Ivan Epifanov b2f07d94d2 Vita: create rendertarget color surface with same format as texture. Fixes #5844 3 anos atrás
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direct3d adc6875870 Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!) 3 anos atrás
direct3d11 adc6875870 Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!) 3 anos atrás
direct3d12 ebe4f47f2b Fixed __VA_ARGS__ in gcc when no args 3 anos atrás
metal ec8fa57750 macOS: always use Objective-C ARC (automatic ref counting). 3 anos atrás
opengl adc6875870 Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!) 3 anos atrás
opengles adc6875870 Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!) 3 anos atrás
opengles2 adc6875870 Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!) 3 anos atrás
psp 61abc4e5b6 PSP: SDL_RenderCopyEx rotation and global scaling around the wrong way (see #bug 3070) 4 anos atrás
software adc6875870 Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!) 3 anos atrás
vitagxm b2f07d94d2 Vita: create rendertarget color surface with same format as texture. Fixes #5844 3 anos atrás
SDL_d3dmath.c 4082821822 DirectX 12 Renderer (#5761) 3 anos atrás
SDL_d3dmath.h 51c6488f97 Add support for SDL_render_d3d12.c to compile in C++ mode 3 anos atrás
SDL_render.c adc6875870 Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!) 3 anos atrás
SDL_sysrender.h 51c6488f97 Add support for SDL_render_d3d12.c to compile in C++ mode 3 anos atrás
SDL_yuv_sw.c 120c76c84b Updated copyright for 2022 4 anos atrás
SDL_yuv_sw_c.h 120c76c84b Updated copyright for 2022 4 anos atrás