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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifdef SDL_JOYSTICK_ANDROID
- #ifndef SDL_sysjoystick_c_h_
- #define SDL_sysjoystick_c_h_
- #include "../SDL_sysjoystick.h"
- extern bool Android_OnPadDown(int device_id, int keycode);
- extern bool Android_OnPadUp(int device_id, int keycode);
- extern bool Android_OnJoy(int device_id, int axisnum, float value);
- extern bool Android_OnHat(int device_id, int hat_id, int x, int y);
- extern void Android_AddJoystick(int device_id, const char *name, const char *desc, int vendor_id, int product_id, int button_mask, int naxes, int axis_mask, int nhats, bool can_rumble);
- extern void Android_RemoveJoystick(int device_id);
- // A linked list of available joysticks
- typedef struct SDL_joylist_item
- {
- int device_instance;
- int device_id; // Android's device id
- char *name; // "SideWinder 3D Pro" or whatever
- SDL_GUID guid;
- SDL_Joystick *joystick;
- int nbuttons, naxes, nhats;
- int dpad_state;
- bool can_rumble;
- struct SDL_joylist_item *next;
- } SDL_joylist_item;
- typedef SDL_joylist_item joystick_hwdata;
- #endif // SDL_sysjoystick_c_h_
- #endif // SDL_JOYSTICK_ANDROID
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