SDL_internal.h 7.4 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #ifndef SDL_internal_h_
  19. #define SDL_internal_h_
  20. // Many of SDL's features require _GNU_SOURCE on various platforms
  21. #ifndef _GNU_SOURCE
  22. #define _GNU_SOURCE
  23. #endif
  24. // Need this so Linux systems define fseek64o, ftell64o and off64_t
  25. #ifndef _LARGEFILE64_SOURCE
  26. #define _LARGEFILE64_SOURCE 1
  27. #endif
  28. /* This is for a variable-length array at the end of a struct:
  29. struct x { int y; char z[SDL_VARIABLE_LENGTH_ARRAY]; };
  30. Use this because GCC 2 needs different magic than other compilers. */
  31. #if (defined(__GNUC__) && (__GNUC__ <= 2)) || defined(__CC_ARM) || defined(__cplusplus)
  32. #define SDL_VARIABLE_LENGTH_ARRAY 1
  33. #else
  34. #define SDL_VARIABLE_LENGTH_ARRAY
  35. #endif
  36. #if (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6))) || defined(__clang__)
  37. #define HAVE_GCC_DIAGNOSTIC_PRAGMA 1
  38. #endif
  39. #ifdef _MSC_VER // We use constant comparison for generated code
  40. #pragma warning(disable : 6326)
  41. #endif
  42. #ifdef _MSC_VER // SDL_MAX_SMALL_ALLOC_STACKSIZE is smaller than _ALLOCA_S_THRESHOLD and should be generally safe
  43. #pragma warning(disable : 6255)
  44. #endif
  45. #define SDL_MAX_SMALL_ALLOC_STACKSIZE 128
  46. #define SDL_small_alloc(type, count, pisstack) ((*(pisstack) = ((sizeof(type) * (count)) < SDL_MAX_SMALL_ALLOC_STACKSIZE)), (*(pisstack) ? SDL_stack_alloc(type, count) : (type *)SDL_malloc(sizeof(type) * (count))))
  47. #define SDL_small_free(ptr, isstack) \
  48. if ((isstack)) { \
  49. SDL_stack_free(ptr); \
  50. } else { \
  51. SDL_free(ptr); \
  52. }
  53. #include "SDL_build_config.h"
  54. #include "dynapi/SDL_dynapi.h"
  55. #if SDL_DYNAMIC_API
  56. #include "dynapi/SDL_dynapi_overrides.h"
  57. /* force SDL_DECLSPEC off...it's all internal symbols now.
  58. These will have actual #defines during SDL_dynapi.c only */
  59. #ifdef SDL_DECLSPEC
  60. #undef SDL_DECLSPEC
  61. #endif
  62. #define SDL_DECLSPEC
  63. #endif
  64. #ifdef SDL_PLATFORM_APPLE
  65. #ifndef _DARWIN_C_SOURCE
  66. #define _DARWIN_C_SOURCE 1 // for memset_pattern4()
  67. #endif
  68. #endif
  69. #ifdef HAVE_SYS_TYPES_H
  70. #include <sys/types.h>
  71. #endif
  72. #ifdef HAVE_STDIO_H
  73. #include <stdio.h>
  74. #endif
  75. #ifdef HAVE_STDLIB_H
  76. #include <stdlib.h>
  77. #elif defined(HAVE_MALLOC_H)
  78. #include <malloc.h>
  79. #endif
  80. #ifdef HAVE_STDDEF_H
  81. #include <stddef.h>
  82. #endif
  83. #ifdef HAVE_STDARG_H
  84. #include <stdarg.h>
  85. #endif
  86. #ifdef HAVE_STRING_H
  87. #ifdef HAVE_MEMORY_H
  88. #include <memory.h>
  89. #endif
  90. #include <string.h>
  91. #endif
  92. #ifdef HAVE_STRINGS_H
  93. #include <strings.h>
  94. #endif
  95. #ifdef HAVE_WCHAR_H
  96. #include <wchar.h>
  97. #endif
  98. #ifdef HAVE_INTTYPES_H
  99. #include <inttypes.h>
  100. #elif defined(HAVE_STDINT_H)
  101. #include <stdint.h>
  102. #endif
  103. #ifdef HAVE_MATH_H
  104. #include <math.h>
  105. #endif
  106. #ifdef HAVE_FLOAT_H
  107. #include <float.h>
  108. #endif
  109. // If you run into a warning that O_CLOEXEC is redefined, update the SDL configuration header for your platform to add HAVE_O_CLOEXEC
  110. #ifndef HAVE_O_CLOEXEC
  111. #define O_CLOEXEC 0
  112. #endif
  113. /* A few #defines to reduce SDL footprint.
  114. Only effective when library is statically linked. */
  115. /* Optimized functions from 'SDL_blit_0.c'
  116. - blit with source bits_per_pixel < 8, palette */
  117. #if !defined(SDL_HAVE_BLIT_0) && !defined(SDL_LEAN_AND_MEAN)
  118. #define SDL_HAVE_BLIT_0 1
  119. #endif
  120. /* Optimized functions from 'SDL_blit_1.c'
  121. - blit with source bytes_per_pixel == 1, palette */
  122. #if !defined(SDL_HAVE_BLIT_1) && !defined(SDL_LEAN_AND_MEAN)
  123. #define SDL_HAVE_BLIT_1 1
  124. #endif
  125. /* Optimized functions from 'SDL_blit_A.c'
  126. - blit with 'SDL_BLENDMODE_BLEND' blending mode */
  127. #if !defined(SDL_HAVE_BLIT_A) && !defined(SDL_LEAN_AND_MEAN)
  128. #define SDL_HAVE_BLIT_A 1
  129. #endif
  130. /* Optimized functions from 'SDL_blit_N.c'
  131. - blit with COLORKEY mode, or nothing */
  132. #if !defined(SDL_HAVE_BLIT_N) && !defined(SDL_LEAN_AND_MEAN)
  133. #define SDL_HAVE_BLIT_N 1
  134. #endif
  135. /* Optimized functions from 'SDL_blit_N.c'
  136. - RGB565 conversion with Lookup tables */
  137. #if !defined(SDL_HAVE_BLIT_N_RGB565) && !defined(SDL_LEAN_AND_MEAN)
  138. #define SDL_HAVE_BLIT_N_RGB565 1
  139. #endif
  140. /* Optimized functions from 'SDL_blit_AUTO.c'
  141. - blit with modulate color, modulate alpha, any blending mode
  142. - scaling or not */
  143. #if !defined(SDL_HAVE_BLIT_AUTO) && !defined(SDL_LEAN_AND_MEAN)
  144. #define SDL_HAVE_BLIT_AUTO 1
  145. #endif
  146. /* Run-Length-Encoding
  147. - SDL_SetSurfaceColorKey() called with SDL_RLEACCEL flag */
  148. #if !defined(SDL_HAVE_RLE) && !defined(SDL_LEAN_AND_MEAN)
  149. #define SDL_HAVE_RLE 1
  150. #endif
  151. /* Software SDL_Renderer
  152. - creation of software renderer
  153. - *not* general blitting functions
  154. - {blend,draw}{fillrect,line,point} internal functions */
  155. #if !defined(SDL_VIDEO_RENDER_SW) && !defined(SDL_LEAN_AND_MEAN)
  156. #define SDL_VIDEO_RENDER_SW 1
  157. #endif
  158. /* YUV formats
  159. - handling of YUV surfaces
  160. - blitting and conversion functions */
  161. #if !defined(SDL_HAVE_YUV) && !defined(SDL_LEAN_AND_MEAN)
  162. #define SDL_HAVE_YUV 1
  163. #endif
  164. #ifdef SDL_RENDER_DISABLED
  165. #undef SDL_VIDEO_RENDER_SW
  166. #undef SDL_VIDEO_RENDER_D3D
  167. #undef SDL_VIDEO_RENDER_D3D11
  168. #undef SDL_VIDEO_RENDER_D3D12
  169. #undef SDL_VIDEO_RENDER_GPU
  170. #undef SDL_VIDEO_RENDER_METAL
  171. #undef SDL_VIDEO_RENDER_OGL
  172. #undef SDL_VIDEO_RENDER_OGL_ES2
  173. #undef SDL_VIDEO_RENDER_PS2
  174. #undef SDL_VIDEO_RENDER_PSP
  175. #undef SDL_VIDEO_RENDER_VITA_GXM
  176. #undef SDL_VIDEO_RENDER_VULKAN
  177. #endif // SDL_RENDER_DISABLED
  178. #ifdef SDL_GPU_DISABLED
  179. #undef SDL_GPU_D3D12
  180. #undef SDL_GPU_METAL
  181. #undef SDL_GPU_VULKAN
  182. #undef SDL_VIDEO_RENDER_GPU
  183. #endif // SDL_GPU_DISABLED
  184. #if !defined(HAVE_LIBC)
  185. // If not using _any_ C runtime, these have to be defined before SDL_thread.h
  186. // gets included, so internal SDL_CreateThread calls will not try to reference
  187. // the (unavailable and unneeded) _beginthreadex/_endthreadex functions.
  188. #define SDL_BeginThreadFunction NULL
  189. #define SDL_EndThreadFunction NULL
  190. #endif
  191. /* Enable internal definitions in SDL API headers */
  192. #define SDL_INTERNAL
  193. #include <SDL3/SDL.h>
  194. #include <SDL3/SDL_intrin.h>
  195. #define SDL_MAIN_NOIMPL // don't drag in header-only implementation of SDL_main
  196. #include <SDL3/SDL_main.h>
  197. // Set up for C function definitions, even when using C++
  198. #ifdef __cplusplus
  199. extern "C" {
  200. #endif
  201. #include "SDL_utils_c.h"
  202. #include "SDL_hashtable.h"
  203. // Do any initialization that needs to happen before threads are started
  204. extern void SDL_InitMainThread(void);
  205. /* The internal implementations of these functions have up to nanosecond precision.
  206. We can expose these functions as part of the API if we want to later.
  207. */
  208. extern bool SDLCALL SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS);
  209. extern bool SDLCALL SDL_WaitConditionTimeoutNS(SDL_Condition *cond, SDL_Mutex *mutex, Sint64 timeoutNS);
  210. extern bool SDLCALL SDL_WaitEventTimeoutNS(SDL_Event *event, Sint64 timeoutNS);
  211. // Ends C function definitions when using C++
  212. #ifdef __cplusplus
  213. }
  214. #endif
  215. #endif // SDL_internal_h_