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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_rwopsromfs.h"
- #include "SDL_error.h"
- /* Nintendo 3DS applications may embed resources in the executable. The
- resources are stored in a special read-only partition prefixed with
- 'romfs:/'. As such, when opening a file, we should first try the romfs
- unless sdmc is specifically mentionned.
- */
- FILE *
- N3DS_FileOpen(const char *file, const char *mode)
- {
- FILE *fp = NULL;
- char *romfs_path;
- /* romfs are read-only */
- if (SDL_strchr(mode, 'r') == NULL) {
- return fopen(file, mode);
- }
- /* If the path has an explicit prefix, we skip the guess work */
- if (SDL_strncmp("romfs:/", file, 7) == 0 ||
- SDL_strncmp("sdmc:/", file, 6) == 0) {
- return fopen(file, mode);
- }
- if (SDL_asprintf(&romfs_path, "romfs:/%s", file) < 0) {
- SDL_OutOfMemory();
- return NULL;
- }
- fp = fopen(romfs_path, mode);
- if (fp == NULL) {
- fp = fopen(file, mode);
- }
- SDL_free(romfs_path);
- return fp;
- }
- /* vi: set sts=4 ts=4 sw=4 expandtab: */
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