SDL_sysjoystick_c.h 1.7 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #include "../../SDL_internal.h"
  19. #ifndef SDL_JOYSTICK_IOS_H
  20. #define SDL_JOYSTICK_IOS_H
  21. #include "SDL_stdinc.h"
  22. #include "../SDL_sysjoystick.h"
  23. @class GCController;
  24. typedef struct joystick_hwdata
  25. {
  26. SDL_bool accelerometer;
  27. SDL_bool remote;
  28. GCController __unsafe_unretained *controller;
  29. void *rumble;
  30. SDL_bool uses_pause_handler;
  31. int num_pause_presses;
  32. Uint32 pause_button_down_time;
  33. char *name;
  34. SDL_Joystick *joystick;
  35. SDL_JoystickID instance_id;
  36. SDL_JoystickGUID guid;
  37. int naxes;
  38. int nbuttons;
  39. int nhats;
  40. Uint16 button_mask;
  41. struct joystick_hwdata *next;
  42. } joystick_hwdata;
  43. typedef joystick_hwdata SDL_JoystickDeviceItem;
  44. #endif /* SDL_JOYSTICK_IOS_H */
  45. /* vi: set ts=4 sw=4 expandtab: */