW_ALWAYS_ON_TOP) {
- WIN_SetWindowAlwaysOnTop(_this, window, true);
- } else {
- WIN_SetWindowAlwaysOnTop(_this, window, false);
- }
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- // Enable multi-touch
- if (videodata->RegisterTouchWindow) {
- videodata->RegisterTouchWindow(hwnd, (TWF_FINETOUCH | TWF_WANTPALM));
- }
- #endif
- if (data->parent && !window->parent) {
- data->destroy_parent_with_window = true;
- }
- data->initializing = false;
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- if (window->flags & SDL_WINDOW_EXTERNAL) {
- // Query the title from the existing window
- LPTSTR title;
- int titleLen;
- bool isstack;
- titleLen = GetWindowTextLength(hwnd);
- title = SDL_small_alloc(TCHAR, titleLen + 1, &isstack);
- if (title) {
- titleLen = GetWindowText(hwnd, title, titleLen + 1);
- } else {
- titleLen = 0;
- }
- if (titleLen > 0) {
- window->title = WIN_StringToUTF8(title);
- }
- if (title) {
- SDL_small_free(title, isstack);
- }
- }
- #endif // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- SDL_PropertiesID props = SDL_GetWindowProperties(window);
- SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, data->hwnd);
- SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WIN32_HDC_POINTER, data->hdc);
- SDL_SetPointerProperty(props, SDL_PROP_WINDOW_WIN32_INSTANCE_POINTER, data->hinstance);
- // All done!
- return true;
- }
- static void CleanupWindowData(SDL_VideoDevice *_this, SDL_Window *window)
- {
- SDL_WindowData *data = window->internal;
- if (data) {
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- if (data->drop_target) {
- WIN_AcceptDragAndDrop(window, false);
- }
- if (data->ICMFileName) {
- SDL_free(data->ICMFileName);
- }
- if (data->keyboard_hook) {
- UnhookWindowsHookEx(data->keyboard_hook);
- }
- ReleaseDC(data->hwnd, data->hdc);
- RemoveProp(data->hwnd, TEXT("SDL_WindowData"));
- #endif
- if (!(window->flags & SDL_WINDOW_EXTERNAL)) {
- DestroyWindow(data->hwnd);
- if (data->destroy_parent_with_window && data->parent) {
- DestroyWindow(data->parent);
- }
- } else {
- // Restore any original event handler...
- if (data->wndproc) {
- #ifdef GWLP_WNDPROC
- SetWindowLongPtr(data->hwnd, GWLP_WNDPROC,
- (LONG_PTR)data->wndproc);
- #else
- SetWindowLong(data->hwnd, GWL_WNDPROC,
- (LONG_PTR)data->wndproc);
- #endif
- }
- }
- SDL_free(data);
- }
- window->internal = NULL;
- }
- static void WIN_ConstrainPopup(SDL_Window *window, bool output_to_pending)
- {
- // Possibly clamp popup windows to the output borders
- if (SDL_WINDOW_IS_POPUP(window)) {
- SDL_Window *w;
- SDL_DisplayID displayID;
- SDL_Rect rect;
- int abs_x = window->last_position_pending ? window->pending.x : window->floating.x;
- int abs_y = window->last_position_pending ? window->pending.y : window->floating.y;
- const int width = window->last_size_pending ? window->pending.w : window->floating.w;
- const int height = window->last_size_pending ? window->pending.h : window->floating.h;
- int offset_x = 0, offset_y = 0;
- if (window->constrain_popup) {
- // Calculate the total offset from the parents
- for (w = window->parent; SDL_WINDOW_IS_POPUP(w); w = w->parent) {
- offset_x += w->x;
- offset_y += w->y;
- }
- offset_x += w->x;
- offset_y += w->y;
- abs_x += offset_x;
- abs_y += offset_y;
- // Constrain the popup window to the display of the toplevel parent
- displayID = SDL_GetDisplayForWindow(w);
- SDL_GetDisplayBounds(displayID, &rect);
- if (abs_x + width > rect.x + rect.w) {
- abs_x -= (abs_x + width) - (rect.x + rect.w);
- }
- if (abs_y + height > rect.y + rect.h) {
- abs_y -= (abs_y + height) - (rect.y + rect.h);
- }
- abs_x = SDL_max(abs_x, rect.x);
- abs_y = SDL_max(abs_y, rect.y);
- }
- if (output_to_pending) {
- window->pending.x = abs_x - offset_x;
- window->pending.y = abs_y - offset_y;
- window->pending.w = width;
- window->pending.h = height;
- } else {
- window->floating.x = abs_x - offset_x;
- window->floating.y = abs_y - offset_y;
- window->floating.w = width;
- window->floating.h = height;
- }
- }
- }
- static void WIN_SetKeyboardFocus(SDL_Window *window, bool set_active_focus)
- {
- SDL_Window *toplevel = window;
- // Find the topmost parent
- while (SDL_WINDOW_IS_POPUP(toplevel)) {
- toplevel = toplevel->parent;
- }
- toplevel->keyboard_focus = window;
- if (set_active_focus && !window->is_hiding && !window->is_destroying) {
- SDL_SetKeyboardFocus(window);
- }
- }
- bool WIN_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props)
- {
- SDL_VideoData *videodata = _this->internal;
- HWND hwnd = (HWND)SDL_GetPointerProperty(create_props, SDL_PROP_WINDOW_CREATE_WIN32_HWND_POINTER, SDL_GetPointerProperty(create_props, "sdl2-compat.external_window", NULL));
- HWND parent = NULL;
- if (hwnd) {
- window->flags |= SDL_WINDOW_EXTERNAL;
- if (!SetupWindowData(_this, window, hwnd, parent)) {
- return false;
- }
- } else {
- DWORD style = STYLE_BASIC;
- DWORD styleEx = 0;
- int x, y;
- int w, h;
- if (window->flags & SDL_WINDOW_UTILITY) {
- parent = CreateWindow(SDL_Appname, TEXT(""), STYLE_BASIC, 0, 0, 32, 32, NULL, NULL, SDL_Instance, NULL);
- } else if (window->parent) {
- parent = window->parent->internal->hwnd;
- }
- style |= GetWindowStyle(window);
- styleEx |= GetWindowStyleEx(window);
- // Figure out what the window area will be
- WIN_ConstrainPopup(window, false);
- WIN_AdjustWindowRectWithStyle(window, style, styleEx, FALSE, &x, &y, &w, &h, SDL_WINDOWRECT_FLOATING);
- hwnd = CreateWindowEx(styleEx, SDL_Appname, TEXT(""), style,
- x, y, w, h, parent, NULL, SDL_Instance, NULL);
- if (!hwnd) {
- return WIN_SetError("Couldn't create window");
- }
- WIN_UpdateDarkModeForHWND(hwnd);
- WIN_PumpEvents(_this);
- if (!SetupWindowData(_this, window, hwnd, parent)) {
- DestroyWindow(hwnd);
- if (parent) {
- DestroyWindow(parent);
- }
- return false;
- }
- // Ensure that the IME isn't active on the new window until explicitly requested.
- WIN_StopTextInput(_this, window);
- // Inform Windows of the frame change so we can respond to WM_NCCALCSIZE
- SetWindowPos(hwnd, NULL, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOSIZE | SWP_NOMOVE | SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_NOACTIVATE);
- if (window->flags & SDL_WINDOW_MINIMIZED) {
- /* TODO: We have to clear SDL_WINDOW_HIDDEN here to ensure the window flags match the window state. The
- window is already shown after this and windows with WS_MINIMIZE do not generate a WM_SHOWWINDOW. This
- means you can't currently create a window that is initially hidden and is minimized when shown.
- */
- window->flags &= ~SDL_WINDOW_HIDDEN;
- ShowWindow(hwnd, SW_SHOWMINNOACTIVE);
- }
- }
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- // FIXME: does not work on all hardware configurations with different renders (i.e. hybrid GPUs)
- if (window->flags & SDL_WINDOW_TRANSPARENT) {
- if (videodata->DwmEnableBlurBehindWindow) {
- /* The region indicates which part of the window will be blurred and rest will be transparent. This
- is because the alpha value of the window will be used for non-blurred areas
- We can use (-1, -1, 0, 0) boundary to make sure no pixels are being blurred
- */
- HRGN rgn = CreateRectRgn(-1, -1, 0, 0);
- DWM_BLURBEHIND bb;
- bb.flags = (DWM_BB_ENABLE | DWM_BB_BLURREGION);
- bb.enable = TRUE;
- bb.blur_region = rgn;
- bb.transition_on_maxed = FALSE;
- videodata->DwmEnableBlurBehindWindow(hwnd, &bb);
- DeleteObject(rgn);
- }
- }
- HWND share_hwnd = (HWND)SDL_GetPointerProperty(create_props, SDL_PROP_WINDOW_CREATE_WIN32_PIXEL_FORMAT_HWND_POINTER, NULL);
- if (share_hwnd) {
- HDC hdc = GetDC(share_hwnd);
- int pixel_format = GetPixelFormat(hdc);
- PIXELFORMATDESCRIPTOR pfd;
- SDL_zero(pfd);
- DescribePixelFormat(hdc, pixel_format, sizeof(pfd), &pfd);
- ReleaseDC(share_hwnd, hdc);
- if (!SetPixelFormat(window->internal->hdc, pixel_format, &pfd)) {
- WIN_DestroyWindow(_this, window);
- return WIN_SetError("SetPixelFormat()");
- }
- } else {
- #endif // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- if (!(window->flags & SDL_WINDOW_OPENGL)) {
- return true;
- }
- // The rest of this macro mess is for OpenGL or OpenGL ES windows
- #ifdef SDL_VIDEO_OPENGL_ES2
- if ((_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES ||
- SDL_GetHintBoolean(SDL_HINT_VIDEO_FORCE_EGL, false))
- #ifdef SDL_VIDEO_OPENGL_WGL
- && (!_this->gl_data || WIN_GL_UseEGL(_this))
- #endif // SDL_VIDEO_OPENGL_WGL
- ) {
- #ifdef SDL_VIDEO_OPENGL_EGL
- if (!WIN_GLES_SetupWindow(_this, window)) {
- WIN_DestroyWindow(_this, window);
- return false;
- }
- return true;
- #else
- return SDL_SetError("Could not create GLES window surface (EGL support not configured)");
- #endif // SDL_VIDEO_OPENGL_EGL
- }
- #endif // SDL_VIDEO_OPENGL_ES2
- #ifdef SDL_VIDEO_OPENGL_WGL
- if (!WIN_GL_SetupWindow(_this, window)) {
- WIN_DestroyWindow(_this, window);
- return false;
- }
- #else
- return SDL_SetError("Could not create GL window (WGL support not configured)");
- #endif
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- }
- #endif // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- return true;
- }
- void WIN_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window)
- {
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- HWND hwnd = window->internal->hwnd;
- LPTSTR title = WIN_UTF8ToString(window->title);
- SetWindowText(hwnd, title);
- SDL_free(title);
- #endif
- }
- bool WIN_SetWindowIcon(SDL_VideoDevice *_this, SDL_Window *window, SDL_Surface *icon)
- {
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- HWND hwnd = window->internal->hwnd;
- HICON hicon = NULL;
- BYTE *icon_bmp;
- int icon_len, mask_len, row_len, y;
- BITMAPINFOHEADER *bmi;
- Uint8 *dst;
- bool isstack;
- bool result = true;
- // Create temporary buffer for ICONIMAGE structure
- SDL_COMPILE_TIME_ASSERT(WIN_SetWindowIcon_uses_BITMAPINFOHEADER_to_prepare_an_ICONIMAGE, sizeof(BITMAPINFOHEADER) == 40);
- mask_len = (icon->h * (icon->w + 7) / 8);
- icon_len = sizeof(BITMAPINFOHEADER) + icon->h * icon->w * sizeof(Uint32) + mask_len;
- icon_bmp = SDL_small_alloc(BYTE, icon_len, &isstack);
- if (!icon_bmp) {
- return false;
- }
- // Write the BITMAPINFO header
- bmi = (BITMAPINFOHEADER *)icon_bmp;
- bmi->biSize = SDL_Swap32LE(sizeof(BITMAPINFOHEADER));
- bmi->biWidth = SDL_Swap32LE(icon->w);
- bmi->biHeight = SDL_Swap32LE(icon->h * 2);
- bmi->biPlanes = SDL_Swap16LE(1);
- bmi->biBitCount = SDL_Swap16LE(32);
- bmi->biCompression = SDL_Swap32LE(BI_RGB);
- bmi->biSizeImage = SDL_Swap32LE(icon->h * icon->w * sizeof(Uint32));
- bmi->biXPelsPerMeter = SDL_Swap32LE(0);
- bmi->biYPelsPerMeter = SDL_Swap32LE(0);
- bmi->biClrUsed = SDL_Swap32LE(0);
- bmi->biClrImportant = SDL_Swap32LE(0);
- // Write the pixels upside down into the bitmap buffer
- SDL_assert(icon->format == SDL_PIXELFORMAT_ARGB8888);
- dst = &icon_bmp[sizeof(BITMAPINFOHEADER)];
- row_len = icon->w * sizeof(Uint32);
- y = icon->h;
- while (y--) {
- Uint8 *src = (Uint8 *)icon->pixels + y * icon->pitch;
- SDL_memcpy(dst, src, row_len);
- dst += row_len;
- }
- // Write the mask
- SDL_memset(icon_bmp + icon_len - mask_len, 0xFF, mask_len);
- hicon = CreateIconFromResource(icon_bmp, icon_len, TRUE, 0x00030000);
- SDL_small_free(icon_bmp, isstack);
- if (!hicon) {
- result = SDL_SetError("SetWindowIcon() failed, error %08X", (unsigned int)GetLastError());
- }
- // Set the icon for the window
- SendMessage(hwnd, WM_SETICON, ICON_SMALL, (LPARAM)hicon);
- // Set the icon in the task manager (should we do this?)
- SendMessage(hwnd, WM_SETICON, ICON_BIG, (LPARAM)hicon);
- return result;
- #else
- return SDL_Unsupported();
- #endif
- }
- bool WIN_SetWindowPosition(SDL_VideoDevice *_this, SDL_Window *window)
- {
- /* HighDPI support: removed SWP_NOSIZE. If the move results in a DPI change, we need to allow
- * the window to resize (e.g. AdjustWindowRectExForDpi frame sizes are different).
- */
- if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
- if (!(window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED))) {
- WIN_ConstrainPopup(window, true);
- return WIN_SetWindowPositionInternal(window,
- window->internal->copybits_flag | SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_NOSIZE |
- SWP_NOACTIVATE, SDL_WINDOWRECT_PENDING);
- }
- } else {
- return SDL_UpdateFullscreenMode(window, SDL_FULLSCREEN_OP_ENTER, true);
- }
- return true;
- }
- void WIN_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
- {
- if (!(window->flags & (SDL_WINDOW_FULLSCREEN | SDL_WINDOW_MAXIMIZED))) {
- WIN_SetWindowPositionInternal(window, window->internal->copybits_flag | SWP_NOMOVE | SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_NOACTIVATE, SDL_WINDOWRECT_PENDING);
- } else {
- // Can't resize the window
- window->last_size_pending = false;
- }
- }
- bool WIN_GetWindowBordersSize(SDL_VideoDevice *_this, SDL_Window *window, int *top, int *left, int *bottom, int *right)
- {
- #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
- HWND hwnd = window->internal->hwnd;
- RECT rcClient;
- /* rcClient stores the size of the inner window, while rcWindow stores the outer size relative to the top-left
- * screen position; so the top/left values of rcClient are always {0,0} and bottom/right are {height,width} */
- GetClientRect(hwnd, &rcClient);
- *top = rcClient.top;
- *left = rcClient.left;
- *bottom = rcClient.bottom;
- *right = rcClient.right;
- return true;
- #else // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- HWND hwnd = window->internal->hwnd;
- RECT rcClient, rcWindow;
- POINT ptDiff;
- /* rcClient stores the size of the inner window, while rcWindow stores the outer size relative to the top-left
- * screen position; so the top/left values of rcClient are always {0,0} and bottom/right are {height,width} */
- if (!GetClientRect(hwnd, &rcClient)) {
- return SDL_SetError("GetClientRect() failed, error %08X", (unsigned int)GetLastError());
- }
- if (!GetWindowRect(hwnd, &rcWindow)) {
- return SDL_SetError("GetWindowRect() failed, error %08X", (unsigned int)GetLastError());
- }
- /* convert the top/left values to make them relative to
- * the window; they will end up being slightly negative */
- ptDiff.y = rcWindow.top;
- ptDiff.x = rcWindow.left;
- if (!ScreenToClient(hwnd, &ptDiff)) {
- return SDL_SetError("ScreenToClient() failed, error %08X", (unsigned int)GetLastError());
- }
- rcWindow.top = ptDiff.y;
- rcWindow.left = ptDiff.x;
- /* convert the bottom/right values to make them relative to the window,
- * these will be slightly bigger than the inner width/height */
- ptDiff.y = rcWindow.bottom;
- ptDiff.x = rcWindow.right;
- if (!ScreenToClient(hwnd, &ptDiff)) {
- return SDL_SetError("ScreenToClient() failed, error %08X", (unsigned int)GetLastError());
- }
- rcWindow.bottom = ptDiff.y;
- rcWindow.right = ptDiff.x;
- /* Now that both the inner and outer rects use the same coordinate system we can subtract them to get the border size.
- * Keep in mind that the top/left coordinates of rcWindow are negative because the border lies slightly before {0,0},
- * so switch them around because SDL3 wants them in positive. */
- *top = rcClient.top - rcWindow.top;
- *left = rcClient.left - rcWindow.left;
- *bottom = rcWindow.bottom - rcClient.bottom;
- *right = rcWindow.right - rcClient.right;
- return true;
- #endif // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- }
- void WIN_GetWindowSizeInPixels(SDL_VideoDevice *_this, SDL_Window *window, int *w, int *h)
- {
- const SDL_WindowData *data = window->internal;
- HWND hwnd = data->hwnd;
- RECT rect;
- if (GetClientRect(hwnd, &rect) && WIN_WindowRectValid(&rect)) {
- *w = rect.right;
- *h = rect.bottom;
- } else if (window->last_pixel_w && window->last_pixel_h) {
- *w = window->last_pixel_w;
- *h = window->last_pixel_h;
- } else {
- // Probably created minimized, use the restored size
- *w = window->floating.w;
- *h = window->floating.h;
- }
- }
- void WIN_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window)
- {
- SDL_WindowData *data = window->internal;
- HWND hwnd = data->hwnd;
- DWORD style;
- bool bActivate = SDL_GetHintBoolean(SDL_HINT_WINDOW_ACTIVATE_WHEN_SHOWN, true);
- if (SDL_WINDOW_IS_POPUP(window)) {
- // Update our position in case our parent moved while we were hidden
- WIN_SetWindowPosition(_this, window);
- }
- /* If the window will immediately become fullscreen, use the borderless style to hide the initial borders.
- *
- * Note: The combination of flags used in STYLE_BORDERLESS_WINDOWED will still briefly show the borders if
- * the initial window size exactly matches the desktop, so STYLE_BORDERLESS must be used instead.
- */
- if (window->pending_flags & SDL_WINDOW_FULLSCREEN) {
- style = GetWindowLong(hwnd, GWL_STYLE);
- style &= ~STYLE_MASK;
- style |= STYLE_BORDERLESS;
- SetWindowLong(hwnd, GWL_STYLE, style);
- }
- style = GetWindowLong(hwnd, GWL_EXSTYLE);
- if (style & WS_EX_NOACTIVATE) {
- bActivate = false;
- }
- data->showing_window = true;
- if (bActivate) {
- ShowWindow(hwnd, SW_SHOW);
- } else {
- // Use SetWindowPos instead of ShowWindow to avoid activating the parent window if this is a child window
- SetWindowPos(hwnd, NULL, 0, 0, 0, 0, window->internal->copybits_flag | SWP_SHOWWINDOW | SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOOWNERZORDER);
- }
- data->showing_window = false;
- if ((window->flags & SDL_WINDOW_POPUP_MENU) && !(window->flags & SDL_WINDOW_NOT_FOCUSABLE) && bActivate) {
- WIN_SetKeyboardFocus(window, true);
- }
- if (window->flags & SDL_WINDOW_MODAL) {
- WIN_SetWindowModal(_this, window, true);
- }
- }
- void WIN_HideWindow(SDL_VideoDevice *_this, SDL_Window *window)
- {
- HWND hwnd = window->internal->hwnd;
- if (window->flags & SDL_WINDOW_MODAL) {
- WIN_SetWindowModal(_this, window, false);
- }
- ShowWindow(hwnd, SW_HIDE);
- // Transfer keyboard focus back to the parent from a grabbing popup.
- if ((window->flags & SDL_WINDOW_POPUP_MENU) && !(window->flags & SDL_WINDOW_NOT_FOCUSABLE)) {
- SDL_Window *new_focus;
- const bool set_focus = SDL_ShouldRelinquishPopupFocus(window, &new_focus);
- WIN_SetKeyboardFocus(new_focus, set_focus);
- }
- }
- void WIN_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window)
- {
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- /* If desired, raise the window more forcefully.
- * Technique taken from http://stackoverflow.com/questions/916259/ .
- * Specifically, http://stackoverflow.com/a/34414846 .
- *
- * The issue is that Microsoft has gone through a lot of trouble to make it
- * nearly impossible to programmatically move a window to the foreground,
- * for "security" reasons. Apparently, the following song-and-dance gets
- * around their objections. */
- bool bForce = SDL_GetHintBoolean(SDL_HINT_FORCE_RAISEWINDOW, false);
- bool bActivate = SDL_GetHintBoolean(SDL_HINT_WINDOW_ACTIVATE_WHEN_RAISED, true);
- HWND hCurWnd = NULL;
- DWORD dwMyID = 0u;
- DWORD dwCurID = 0u;
- SDL_WindowData *data = window->internal;
- HWND hwnd = data->hwnd;
- if (bForce) {
- hCurWnd = GetForegroundWindow();
- dwMyID = GetCurrentThreadId();
- dwCurID = GetWindowThreadProcessId(hCurWnd, NULL);
- ShowWindow(hwnd, SW_RESTORE);
- AttachThreadInput(dwCurID, dwMyID, TRUE);
- SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE);
- if (!SDL_ShouldAllowTopmost() || !(window->flags & SDL_WINDOW_ALWAYS_ON_TOP)) {
- SetWindowPos(hwnd, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE);
- }
- }
- if (bActivate) {
- SetForegroundWindow(hwnd);
- if ((window->flags & SDL_WINDOW_POPUP_MENU) && !(window->flags & SDL_WINDOW_NOT_FOCUSABLE)) {
- WIN_SetKeyboardFocus(window, window->parent == SDL_GetKeyboardFocus());
- }
- } else {
- SetWindowPos(hwnd, HWND_TOP, 0, 0, 0, 0, data->copybits_flag | SWP_NOMOVE | SWP_NOSIZE | SWP_NOOWNERZORDER | SWP_NOACTIVATE);
- }
- if (bForce) {
- AttachThreadInput(dwCurID, dwMyID, FALSE);
- SetFocus(hwnd);
- SetActiveWindow(hwnd);
- }
- #endif // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- }
- void WIN_MaximizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
- {
- SDL_WindowData *data = window->internal;
- if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
- HWND hwnd = data->hwnd;
- data->expected_resize = true;
- ShowWindow(hwnd, SW_MAXIMIZE);
- data->expected_resize = false;
- /* Clamp the maximized window size to the max window size.
- * This is automatic if maximizing from the window controls.
- */
- if (window->max_w || window->max_h) {
- int fx, fy, fw, fh;
- window->windowed.w = window->max_w ? SDL_min(window->w, window->max_w) : window->windowed.w;
- window->windowed.h = window->max_h ? SDL_min(window->h, window->max_h) : window->windowed.h;
- WIN_AdjustWindowRect(window, &fx, &fy, &fw, &fh, SDL_WINDOWRECT_WINDOWED);
- data->expected_resize = true;
- SetWindowPos(hwnd, HWND_TOP, fx, fy, fw, fh, data->copybits_flag | SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOACTIVATE);
- data->expected_resize = false;
- }
- } else {
- data->windowed_mode_was_maximized = true;
- }
- }
- void WIN_MinimizeWindow(SDL_VideoDevice *_this, SDL_Window *window)
- {
- HWND hwnd = window->internal->hwnd;
- ShowWindow(hwnd, SW_MINIMIZE);
- }
- void WIN_SetWindowBordered(SDL_VideoDevice *_this, SDL_Window *window, bool bordered)
- {
- SDL_WindowData *data = window->internal;
- HWND hwnd = data->hwnd;
- DWORD style;
- style = GetWindowLong(hwnd, GWL_STYLE);
- style &= ~STYLE_MASK;
- style |= GetWindowStyle(window);
- data->in_border_change = true;
- SetWindowLong(hwnd, GWL_STYLE, style);
- WIN_SetWindowPositionInternal(window, data->copybits_flag | SWP_FRAMECHANGED | SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_NOACTIVATE, SDL_WINDOWRECT_CURRENT);
- data->in_border_change = false;
- }
- void WIN_SetWindowResizable(SDL_VideoDevice *_this, SDL_Window *window, bool resizable)
- {
- SDL_WindowData *data = window->internal;
- HWND hwnd = data->hwnd;
- DWORD style;
- style = GetWindowLong(hwnd, GWL_STYLE);
- style &= ~STYLE_MASK;
- style |= GetWindowStyle(window);
- SetWindowLong(hwnd, GWL_STYLE, style);
- }
- void WIN_SetWindowAlwaysOnTop(SDL_VideoDevice *_this, SDL_Window *window, bool on_top)
- {
- WIN_SetWindowPositionInternal(window, SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE, SDL_WINDOWRECT_CURRENT);
- }
- void WIN_RestoreWindow(SDL_VideoDevice *_this, SDL_Window *window)
- {
- SDL_WindowData *data = window->internal;
- if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
- if (!data->showing_window || window->flags & (SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED)) {
- HWND hwnd = data->hwnd;
- data->expected_resize = true;
- ShowWindow(hwnd, SW_RESTORE);
- data->expected_resize = false;
- }
- } else {
- data->windowed_mode_was_maximized = false;
- }
- }
- static void WIN_UpdateCornerRoundingForHWND(SDL_VideoDevice *_this, HWND hwnd, DWM_WINDOW_CORNER_PREFERENCE cornerPref)
- {
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- SDL_VideoData *videodata = _this->internal;
- if (videodata->DwmSetWindowAttribute) {
- videodata->DwmSetWindowAttribute(hwnd, DWMWA_WINDOW_CORNER_PREFERENCE, &cornerPref, sizeof(cornerPref));
- }
- #endif
- }
- static void WIN_UpdateBorderColorForHWND(SDL_VideoDevice *_this, HWND hwnd, COLORREF colorRef)
- {
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- SDL_VideoData *videodata = _this->internal;
- if (videodata->DwmSetWindowAttribute) {
- videodata->DwmSetWindowAttribute(hwnd, DWMWA_BORDER_COLOR, &colorRef, sizeof(colorRef));
- }
- #endif
- }
- /**
- * Reconfigures the window to fill the given display, if fullscreen is true, otherwise restores the window.
- */
- SDL_FullscreenResult WIN_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen)
- {
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- SDL_DisplayData *displaydata = display->internal;
- SDL_WindowData *data = window->internal;
- HWND hwnd = data ? data->hwnd : NULL;
- MONITORINFO minfo;
- DWORD style, styleEx;
- HWND top;
- int x, y;
- int w, h;
- bool enterMaximized = false;
- #ifdef HIGHDPI_DEBUG
- SDL_Log("WIN_SetWindowFullscreen: %d", (int)fullscreen);
- #endif
- /* Early out if already not in fullscreen, or the styling on
- * external windows may end up being overridden.
- */
- if (!(window->flags & SDL_WINDOW_FULLSCREEN) && !fullscreen) {
- return SDL_FULLSCREEN_SUCCEEDED;
- }
- if (SDL_ShouldAllowTopmost() && (window->flags & SDL_WINDOW_ALWAYS_ON_TOP)) {
- top = HWND_TOPMOST;
- } else {
- top = HWND_NOTOPMOST;
- }
- /* Use GetMonitorInfo instead of WIN_GetDisplayBounds because we want the
- monitor bounds in Windows coordinates (pixels) rather than SDL coordinates (points). */
- SDL_zero(minfo);
- minfo.cbSize = sizeof(MONITORINFO);
- if (!GetMonitorInfo(displaydata->MonitorHandle, &minfo)) {
- SDL_SetError("GetMonitorInfo failed");
- return SDL_FULLSCREEN_FAILED;
- }
- SDL_SendWindowEvent(window, fullscreen ? SDL_EVENT_WINDOW_ENTER_FULLSCREEN : SDL_EVENT_WINDOW_LEAVE_FULLSCREEN, 0, 0);
- style = GetWindowLong(hwnd, GWL_STYLE);
- style &= ~STYLE_MASK;
- style |= GetWindowStyle(window);
- styleEx = GetWindowLong(hwnd, GWL_EXSTYLE);
- if (fullscreen) {
- x = minfo.rcMonitor.left;
- y = minfo.rcMonitor.top;
- w = minfo.rcMonitor.right - minfo.rcMonitor.left;
- h = minfo.rcMonitor.bottom - minfo.rcMonitor.top;
- /* Unset the maximized flag. This fixes
- https://bugzilla.libsdl.org/show_bug.cgi?id=3215
- */
- if (style & WS_MAXIMIZE) {
- data->windowed_mode_was_maximized = true;
- style &= ~WS_MAXIMIZE;
- }
- // Disable corner rounding & border color (Windows 11+) so the window fills the full screen
- WIN_UpdateCornerRoundingForHWND(_this, hwnd, DWMWCP_DONOTROUND);
- WIN_UpdateBorderColorForHWND(_this, hwnd, DWMWA_COLOR_NONE);
- } else {
- BOOL menu;
- WIN_UpdateCornerRoundingForHWND(_this, hwnd, DWMWCP_DEFAULT);
- WIN_UpdateBorderColorForHWND(_this, hwnd, DWMWA_COLOR_DEFAULT);
- /* Restore window-maximization state, as applicable.
- Special care is taken to *not* do this if and when we're
- alt-tab'ing away (to some other window; as indicated by
- in_window_deactivation), otherwise
- https://bugzilla.libsdl.org/show_bug.cgi?id=3215 can reproduce!
- */
- if (data->windowed_mode_was_maximized && !data->in_window_deactivation) {
- enterMaximized = true;
- data->disable_move_size_events = true;
- }
- menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
- WIN_AdjustWindowRectWithStyle(window, style, styleEx, menu,
- &x, &y,
- &w, &h,
- SDL_WINDOWRECT_FLOATING);
- data->windowed_mode_was_maximized = false;
- /* A window may have been maximized by dragging it to the top of another display, in which case the floating
- * position may be out-of-date. If the window is being restored to maximized, and the maximized and floating
- * position are on different displays, try to center the window on the maximized display for restoration, which
- * mimics native Windows behavior.
- */
- if (enterMaximized) {
- const SDL_Point windowed_point = { window->windowed.x, window->windowed.y };
- const SDL_Point floating_point = { window->floating.x, window->floating.y };
- const SDL_DisplayID floating_display = SDL_GetDisplayForPoint(&floating_point);
- const SDL_DisplayID windowed_display = SDL_GetDisplayForPoint(&windowed_point);
- if (floating_display != windowed_display) {
- SDL_Rect bounds;
- SDL_zero(bounds);
- SDL_GetDisplayUsableBounds(windowed_display, &bounds);
- if (w < bounds.w) {
- x = bounds.x + (bounds.w - w) / 2;
- } else {
- x = bounds.x;
- }
- if (h < bounds.h) {
- y = bounds.y + (bounds.h - h) / 2;
- } else {
- y = bounds.y;
- }
- }
- }
- }
- /* Always reset the window to the base floating size before possibly re-applying the maximized state,
- * otherwise, the base floating size can seemingly be lost in some cases.
- */
- SetWindowLong(hwnd, GWL_STYLE, style);
- data->expected_resize = true;
- SetWindowPos(hwnd, top, x, y, w, h, data->copybits_flag | SWP_NOACTIVATE);
- data->expected_resize = false;
- data->disable_move_size_events = false;
- if (enterMaximized) {
- WIN_MaximizeWindow(_this, window);
- }
- #ifdef HIGHDPI_DEBUG
- SDL_Log("WIN_SetWindowFullscreen: %d finished. Set window to %d,%d, %dx%d", (int)fullscreen, x, y, w, h);
- #endif
- #endif // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- return SDL_FULLSCREEN_SUCCEEDED;
- }
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- void WIN_UpdateWindowICCProfile(SDL_Window *window, bool send_event)
- {
- SDL_WindowData *data = window->internal;
- SDL_DisplayData *displaydata = SDL_GetDisplayDriverDataForWindow(window);
- if (displaydata) {
- HDC hdc = CreateDCW(displaydata->DeviceName, NULL, NULL, NULL);
- if (hdc) {
- WCHAR fileName[MAX_PATH];
- DWORD fileNameSize = SDL_arraysize(fileName);
- if (GetICMProfileW(hdc, &fileNameSize, fileName)) {
- // fileNameSize includes '\0' on return
- if (!data->ICMFileName ||
- SDL_wcscmp(data->ICMFileName, fileName) != 0) {
- if (data->ICMFileName) {
- SDL_free(data->ICMFileName);
- }
- data->ICMFileName = SDL_wcsdup(fileName);
- if (send_event) {
- SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_ICCPROF_CHANGED, 0, 0);
- }
- }
- }
- DeleteDC(hdc);
- }
- }
- }
- void *WIN_GetWindowICCProfile(SDL_VideoDevice *_this, SDL_Window *window, size_t *size)
- {
- SDL_WindowData *data = window->internal;
- char *filename_utf8;
- void *iccProfileData = NULL;
- filename_utf8 = WIN_StringToUTF8(data->ICMFileName);
- if (filename_utf8) {
- iccProfileData = SDL_LoadFile(filename_utf8, size);
- if (!iccProfileData) {
- SDL_SetError("Could not open ICC profile");
- }
- SDL_free(filename_utf8);
- }
- return iccProfileData;
- }
- static void WIN_GrabKeyboard(SDL_Window *window)
- {
- SDL_WindowData *data = window->internal;
- HMODULE module;
- if (data->keyboard_hook) {
- return;
- }
- /* SetWindowsHookEx() needs to know which module contains the hook we
- want to install. This is complicated by the fact that SDL can be
- linked statically or dynamically. Fortunately XP and later provide
- this nice API that will go through the loaded modules and find the
- one containing our code.
- */
- if (!GetModuleHandleEx(GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT | GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS,
- (LPTSTR)WIN_KeyboardHookProc,
- &module)) {
- return;
- }
- // Capture a snapshot of the current keyboard state before the hook
- if (!GetKeyboardState(data->videodata->pre_hook_key_state)) {
- return;
- }
- /* To grab the keyboard, we have to install a low-level keyboard hook to
- intercept keys that would normally be captured by the OS. Intercepting
- all key events on the system is rather invasive, but it's what Microsoft
- actually documents that you do to capture these.
- */
- data->keyboard_hook = SetWindowsHookEx(WH_KEYBOARD_LL, WIN_KeyboardHookProc, module, 0);
- }
- void WIN_UngrabKeyboard(SDL_Window *window)
- {
- SDL_WindowData *data = window->internal;
- if (data->keyboard_hook) {
- UnhookWindowsHookEx(data->keyboard_hook);
- data->keyboard_hook = NULL;
- }
- }
- bool WIN_SetWindowMouseRect(SDL_VideoDevice *_this, SDL_Window *window)
- {
- WIN_UpdateClipCursor(window);
- return true;
- }
- bool WIN_SetWindowMouseGrab(SDL_VideoDevice *_this, SDL_Window *window, bool grabbed)
- {
- WIN_UpdateClipCursor(window);
- return true;
- }
- bool WIN_SetWindowKeyboardGrab(SDL_VideoDevice *_this, SDL_Window *window, bool grabbed)
- {
- if (grabbed) {
- WIN_GrabKeyboard(window);
- } else {
- WIN_UngrabKeyboard(window);
- }
- return true;
- }
- #endif // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- void WIN_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
- {
- CleanupWindowData(_this, window);
- }
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- void WIN_OnWindowEnter(SDL_VideoDevice *_this, SDL_Window *window)
- {
- SDL_WindowData *data = window->internal;
- if (!data || !data->hwnd) {
- // The window wasn't fully initialized
- return;
- }
- if (window->flags & SDL_WINDOW_ALWAYS_ON_TOP) {
- WIN_SetWindowPositionInternal(window, data->copybits_flag | SWP_NOSIZE | SWP_NOACTIVATE, SDL_WINDOWRECT_CURRENT);
- }
- }
- static BOOL GetClientScreenRect(HWND hwnd, RECT *rect)
- {
- return GetClientRect(hwnd, rect) && // RECT( left , top , right , bottom )
- ClientToScreen(hwnd, (LPPOINT)rect) && // POINT( left , top )
- ClientToScreen(hwnd, (LPPOINT)rect + 1); // POINT( right , bottom )
- }
- void WIN_UnclipCursorForWindow(SDL_Window *window) {
- SDL_WindowData *data = window->internal;
- RECT rect;
- if (GetClipCursor(&rect) && SDL_memcmp(&rect, &data->cursor_clipped_rect, sizeof(rect)) == 0) {
- ClipCursor(NULL);
- SDL_zero(data->cursor_clipped_rect);
- }
- }
- void WIN_UpdateClipCursor(SDL_Window *window)
- {
- SDL_WindowData *data = window->internal;
- if (data->in_title_click || data->focus_click_pending || data->postpone_clipcursor) {
- return;
- }
- SDL_Rect mouse_rect = window->mouse_rect;
- bool win_mouse_rect = (mouse_rect.w > 0 && mouse_rect.h > 0);
- bool win_have_focus = (window->flags & SDL_WINDOW_INPUT_FOCUS);
- bool win_is_grabbed = (window->flags & SDL_WINDOW_MOUSE_GRABBED);
- bool win_in_relmode = (window->flags & SDL_WINDOW_MOUSE_RELATIVE_MODE);
- bool cursor_confine = win_in_relmode || win_is_grabbed || win_mouse_rect;
- // This is verbatim translation of the old logic,
- // but I don't quite get what it's trying to do.
- // A clean-room implementation according to MSDN
- // documentation of GetClipCursor is provided in
- // a commented-out block below.
- if (!win_have_focus || !cursor_confine) {
- SDL_VideoDevice *videodevice = SDL_GetVideoDevice();
- RECT current;
- if (!GetClipCursor(¤t)) {
- return;
- }
- if (videodevice && (
- current.left != videodevice->desktop_bounds.x ||
- current.top != videodevice->desktop_bounds.y
- )) {
- POINT first, second;
- first.x = current.left;
- first.y = current.top;
- second.x = current.right - 1;
- second.y = current.bottom - 1;
- if (!PtInRect(&data->cursor_clipped_rect, first) ||
- !PtInRect(&data->cursor_clipped_rect, second)) {
- return;
- }
- }
- ClipCursor(NULL);
- SDL_zero(data->cursor_clipped_rect);
- return;
- }
- // if (!win_have_focus || !cursor_confine) {
- // RECT current;
- // SDL_VideoDevice *videodevice = SDL_GetVideoDevice();
- // if (GetClipCursor(¤t) && (!videodevice ||
- // current.left != videodevice->desktop_bounds.x ||
- // current.top != videodevice->desktop_bounds.y ||
- // current.right != videodevice->desktop_bounds.x + videodevice->desktop_bounds.w ||
- // current.bottom != videodevice->desktop_bounds.y + videodevice->desktop_bounds.h )) {
- // ClipCursor(NULL);
- // SDL_zero(data->cursor_clipped_rect);
- // }
- // return;
- // }
- SDL_Mouse *mouse = SDL_GetMouse();
- bool lock_to_ctr = (mouse->relative_mode && mouse->relative_mode_center);
- RECT client;
- if (!GetClientScreenRect(data->hwnd, &client)) {
- return;
- }
- RECT target = client;
- if (lock_to_ctr) {
- LONG cx = (client.left + client.right ) / 2;
- LONG cy = (client.top + client.bottom) / 2;
- target = data->cursor_ctrlock_rect;
- target.left += cx;
- target.right += cx;
- target.top += cy;
- target.bottom += cy;
- } else if (win_mouse_rect) {
- RECT custom, overlap;
- custom.left = client.left + mouse_rect.x;
- custom.top = client.top + mouse_rect.y;
- custom.right = client.left + mouse_rect.x + mouse_rect.w;
- custom.bottom = client.top + mouse_rect.y + mouse_rect.h;
- if (IntersectRect(&overlap, &client, &custom)) {
- target = overlap;
- } else if (!win_is_grabbed) {
- WIN_UnclipCursorForWindow(window);
- return;
- }
- }
- if (GetClipCursor(&client) &&
- 0 != SDL_memcmp(&target, &client, sizeof(client)) &&
- ClipCursor(&target)) {
- data->cursor_clipped_rect = target; // ClipCursor may fail if rect beyond screen
- }
- }
- bool WIN_SetWindowHitTest(SDL_Window *window, bool enabled)
- {
- return true; // just succeed, the real work is done elsewhere.
- }
- #endif // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- bool WIN_SetWindowOpacity(SDL_VideoDevice *_this, SDL_Window *window, float opacity)
- {
- #if defined(SDL_PLATFORM_XBOXONE) || defined(SDL_PLATFORM_XBOXSERIES)
- return false;
- #else
- const SDL_WindowData *data = window->internal;
- HWND hwnd = data->hwnd;
- const LONG style = GetWindowLong(hwnd, GWL_EXSTYLE);
- SDL_assert(style != 0);
- if (opacity == 1.0f) {
- // want it fully opaque, just mark it unlayered if necessary.
- if (style & WS_EX_LAYERED) {
- if (SetWindowLong(hwnd, GWL_EXSTYLE, style & ~WS_EX_LAYERED) == 0) {
- return WIN_SetError("SetWindowLong()");
- }
- }
- } else {
- const BYTE alpha = (BYTE)((int)(opacity * 255.0f));
- // want it transparent, mark it layered if necessary.
- if (!(style & WS_EX_LAYERED)) {
- if (SetWindowLong(hwnd, GWL_EXSTYLE, style | WS_EX_LAYERED) == 0) {
- return WIN_SetError("SetWindowLong()");
- }
- }
- if (SetLayeredWindowAttributes(hwnd, 0, alpha, LWA_ALPHA) == 0) {
- return WIN_SetError("SetLayeredWindowAttributes()");
- }
- }
- return true;
- #endif // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- }
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- static const char *SDLGetClipboardFormatName(UINT cf, char *text, int len)
- {
- switch (cf) {
- case CF_TEXT:
- return "CF_TEXT";
- case CF_BITMAP:
- return "CF_BITMAP";
- case CF_METAFILEPICT:
- return "CF_METAFILEPICT";
- case CF_SYLK:
- return "CF_SYLK";
- case CF_DIF:
- return "CF_DIF";
- case CF_TIFF:
- return "CF_TIFF";
- case CF_OEMTEXT:
- return "CF_OEMTEXT";
- case CF_DIB:
- return "CF_DIB";
- case CF_PALETTE:
- return "CF_PALETTE";
- case CF_PENDATA:
- return "CF_PENDATA";
- case CF_RIFF:
- return "CF_RIFF";
- case CF_WAVE:
- return "CF_WAVE";
- case CF_UNICODETEXT:
- return "CF_UNICODETEXT";
- case CF_ENHMETAFILE:
- return "CF_ENHMETAFILE";
- case CF_HDROP:
- return "CF_HDROP";
- case CF_LOCALE:
- return "CF_LOCALE";
- case CF_DIBV5:
- return "CF_DIBV5";
- case CF_OWNERDISPLAY:
- return "CF_OWNERDISPLAY";
- case CF_DSPTEXT:
- return "CF_DSPTEXT";
- case CF_DSPBITMAP:
- return "CF_DSPBITMAP";
- case CF_DSPMETAFILEPICT:
- return "CF_DSPMETAFILEPICT";
- case CF_DSPENHMETAFILE:
- return "CF_DSPENHMETAFILE";
- default:
- if (GetClipboardFormatNameA(cf, text, len)) {
- return text;
- } else {
- return NULL;
- }
- }
- }
- static STDMETHODIMP_(ULONG) SDLDropTarget_AddRef(SDLDropTarget *target)
- {
- return ++target->refcount;
- }
- static STDMETHODIMP_(ULONG) SDLDropTarget_Release(SDLDropTarget *target)
- {
- --target->refcount;
- if (target->refcount == 0) {
- SDL_free(target);
- return 0;
- }
- return target->refcount;
- }
- static STDMETHODIMP SDLDropTarget_QueryInterface(SDLDropTarget *target, REFIID riid, PVOID *ppv)
- {
- if (ppv == NULL) {
- return E_INVALIDARG;
- }
- *ppv = NULL;
- if (WIN_IsEqualIID(riid, &IID_IUnknown) ||
- WIN_IsEqualIID(riid, &IID_IDropTarget)) {
- *ppv = (void *)target;
- }
- if (*ppv) {
- SDLDropTarget_AddRef(target);
- return S_OK;
- }
- return E_NOINTERFACE;
- }
- static STDMETHODIMP SDLDropTarget_DragEnter(SDLDropTarget *target,
- IDataObject *pDataObject, DWORD grfKeyState,
- POINTL pt, DWORD *pdwEffect)
- {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In DragEnter at %ld, %ld", pt.x, pt.y);
- *pdwEffect = DROPEFFECT_COPY;
- POINT pnt = { pt.x, pt.y };
- if (ScreenToClient(target->hwnd, &pnt)) {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In DragEnter at %ld, %ld => window %u at %ld, %ld", pt.x, pt.y, target->window->id, pnt.x, pnt.y);
- SDL_SendDropPosition(target->window, pnt.x, pnt.y);
- } else {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In DragEnter at %ld, %ld => nil, nil", pt.x, pt.y);
- }
- return S_OK;
- }
- static STDMETHODIMP SDLDropTarget_DragOver(SDLDropTarget *target,
- DWORD grfKeyState,
- POINTL pt, DWORD *pdwEffect)
- {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In DragOver at %ld, %ld", pt.x, pt.y);
- *pdwEffect = DROPEFFECT_COPY;
- POINT pnt = { pt.x, pt.y };
- if (ScreenToClient(target->hwnd, &pnt)) {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In DragOver at %ld, %ld => window %u at %ld, %ld", pt.x, pt.y, target->window->id, pnt.x, pnt.y);
- SDL_SendDropPosition(target->window, pnt.x, pnt.y);
- } else {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In DragOver at %ld, %ld => nil, nil", pt.x, pt.y);
- }
- return S_OK;
- }
- static STDMETHODIMP SDLDropTarget_DragLeave(SDLDropTarget *target)
- {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In DragLeave");
- SDL_SendDropComplete(target->window);
- return S_OK;
- }
- static STDMETHODIMP SDLDropTarget_Drop(SDLDropTarget *target,
- IDataObject *pDataObject, DWORD grfKeyState,
- POINTL pt, DWORD *pdwEffect)
- {
- *pdwEffect = DROPEFFECT_COPY;
- POINT pnt = { pt.x, pt.y };
- if (ScreenToClient(target->hwnd, &pnt)) {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop at %ld, %ld => window %u at %ld, %ld", pt.x, pt.y, target->window->id, pnt.x, pnt.y);
- SDL_SendDropPosition(target->window, pnt.x, pnt.y);
- } else {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop at %ld, %ld => nil, nil", pt.x, pt.y);
- }
- {
- IEnumFORMATETC *pEnumFormatEtc;
- HRESULT hres;
- hres = pDataObject->lpVtbl->EnumFormatEtc(pDataObject, DATADIR_GET, &pEnumFormatEtc);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop for EnumFormatEtc, HRESULT is %08lx", hres);
- if (hres == S_OK) {
- FORMATETC fetc;
- while (pEnumFormatEtc->lpVtbl->Next(pEnumFormatEtc, 1, &fetc, NULL) == S_OK) {
- char name[257] = { 0 };
- const char *cfnm = SDLGetClipboardFormatName(fetc.cfFormat, name, 256);
- if (cfnm) {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop, Supported format is %08x, '%s'", fetc.cfFormat, cfnm);
- } else {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop, Supported format is %08x, Predefined", fetc.cfFormat);
- }
- }
- }
- }
- {
- FORMATETC fetc;
- fetc.cfFormat = target->format_file;
- fetc.ptd = NULL;
- fetc.dwAspect = DVASPECT_CONTENT;
- fetc.lindex = -1;
- fetc.tymed = TYMED_HGLOBAL;
- const char *format_mime = "text/uri-list";
- if (SUCCEEDED(pDataObject->lpVtbl->QueryGetData(pDataObject, &fetc))) {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop File for QueryGetData, format %08x '%s', success",
- fetc.cfFormat, format_mime);
- STGMEDIUM med;
- HRESULT hres = pDataObject->lpVtbl->GetData(pDataObject, &fetc, &med);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop File for GetData, format %08x '%s', HRESULT is %08lx",
- fetc.cfFormat, format_mime, hres);
- if (SUCCEEDED(hres)) {
- const size_t bsize = GlobalSize(med.hGlobal);
- const void *buffer = (void *)GlobalLock(med.hGlobal);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop File for GlobalLock, format %08x '%s', memory (%lu) %p",
- fetc.cfFormat, format_mime, (unsigned long)bsize, buffer);
- if (buffer) {
- char *text = (char *)SDL_malloc(bsize + sizeof(Uint32));
- SDL_memcpy((Uint8 *)text, buffer, bsize);
- SDL_memset((Uint8 *)text + bsize, 0, sizeof(Uint32));
- char *saveptr = NULL;
- char *token = SDL_strtok_r(text, "\r\n", &saveptr);
- while (token != NULL) {
- if (SDL_URIToLocal(token, token) >= 0) {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop File, file (%lu of %lu) '%s'",
- (unsigned long)SDL_strlen(token), (unsigned long)bsize, token);
- SDL_SendDropFile(target->window, NULL, token);
- }
- token = SDL_strtok_r(NULL, "\r\n", &saveptr);
- }
- SDL_free(text);
- }
- GlobalUnlock(med.hGlobal);
- ReleaseStgMedium(&med);
- SDL_SendDropComplete(target->window);
- return S_OK;
- }
- }
- }
- {
- FORMATETC fetc;
- fetc.cfFormat = target->format_text;
- fetc.ptd = NULL;
- fetc.dwAspect = DVASPECT_CONTENT;
- fetc.lindex = -1;
- fetc.tymed = TYMED_HGLOBAL;
- const char *format_mime = "text/plain;charset=utf-8";
- if (SUCCEEDED(pDataObject->lpVtbl->QueryGetData(pDataObject, &fetc))) {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop Text for QueryGetData, format %08x '%s', success",
- fetc.cfFormat, format_mime);
- STGMEDIUM med;
- HRESULT hres = pDataObject->lpVtbl->GetData(pDataObject, &fetc, &med);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop Text for GetData, format %08x '%s', HRESULT is %08lx",
- fetc.cfFormat, format_mime, hres);
- if (SUCCEEDED(hres)) {
- const size_t bsize = GlobalSize(med.hGlobal);
- const void *buffer = (void *)GlobalLock(med.hGlobal);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop Text for GlobalLock, format %08x '%s', memory (%lu) %p",
- fetc.cfFormat, format_mime, (unsigned long)bsize, buffer);
- if (buffer) {
- char *text = (char *)SDL_malloc(bsize + sizeof(Uint32));
- SDL_memcpy((Uint8 *)text, buffer, bsize);
- SDL_memset((Uint8 *)text + bsize, 0, sizeof(Uint32));
- char *saveptr = NULL;
- char *token = SDL_strtok_r(text, "\r\n", &saveptr);
- while (token != NULL) {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop Text, text (%lu of %lu) '%s'",
- (unsigned long)SDL_strlen(token), (unsigned long)bsize, token);
- SDL_SendDropText(target->window, (char *)token);
- token = SDL_strtok_r(NULL, "\r\n", &saveptr);
- }
- SDL_free(text);
- }
- GlobalUnlock(med.hGlobal);
- ReleaseStgMedium(&med);
- SDL_SendDropComplete(target->window);
- return S_OK;
- }
- }
- }
- {
- FORMATETC fetc;
- fetc.cfFormat = CF_UNICODETEXT;
- fetc.ptd = NULL;
- fetc.dwAspect = DVASPECT_CONTENT;
- fetc.lindex = -1;
- fetc.tymed = TYMED_HGLOBAL;
- const char *format_mime = "CF_UNICODETEXT";
- if (SUCCEEDED(pDataObject->lpVtbl->QueryGetData(pDataObject, &fetc))) {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop Text for QueryGetData, format %08x '%s', success",
- fetc.cfFormat, format_mime);
- STGMEDIUM med;
- HRESULT hres = pDataObject->lpVtbl->GetData(pDataObject, &fetc, &med);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop Text for GetData, format %08x '%s', HRESULT is %08lx",
- fetc.cfFormat, format_mime, hres);
- if (SUCCEEDED(hres)) {
- const size_t bsize = GlobalSize(med.hGlobal);
- const void *buffer = (void *)GlobalLock(med.hGlobal);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop Text for GlobalLock, format %08x '%s', memory (%lu) %p",
- fetc.cfFormat, format_mime, (unsigned long)bsize, buffer);
- if (buffer) {
- buffer = WIN_StringToUTF8((const wchar_t *)buffer);
- if (buffer) {
- const size_t lbuffer = SDL_strlen((const char *)buffer);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop Text for StringToUTF8, format %08x '%s', memory (%lu) %p",
- fetc.cfFormat, format_mime, (unsigned long)lbuffer, buffer);
- char *text = (char *)SDL_malloc(lbuffer + sizeof(Uint32));
- SDL_memcpy((Uint8 *)text, buffer, lbuffer);
- SDL_memset((Uint8 *)text + lbuffer, 0, sizeof(Uint32));
- char *saveptr = NULL;
- char *token = SDL_strtok_r(text, "\r\n", &saveptr);
- while (token != NULL) {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop Text, text (%lu of %lu) '%s'",
- (unsigned long)SDL_strlen(token), (unsigned long)lbuffer, token);
- SDL_SendDropText(target->window, (char *)token);
- token = SDL_strtok_r(NULL, "\r\n", &saveptr);
- }
- SDL_free(text);
- SDL_free((void *)buffer);
- }
- }
- GlobalUnlock(med.hGlobal);
- ReleaseStgMedium(&med);
- SDL_SendDropComplete(target->window);
- return S_OK;
- }
- }
- }
- {
- FORMATETC fetc;
- fetc.cfFormat = CF_TEXT;
- fetc.ptd = NULL;
- fetc.dwAspect = DVASPECT_CONTENT;
- fetc.lindex = -1;
- fetc.tymed = TYMED_HGLOBAL;
- const char *format_mime = "CF_TEXT";
- if (SUCCEEDED(pDataObject->lpVtbl->QueryGetData(pDataObject, &fetc))) {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop Text for QueryGetData, format %08x '%s', success",
- fetc.cfFormat, format_mime);
- STGMEDIUM med;
- HRESULT hres = pDataObject->lpVtbl->GetData(pDataObject, &fetc, &med);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop Text for GetData, format %08x '%s', HRESULT is %08lx",
- fetc.cfFormat, format_mime, hres);
- if (SUCCEEDED(hres)) {
- const size_t bsize = GlobalSize(med.hGlobal);
- const void *buffer = (void *)GlobalLock(med.hGlobal);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop Text for GlobalLock, format %08x '%s', memory (%lu) %p",
- fetc.cfFormat, format_mime, (unsigned long)bsize, buffer);
- if (buffer) {
- char *text = (char *)SDL_malloc(bsize + sizeof(Uint32));
- SDL_memcpy((Uint8 *)text, buffer, bsize);
- SDL_memset((Uint8 *)text + bsize, 0, sizeof(Uint32));
- char *saveptr = NULL;
- char *token = SDL_strtok_r(text, "\r\n", &saveptr);
- while (token != NULL) {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop Text, text (%lu of %lu) '%s'",
- (unsigned long)SDL_strlen(token), (unsigned long)bsize, token);
- SDL_SendDropText(target->window, (char *)token);
- token = SDL_strtok_r(NULL, "\r\n", &saveptr);
- }
- SDL_free(text);
- }
- GlobalUnlock(med.hGlobal);
- ReleaseStgMedium(&med);
- SDL_SendDropComplete(target->window);
- return S_OK;
- }
- }
- }
- {
- FORMATETC fetc;
- fetc.cfFormat = CF_HDROP;
- fetc.ptd = NULL;
- fetc.dwAspect = DVASPECT_CONTENT;
- fetc.lindex = -1;
- fetc.tymed = TYMED_HGLOBAL;
- const char *format_mime = "CF_HDROP";
- if (SUCCEEDED(pDataObject->lpVtbl->QueryGetData(pDataObject, &fetc))) {
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop File for QueryGetData, format %08x '%s', success",
- fetc.cfFormat, format_mime);
- STGMEDIUM med;
- HRESULT hres = pDataObject->lpVtbl->GetData(pDataObject, &fetc, &med);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop File for GetData, format %08x '%s', HRESULT is %08lx",
- fetc.cfFormat, format_mime, hres);
- if (SUCCEEDED(hres)) {
- const size_t bsize = GlobalSize(med.hGlobal);
- HDROP drop = (HDROP)GlobalLock(med.hGlobal);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop File for GlobalLock, format %08x '%s', memory (%lu) %p",
- fetc.cfFormat, format_mime, (unsigned long)bsize, drop);
- UINT count = DragQueryFile(drop, 0xFFFFFFFF, NULL, 0);
- for (UINT i = 0; i < count; ++i) {
- UINT size = DragQueryFile(drop, i, NULL, 0) + 1;
- LPTSTR buffer = (LPTSTR)SDL_malloc(size * sizeof(TCHAR));
- if (buffer) {
- if (DragQueryFile(drop, i, buffer, size)) {
- char *file = WIN_StringToUTF8(buffer);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Drop File, file (%lu of %lu) '%s'",
- (unsigned long)SDL_strlen(file), (unsigned long)bsize, file);
- SDL_SendDropFile(target->window, NULL, file);
- SDL_free(file);
- }
- SDL_free(buffer);
- }
- }
- GlobalUnlock(med.hGlobal);
- ReleaseStgMedium(&med);
- SDL_SendDropComplete(target->window);
- return S_OK;
- }
- }
- }
- SDL_SendDropComplete(target->window);
- return S_OK;
- }
- static void *vtDropTarget[] = {
- (void *)(SDLDropTarget_QueryInterface),
- (void *)(SDLDropTarget_AddRef),
- (void *)(SDLDropTarget_Release),
- (void *)(SDLDropTarget_DragEnter),
- (void *)(SDLDropTarget_DragOver),
- (void *)(SDLDropTarget_DragLeave),
- (void *)(SDLDropTarget_Drop)
- };
- void WIN_AcceptDragAndDrop(SDL_Window *window, bool accept)
- {
- SDL_WindowData *data = window->internal;
- if (data->videodata->oleinitialized) {
- if (accept && !data->drop_target) {
- SDLDropTarget *drop_target = (SDLDropTarget *)SDL_calloc(1, sizeof(SDLDropTarget));
- if (drop_target != NULL) {
- drop_target->lpVtbl = vtDropTarget;
- drop_target->window = window;
- drop_target->hwnd = data->hwnd;
- drop_target->format_file = RegisterClipboardFormat(L"text/uri-list");
- drop_target->format_text = RegisterClipboardFormat(L"text/plain;charset=utf-8");
- data->drop_target = drop_target;
- SDLDropTarget_AddRef(drop_target);
- RegisterDragDrop(data->hwnd, (LPDROPTARGET)drop_target);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Accept Drag and Drop, window %u, enabled Full OLE IDropTarget",
- window->id);
- }
- } else if (!accept && data->drop_target) {
- RevokeDragDrop(data->hwnd);
- SDLDropTarget_Release(data->drop_target);
- data->drop_target = NULL;
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Accept Drag and Drop, window %u, disabled Full OLE IDropTarget",
- window->id);
- }
- } else {
- DragAcceptFiles(data->hwnd, accept ? TRUE : FALSE);
- SDL_LogTrace(SDL_LOG_CATEGORY_INPUT,
- ". In Accept Drag and Drop, window %u, %s Fallback WM_DROPFILES",
- window->id, (accept ? "enabled" : "disabled"));
- }
- }
- bool WIN_FlashWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_FlashOperation operation)
- {
- FLASHWINFO desc;
- SDL_zero(desc);
- desc.cbSize = sizeof(desc);
- desc.hwnd = window->internal->hwnd;
- switch (operation) {
- case SDL_FLASH_CANCEL:
- desc.dwFlags = FLASHW_STOP;
- break;
- case SDL_FLASH_BRIEFLY:
- desc.dwFlags = FLASHW_TRAY;
- desc.uCount = 1;
- break;
- case SDL_FLASH_UNTIL_FOCUSED:
- desc.dwFlags = (FLASHW_TRAY | FLASHW_TIMERNOFG);
- break;
- default:
- return SDL_Unsupported();
- }
- FlashWindowEx(&desc);
- return true;
- }
- void WIN_ShowWindowSystemMenu(SDL_Window *window, int x, int y)
- {
- const SDL_WindowData *data = window->internal;
- POINT pt;
- pt.x = x;
- pt.y = y;
- ClientToScreen(data->hwnd, &pt);
- SendMessage(data->hwnd, WM_POPUPSYSTEMMENU, 0, MAKELPARAM(pt.x, pt.y));
- }
- bool WIN_SetWindowFocusable(SDL_VideoDevice *_this, SDL_Window *window, bool focusable)
- {
- if (!SDL_WINDOW_IS_POPUP(window)) {
- SDL_WindowData *data = window->internal;
- HWND hwnd = data->hwnd;
- const LONG style = GetWindowLong(hwnd, GWL_EXSTYLE);
- SDL_assert(style != 0);
- if (focusable) {
- if (style & WS_EX_NOACTIVATE) {
- if (SetWindowLong(hwnd, GWL_EXSTYLE, style & ~WS_EX_NOACTIVATE) == 0) {
- return WIN_SetError("SetWindowLong()");
- }
- }
- } else {
- if (!(style & WS_EX_NOACTIVATE)) {
- if (SetWindowLong(hwnd, GWL_EXSTYLE, style | WS_EX_NOACTIVATE) == 0) {
- return WIN_SetError("SetWindowLong()");
- }
- }
- }
- } else if (window->flags & SDL_WINDOW_POPUP_MENU) {
- if (!(window->flags & SDL_WINDOW_HIDDEN)) {
- if (!focusable && (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
- SDL_Window *new_focus;
- const bool set_focus = SDL_ShouldRelinquishPopupFocus(window, &new_focus);
- WIN_SetKeyboardFocus(new_focus, set_focus);
- } else if (focusable) {
- if (SDL_ShouldFocusPopup(window)) {
- WIN_SetKeyboardFocus(window, true);
- }
- }
- }
- return true;
- }
- return true;
- }
- #endif // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- void WIN_UpdateDarkModeForHWND(HWND hwnd)
- {
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- HMODULE ntdll = LoadLibrary(TEXT("ntdll.dll"));
- if (!ntdll) {
- return;
- }
- // There is no function to get Windows build number, so let's get it here via RtlGetVersion
- RtlGetVersion_t RtlGetVersionFunc = (RtlGetVersion_t)GetProcAddress(ntdll, "RtlGetVersion");
- NT_OSVERSIONINFOW os_info;
- os_info.dwOSVersionInfoSize = sizeof(NT_OSVERSIONINFOW);
- os_info.dwBuildNumber = 0;
- if (RtlGetVersionFunc) {
- RtlGetVersionFunc(&os_info);
- }
- FreeLibrary(ntdll);
- os_info.dwBuildNumber &= ~0xF0000000;
- if (os_info.dwBuildNumber < 17763) {
- // Too old to support dark mode
- return;
- }
- HMODULE uxtheme = LoadLibrary(TEXT("uxtheme.dll"));
- if (!uxtheme) {
- return;
- }
- RefreshImmersiveColorPolicyState_t RefreshImmersiveColorPolicyStateFunc = (RefreshImmersiveColorPolicyState_t)GetProcAddress(uxtheme, MAKEINTRESOURCEA(104));
- ShouldAppsUseDarkMode_t ShouldAppsUseDarkModeFunc = (ShouldAppsUseDarkMode_t)GetProcAddress(uxtheme, MAKEINTRESOURCEA(132));
- AllowDarkModeForWindow_t AllowDarkModeForWindowFunc = (AllowDarkModeForWindow_t)GetProcAddress(uxtheme, MAKEINTRESOURCEA(133));
- if (os_info.dwBuildNumber < 18362) {
- AllowDarkModeForApp_t AllowDarkModeForAppFunc = (AllowDarkModeForApp_t)GetProcAddress(uxtheme, MAKEINTRESOURCEA(135));
- if (AllowDarkModeForAppFunc) {
- AllowDarkModeForAppFunc(true);
- }
- } else {
- SetPreferredAppMode_t SetPreferredAppModeFunc = (SetPreferredAppMode_t)GetProcAddress(uxtheme, MAKEINTRESOURCEA(135));
- if (SetPreferredAppModeFunc) {
- SetPreferredAppModeFunc(UXTHEME_APPMODE_ALLOW_DARK);
- }
- }
- if (RefreshImmersiveColorPolicyStateFunc) {
- RefreshImmersiveColorPolicyStateFunc();
- }
- if (AllowDarkModeForWindowFunc) {
- AllowDarkModeForWindowFunc(hwnd, true);
- }
- BOOL value;
- // Check dark mode using ShouldAppsUseDarkMode, but use SDL_GetSystemTheme as a fallback
- if (ShouldAppsUseDarkModeFunc) {
- value = ShouldAppsUseDarkModeFunc() ? TRUE : FALSE;
- } else {
- value = (SDL_GetSystemTheme() == SDL_SYSTEM_THEME_DARK) ? TRUE : FALSE;
- }
- FreeLibrary(uxtheme);
- if (os_info.dwBuildNumber < 18362) {
- SetProp(hwnd, TEXT("UseImmersiveDarkModeColors"), SDL_reinterpret_cast(HANDLE, SDL_static_cast(INT_PTR, value)));
- } else {
- HMODULE user32 = GetModuleHandle(TEXT("user32.dll"));
- if (user32) {
- SetWindowCompositionAttribute_t SetWindowCompositionAttributeFunc = (SetWindowCompositionAttribute_t)GetProcAddress(user32, "SetWindowCompositionAttribute");
- if (SetWindowCompositionAttributeFunc) {
- WINDOWCOMPOSITIONATTRIBDATA data = { WCA_USEDARKMODECOLORS, &value, sizeof(value) };
- SetWindowCompositionAttributeFunc(hwnd, &data);
- }
- }
- }
- #endif
- }
- bool WIN_SetWindowParent(SDL_VideoDevice *_this, SDL_Window *window, SDL_Window *parent)
- {
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- SDL_WindowData *child_data = window->internal;
- const LONG_PTR parent_hwnd = (LONG_PTR)(parent ? parent->internal->hwnd : NULL);
- const DWORD style = GetWindowLong(child_data->hwnd, GWL_STYLE);
- if (!(style & WS_CHILD)) {
- /* Despite the name, this changes the *owner* of a toplevel window, not
- * the parent of a child window.
- *
- * https://devblogs.microsoft.com/oldnewthing/20100315-00/?p=14613
- */
- SetWindowLongPtr(child_data->hwnd, GWLP_HWNDPARENT, parent_hwnd);
- } else {
- SetParent(child_data->hwnd, (HWND)parent_hwnd);
- }
- #endif /*!defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)*/
- return true;
- }
- bool WIN_SetWindowModal(SDL_VideoDevice *_this, SDL_Window *window, bool modal)
- {
- #if !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- const HWND parent_hwnd = window->parent->internal->hwnd;
- if (modal) {
- // Disable the parent window.
- EnableWindow(parent_hwnd, FALSE);
- } else if (!(window->flags & SDL_WINDOW_HIDDEN)) {
- // Re-enable the parent window
- EnableWindow(parent_hwnd, TRUE);
- }
- #endif // !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- return true;
- }
- #endif // SDL_VIDEO_DRIVER_WINDOWS
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