Ryan C. Gordon 23206b9e3f audio: Added SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED 2 years ago
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atomic 37e567994d Fix remaining typos (#7921) 2 years ago
audio 23206b9e3f audio: Added SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED 2 years ago
core c0443e5d12 Fixed crash in SDL_IMMDevice_FindByDevID() 2 years ago
cpuinfo c065a9b128 Fix some issues caught by check_stdlib_usage.py 2 years ago
dynapi 859dc14add Replaced SDL_GetGamepadBindForAxis() and SDL_GetGamepadBindForButton() with SDL_GetGamepadBindings() 2 years ago
events 23206b9e3f audio: Added SDL_EVENT_AUDIO_DEVICE_FORMAT_CHANGED 2 years ago
file b7889a7389 winrt: use windowsio in non-libc mode 2 years ago
filesystem 6f8a6a31ca gdk: GetBasePath should be a UTF8 version of Win32 GetBasePath 2 years ago
haptic ddbdd73258 Updated source to match SDL function prototype style 2 years ago
hidapi f622f21e6f Fixed build 2 years ago
joystick a3a5e17282 Fixed build warning '=': conversion from 'Uint32' to 'Uint16', possible loss of data 2 years ago
libm 2e465ae31b Revert "Added SDL_nextafter() and SDL_nextafterf()" 2 years ago
loadso 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 3 years ago
locale ddbdd73258 Updated source to match SDL function prototype style 2 years ago
main c3bf253b09 Remove SDL3_main from build systems, remove most of src/main/* 3 years ago
misc 690eae7d22 Implement visionOS support 2 years ago
power 95f244598b power: On Linux, compare status strings as case-insensitive. 2 years ago
render 7207bdce5d render: Enable clipping for zero-sized rectangles 2 years ago
sensor a9f6950657 Fixed deadlock shutting down Android sensors 2 years ago
stdlib 342ec51131 Fix overflow when doing SDL_sscanf("%hd", ...) 2 years ago
test f42bbeca24 SDL_test: track stack frames of allocations on Windows 2 years ago
thread b75c751dfc rwlock: Make generic implmentations work on single-threaded platforms. 2 years ago
timer cb73bed6eb SDL API renaming: SDL TLS functions 2 years ago
video fca2f53189 Fixed warning: this function declaration is not a prototype 2 years ago
SDL.c 77446e2029 Unaligned stacks on i686-w64-mingw32 may lead to crashes 2 years ago
SDL_assert.c e5739d7d1f video: Remove SDL_GetFocusWindow() 2 years ago
SDL_assert_c.h fde78d12f2 Updated copyright for 2023 3 years ago
SDL_error.c ddbdd73258 Updated source to match SDL function prototype style 2 years ago
SDL_error_c.h fde78d12f2 Updated copyright for 2023 3 years ago
SDL_guid.c 3bd737d44c Add error returns to void functions that can fail/set errors. 3 years ago
SDL_hints.c e643d28d9c Set the hint value before calling hint callbacks 2 years ago
SDL_hints_c.h 42e4639a5e For gamepads that don't have their own sensors, try to use the system sensors. 2 years ago
SDL_internal.h 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 years ago
SDL_list.c fde78d12f2 Updated copyright for 2023 3 years ago
SDL_list.h fde78d12f2 Updated copyright for 2023 3 years ago
SDL_log.c ddbdd73258 Updated source to match SDL function prototype style 2 years ago
SDL_log_c.h fde78d12f2 Updated copyright for 2023 3 years ago
SDL_utils.c 9cfac88054 Improve sensor detection for Linux gamepad 2 years ago
SDL_utils_c.h 9cfac88054 Improve sensor detection for Linux gamepad 2 years ago