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- This is a list of major changes in SDL's version history.
- ---------------------------------------------------------------------------
- 3.2.0:
- ---------------------------------------------------------------------------
- General:
- * SDL headers should now be included as `#include <SDL3/SDL.h>`
- * M_PI is no longer defined in SDL_stdinc.h, now the symbols SDL_PI_D (double) and SDL_PI_F (float) are available
- * SDL_GetWindowWMInfo() returns a standard int result code instead of SDL_bool, and takes SDL_SYSWM_CURRENT_VERSION as a new third parameter
- * The preprocessor symbol __MACOSX__ has been renamed __MACOS__
- * The preprocessor symbol __IPHONEOS__ has been renamed __IOS__
- * Removed the following functions from the API, see docs/README-migration.md for details:
- * SDL_CalculateGammaRamp()
- * SDL_CreateRGBSurface()
- * SDL_CreateRGBSurfaceFrom()
- * SDL_CreateRGBSurfaceWithFormat()
- * SDL_CreateRGBSurfaceWithFormatFrom()
- * SDL_GameControllerGetSensorDataWithTimestamp()
- * SDL_GetRevisionNumber()
- * SDL_GetWindowBrightness()
- * SDL_GetWindowGammaRamp()
- * SDL_RWFromFP()
- * SDL_SensorGetDataWithTimestamp()
- * SDL_SetWindowBrightness()
- * SDL_SetWindowGammaRamp()
- * Removed the following hints from the API, see docs/README-migration.md for details:
- * SDL_HINT_IDLE_TIMER_DISABLED
- * SDL_HINT_VIDEO_X11_FORCE_EGL
- * SDL_HINT_VIDEO_X11_XINERAMA
- * SDL_HINT_VIDEO_X11_XVIDMODE
- * Renamed hints 'SDL_HINT_VIDEODRIVER' and 'SDL_HINT_AUDIODRIVER' to 'SDL_HINT_VIDEO_DRIVER' and 'SDL_HINT_AUDIO_DRIVER'
- * Renamed environment variables 'SDL_VIDEODRIVER' and 'SDL_AUDIODRIVER' to 'SDL_VIDEO_DRIVER' and 'SDL_AUDIO_DRIVER'
- * SDL_stdinc.h no longer includes stdio.h, stdlib.h, etc., it only provides the SDL C runtime functionality
- * Added SDL_CreateSurface() and SDL_CreateSurfaceFrom() which replace the SDL_CreateRGBSurface*(), and can also be used to create YUV surfaces
- * Removed unused 'flags' parameter from SDL_ConvertSurface and SDL_ConvertSurfaceFormat
- * Removed 'SDL_GL_CONTEXT_EGL' from OpenGL configuration attributes
- * SDL_GetTicks() now returns a 64-bit value and the tick values should be directly compared instead of using the SDL_TICKS_PASSED macro
- * Added SDL_GetTicksNS() to return the number of nanoseconds since the SDL library initialized
- * Added SDL_DelayNS() to specify a delay in nanoseconds, to the highest precision the system will support
- * The timestamp member of the SDL_Event structure is now in nanoseconds, filled in with the time the event was generated, or the time it was queued if that's not available
- * The `SDL_DISPLAYEVENT_*` and `SDL_WINDOWEVENT_*` events have been moved to top level events
- * Intrinsic headers are no longer included in the public SDL headers
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