| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950 |
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifndef SDL_emscriptenvideo_h_
- #define SDL_emscriptenvideo_h_
- #include "../SDL_sysvideo.h"
- #include "../../events/SDL_touch_c.h"
- #include <emscripten/emscripten.h>
- #include <emscripten/html5.h>
- struct SDL_WindowData
- {
- SDL_Window *window;
- SDL_Surface *surface;
- SDL_GLContext gl_context;
- char *canvas_id;
- float pixel_ratio;
- SDL_bool external_size;
- Uint32 fullscreen_mode_flags;
- SDL_bool fullscreen_resize;
- SDL_bool has_pointer_lock;
- };
- #endif /* SDL_emscriptenvideo_h_ */
|