Sylvain 2cc2260435 Fixed bug #5768 - SDL_RenderGeometry's software backend failed to render when texture coordinates are reversed il y a 3 ans
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atomic 67f12ede3b move bug #5333 fix to headers il y a 4 ans
audio dc62fec5e9 audio: Fix locking in backends that manage their own callback threads. il y a 3 ans
core 4082821822 DirectX 12 Renderer (#5761) il y a 3 ans
cpuinfo 17f63e53f8 Add loongarch support il y a 3 ans
dynapi 4082821822 DirectX 12 Renderer (#5761) il y a 3 ans
events 5669743a43 Make sure SDL_CaptureMouse() is only called on the main thread il y a 3 ans
file 8c5bda6acd Vita: remove Vita-specific RWOps code il y a 3 ans
filesystem aa6ea607d9 Fixed whitespace il y a 3 ans
haptic 60deadba59 re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory il y a 4 ans
hidapi 964e979d06 hidapi: Allow disabling libusb support at runtime il y a 3 ans
joystick 3a20274ddf Refactoring: move GUID operations out of Joystick il y a 3 ans
libm b398a847be Add SDL_FLOATWORDORDER for older ARM toolchains il y a 4 ans
loadso ebdd536676 use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError il y a 4 ans
locale cbdb67b4f6 Vita: add SDL_GetPreferredLocales support il y a 4 ans
main 63e12cf601 SDL_windows_main.c: replace CopyMemory() with SDL_memcpy() il y a 3 ans
misc c93e552068 minor update to winrt/SDL_sysurl.cpp il y a 4 ans
power 5c4fff7f63 Don't fail to get battery status if the upower refresh call fails il y a 4 ans
render 2cc2260435 Fixed bug #5768 - SDL_RenderGeometry's software backend failed to render when texture coordinates are reversed il y a 3 ans
sensor e8c3ff56e0 Removed problematic call to ISensor_SetEventSink() il y a 4 ans
stdlib 501a499180 Add clang-format on/off comments where necessary. il y a 3 ans
test 6b4bd5a759 test_harness: Report if zero tests to run. il y a 3 ans
thread 9b75fa0165 N-Gage port: add changes from code reviews, overall cleanup (#5618) il y a 4 ans
timer fbd230bb6c Add support for the Nokia N-Gage (#5597) il y a 4 ans
video ec0204d243 x11: Don't use GetXftDPI() when XRandR can tell us the DPI per-output. il y a 3 ans
SDL.c fff97c95eb build: Mechanically generate ABI versions from version number il y a 4 ans
SDL_assert.c 996b3dc37a Fixed warning building with Visual Studio il y a 3 ans
SDL_assert_c.h 120c76c84b Updated copyright for 2022 il y a 4 ans
SDL_dataqueue.c 120c76c84b Updated copyright for 2022 il y a 4 ans
SDL_dataqueue.h 120c76c84b Updated copyright for 2022 il y a 4 ans
SDL_error.c 120c76c84b Updated copyright for 2022 il y a 4 ans
SDL_error_c.h 120c76c84b Updated copyright for 2022 il y a 4 ans
SDL_guid.c 3a20274ddf Refactoring: move GUID operations out of Joystick il y a 3 ans
SDL_hints.c 9703f23663 SDL_SetHintWithPriority: actually, this test is good. il y a 3 ans
SDL_hints_c.h 120c76c84b Updated copyright for 2022 il y a 4 ans
SDL_internal.h f0566702c5 Fix enabling SDL_DYNAMIC_API in OpenWatcom builds il y a 3 ans
SDL_list.c 78834b50d6 Add SDL_list.c/h il y a 4 ans
SDL_list.h 78834b50d6 Add SDL_list.c/h il y a 4 ans
SDL_log.c f7280dcebb log: Check for integer overflow. il y a 4 ans
SDL_log_c.h a0cdc1fc30 Added declaration of SDL_LogInit() and SDL_LogQuit() il y a 4 ans