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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_config.h"
- #ifdef SDL_JOYSTICK_ANDROID
- /* This is the system specific header for the SDL joystick API */
- #include <stdio.h> /* For the definition of NULL */
- #include "SDL_error.h"
- #include "SDL_events.h"
- #include "SDL_joystick.h"
- #include "SDL_hints.h"
- #include "SDL_assert.h"
- #include "../SDL_sysjoystick.h"
- #include "../SDL_joystick_c.h"
- #include "../../core/android/SDL_android.h"
- #include "android/keycodes.h"
- /* As of platform android-14, android/keycodes.h is missing these defines */
- #ifndef AKEYCODE_BUTTON_1
- #define AKEYCODE_BUTTON_1 188
- #define AKEYCODE_BUTTON_2 189
- #define AKEYCODE_BUTTON_3 190
- #define AKEYCODE_BUTTON_4 191
- #define AKEYCODE_BUTTON_5 192
- #define AKEYCODE_BUTTON_6 193
- #define AKEYCODE_BUTTON_7 194
- #define AKEYCODE_BUTTON_8 195
- #define AKEYCODE_BUTTON_9 196
- #define AKEYCODE_BUTTON_10 197
- #define AKEYCODE_BUTTON_11 198
- #define AKEYCODE_BUTTON_12 199
- #define AKEYCODE_BUTTON_13 200
- #define AKEYCODE_BUTTON_14 201
- #define AKEYCODE_BUTTON_15 202
- #define AKEYCODE_BUTTON_16 203
- #endif
- #define ANDROID_ACCELEROMETER_INDEX (SYS_numjoysticks - 1)
- #define ANDROID_ACCELEROMETER_NAME "Android Accelerometer"
- #define ANDROID_MAX_NBUTTONS 36
- static SDL_Joystick **SYS_Joysticks;
- static char **SYS_JoystickNames;
- static int SYS_numjoysticks;
- static SDL_bool SYS_accelAsJoy;
- /* Function to convert Android keyCodes into SDL ones.
- * This code manipulation is done to get a sequential list of codes.
- * FIXME: This is only suited for the case where we use a fixed number of buttons determined by ANDROID_MAX_NBUTTONS
- */
- static int
- keycode_to_SDL(int keycode)
- {
- /* FIXME: If this function gets too unwiedly in the future, replace with a lookup table */
- int button = 0;
- switch(keycode)
- {
- /* D-Pad key codes (API 1), these get mapped to 0...4 */
- case AKEYCODE_DPAD_UP:
- case AKEYCODE_DPAD_DOWN:
- case AKEYCODE_DPAD_LEFT:
- case AKEYCODE_DPAD_RIGHT:
- case AKEYCODE_DPAD_CENTER:
- button = keycode - AKEYCODE_DPAD_UP;
- break;
-
- /* Some gamepad buttons (API 9), these get mapped to 5...19*/
- case AKEYCODE_BUTTON_A:
- case AKEYCODE_BUTTON_B:
- case AKEYCODE_BUTTON_C:
- case AKEYCODE_BUTTON_X:
- case AKEYCODE_BUTTON_Y:
- case AKEYCODE_BUTTON_Z:
- case AKEYCODE_BUTTON_L1:
- case AKEYCODE_BUTTON_L2:
- case AKEYCODE_BUTTON_R1:
- case AKEYCODE_BUTTON_R2:
- case AKEYCODE_BUTTON_THUMBL:
- case AKEYCODE_BUTTON_THUMBR:
- case AKEYCODE_BUTTON_START:
- case AKEYCODE_BUTTON_SELECT:
- case AKEYCODE_BUTTON_MODE:
- button = keycode - AKEYCODE_BUTTON_A + 5;
- break;
-
-
- /* More gamepad buttons (API 12), these get mapped to 20...35*/
- case AKEYCODE_BUTTON_1:
- case AKEYCODE_BUTTON_2:
- case AKEYCODE_BUTTON_3:
- case AKEYCODE_BUTTON_4:
- case AKEYCODE_BUTTON_5:
- case AKEYCODE_BUTTON_6:
- case AKEYCODE_BUTTON_7:
- case AKEYCODE_BUTTON_8:
- case AKEYCODE_BUTTON_9:
- case AKEYCODE_BUTTON_10:
- case AKEYCODE_BUTTON_11:
- case AKEYCODE_BUTTON_12:
- case AKEYCODE_BUTTON_13:
- case AKEYCODE_BUTTON_14:
- case AKEYCODE_BUTTON_15:
- case AKEYCODE_BUTTON_16:
- button = keycode - AKEYCODE_BUTTON_1 + 20;
- break;
-
- default:
- return -1;
- break;
- }
-
- /* This is here in case future generations, probably with six fingers per hand,
- * happily add new cases up above and forget to update the max number of buttons.
- */
- SDL_assert(button < ANDROID_MAX_NBUTTONS);
- return button;
-
- }
- /* Function to scan the system for joysticks.
- * This function should set SDL_numjoysticks to the number of available
- * joysticks. Joystick 0 should be the system default joystick.
- * It should return 0, or -1 on an unrecoverable fatal error.
- */
- int
- SDL_SYS_JoystickInit(void)
- {
- int i = 0;
- const char *env;
-
- env = SDL_GetHint(SDL_HINT_ACCEL_AS_JOY);
- if (env && !SDL_atoi(env))
- SYS_accelAsJoy = SDL_FALSE;
- else
- SYS_accelAsJoy = SDL_TRUE; /* Default behavior */
-
- SYS_numjoysticks = Android_JNI_GetNumJoysticks();
- if (SYS_accelAsJoy) {
- SYS_numjoysticks++;
- }
- SYS_Joysticks = (SDL_Joystick **)SDL_calloc(1, SYS_numjoysticks*sizeof(SDL_Joystick *));
- if (SYS_Joysticks == NULL)
- {
- return SDL_OutOfMemory();
- }
- SYS_JoystickNames = (char **)SDL_calloc(1, SYS_numjoysticks*sizeof(char *));
- if (SYS_JoystickNames == NULL)
- {
- SDL_free(SYS_Joysticks);
- SYS_Joysticks = NULL;
- return SDL_OutOfMemory();
- }
-
- for (i = 0; i < SYS_numjoysticks; i++)
- {
- if ( SYS_accelAsJoy && i == ANDROID_ACCELEROMETER_INDEX ) {
- SYS_JoystickNames[i] = ANDROID_ACCELEROMETER_NAME;
- } else {
- SYS_JoystickNames[i] = Android_JNI_GetJoystickName(i);
- }
- }
-
- return (SYS_numjoysticks);
- }
- int SDL_SYS_NumJoysticks()
- {
- return SYS_numjoysticks;
- }
- void SDL_SYS_JoystickDetect()
- {
- }
- /* TODO: Hotplugging support */
- SDL_bool SDL_SYS_JoystickNeedsPolling()
- {
- return SDL_FALSE;
- }
- /* Function to get the device-dependent name of a joystick */
- const char *
- SDL_SYS_JoystickNameForDeviceIndex(int device_index)
- {
- return SYS_JoystickNames[device_index];
- }
- /* Function to perform the mapping from device index to the instance id for this index */
- SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
- {
- return device_index;
- }
- /* Function to open a joystick for use.
- The joystick to open is specified by the index field of the joystick.
- This should fill the nbuttons and naxes fields of the joystick structure.
- It returns 0, or -1 if there is an error.
- */
- int
- SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
- {
- if (device_index < SYS_numjoysticks) {
- joystick->nhats = 0;
- joystick->nballs = 0;
- if (SYS_accelAsJoy && device_index == ANDROID_ACCELEROMETER_INDEX) {
- joystick->nbuttons = 0;
- joystick->naxes = 3;
- } else {
- /* FIXME: Get the real number of buttons in the device? */
- joystick->nbuttons = ANDROID_MAX_NBUTTONS;
- joystick->naxes = Android_JNI_GetJoystickAxes(device_index);
- }
-
- SYS_Joysticks[device_index] = joystick;
- return 0;
- } else {
- return SDL_SetError("No joystick available with that index");
- }
- }
- /* Function to determine is this joystick is attached to the system right now */
- SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
- {
- return SDL_TRUE;
- }
- /* Function to update the state of a joystick - called as a device poll.
- * This function shouldn't update the joystick structure directly,
- * but instead should call SDL_PrivateJoystick*() to deliver events
- * and update joystick device state.
- */
- void
- SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
- {
- int i;
- Sint16 value;
- float values[3];
- if (SYS_accelAsJoy && Android_JNI_GetAccelerometerValues(values) &&
- joystick->instance_id == ANDROID_ACCELEROMETER_INDEX) {
- for ( i = 0; i < 3; i++ ) {
- value = (Sint16)(values[i] * 32767.0f);
- SDL_PrivateJoystickAxis(joystick, i, value);
- }
- }
- }
- /* Function to close a joystick after use */
- void
- SDL_SYS_JoystickClose(SDL_Joystick * joystick)
- {
- int device_index;
-
- for (device_index = 0; device_index < SYS_numjoysticks; device_index++) {
- if ( SYS_Joysticks[device_index] == joystick ) {
- SYS_Joysticks[device_index] = NULL;
- }
- }
-
- joystick->closed = 1;
- }
- /* Function to perform any system-specific joystick related cleanup */
- void
- SDL_SYS_JoystickQuit(void)
- {
- SDL_free(SYS_JoystickNames);
- SDL_free(SYS_Joysticks);
- SYS_JoystickNames = NULL;
- SYS_Joysticks = NULL;
- }
- SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
- {
- SDL_JoystickGUID guid;
- /* the GUID is just the first 16 chars of the name for now */
- const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
- SDL_zero( guid );
- SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
- return guid;
- }
- SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
- {
- SDL_JoystickGUID guid;
- /* the GUID is just the first 16 chars of the name for now */
- const char *name = joystick->name;
- SDL_zero( guid );
- SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
- return guid;
- }
- int
- Android_OnPadDown(int padId, int keycode)
- {
- int button = keycode_to_SDL(keycode);
- if (button >= 0) {
- if (SYS_Joysticks[padId]) {
- SDL_PrivateJoystickButton(SYS_Joysticks[padId], button , SDL_PRESSED);
- }
- return 0;
- }
-
- return -1;
- }
- int
- Android_OnPadUp(int padId, int keycode)
- {
- int button = keycode_to_SDL(keycode);
- if (button >= 0) {
- if (SYS_Joysticks[padId]) {
- SDL_PrivateJoystickButton(SYS_Joysticks[padId], button, SDL_RELEASED);
- }
- return 0;
- }
-
- return -1;
- }
- int
- Android_OnJoy(int joyId, int axis, float value)
- {
- /* Android gives joy info normalized as [-1.0, 1.0] or [0.0, 1.0] */
- /* TODO: Are the reported values right? */
- if (SYS_Joysticks[joyId]) {
- SDL_PrivateJoystickAxis(SYS_Joysticks[joyId], axis, (Sint16) (32767.*value) );
- }
-
- return 0;
- }
- #endif /* SDL_JOYSTICK_ANDROID */
- /* vi: set ts=4 sw=4 expandtab: */
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