Sam Lantinga 2bd478ae65 Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture. 2 vuotta sitten
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atomic 37e567994d Fix remaining typos (#7921) 2 vuotta sitten
audio 55a1458ed0 audio: Changes to one logical device must update all sibling logical devices. 2 vuotta sitten
core 482c238953 aaudio: Deal with device recovery. 2 vuotta sitten
cpuinfo c065a9b128 Fix some issues caught by check_stdlib_usage.py 2 vuotta sitten
dynapi 2bd478ae65 Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture. 2 vuotta sitten
events 42bdced05d events: Log file drop position events and print the pointer coordinates 2 vuotta sitten
file b7889a7389 winrt: use windowsio in non-libc mode 2 vuotta sitten
filesystem 6f8a6a31ca gdk: GetBasePath should be a UTF8 version of Win32 GetBasePath 2 vuotta sitten
haptic ddbdd73258 Updated source to match SDL function prototype style 2 vuotta sitten
hidapi 34719cba96 Fixed crash in hid_init() if the HIDDeviceManager isn't available 2 vuotta sitten
joystick f30392da5b Fix assertion in LINUX_JoystickSetSensorsEnabled() 2 vuotta sitten
libm a84389f6bb libm: use union for infinity 2 vuotta sitten
loadso 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 2 vuotta sitten
locale ddbdd73258 Updated source to match SDL function prototype style 2 vuotta sitten
main c3bf253b09 Remove SDL3_main from build systems, remove most of src/main/* 3 vuotta sitten
misc 690eae7d22 Implement visionOS support 2 vuotta sitten
power eebd5d18a2 linux: Handle upower's UP_DEVICE_STATE_PENDING_CHARGE, PENDING_DISCHARGE 2 vuotta sitten
render 2bd478ae65 Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture. 2 vuotta sitten
sensor a9f6950657 Fixed deadlock shutting down Android sensors 2 vuotta sitten
stdlib 1375d2049d SDL_iconv_string() defaults to UTF-8 2 vuotta sitten
test 0d68f45879 test: Extract SDLTest_ReadSurfacePixel 2 vuotta sitten
thread b75c751dfc rwlock: Make generic implmentations work on single-threaded platforms. 2 vuotta sitten
timer cb73bed6eb SDL API renaming: SDL TLS functions 2 vuotta sitten
video 04edb38cdf shape: Use SDL[Test]_ReadSurfacePixel 2 vuotta sitten
SDL.c 77446e2029 Unaligned stacks on i686-w64-mingw32 may lead to crashes 2 vuotta sitten
SDL_assert.c 5008521538 emscripten: Restore compatibility with existing emsdk releases. 2 vuotta sitten
SDL_assert_c.h fde78d12f2 Updated copyright for 2023 3 vuotta sitten
SDL_error.c ddbdd73258 Updated source to match SDL function prototype style 2 vuotta sitten
SDL_error_c.h fde78d12f2 Updated copyright for 2023 3 vuotta sitten
SDL_guid.c 3bd737d44c Add error returns to void functions that can fail/set errors. 3 vuotta sitten
SDL_hashtable.c 8e03ea4383 hashtable: Use Create/Destroy naming, in the SDL3 style. 2 vuotta sitten
SDL_hashtable.h 8e03ea4383 hashtable: Use Create/Destroy naming, in the SDL3 style. 2 vuotta sitten
SDL_hints.c e643d28d9c Set the hint value before calling hint callbacks 2 vuotta sitten
SDL_hints_c.h 42e4639a5e For gamepads that don't have their own sensors, try to use the system sensors. 2 vuotta sitten
SDL_internal.h 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 vuotta sitten
SDL_list.c fde78d12f2 Updated copyright for 2023 3 vuotta sitten
SDL_list.h fde78d12f2 Updated copyright for 2023 3 vuotta sitten
SDL_log.c ddbdd73258 Updated source to match SDL function prototype style 2 vuotta sitten
SDL_log_c.h fde78d12f2 Updated copyright for 2023 3 vuotta sitten
SDL_utils.c 9cfac88054 Improve sensor detection for Linux gamepad 2 vuotta sitten
SDL_utils_c.h 9cfac88054 Improve sensor detection for Linux gamepad 2 vuotta sitten