| .. |
|
direct3d
|
387774ab8a
Build config flags are either defined or undefined, never 0
|
1 год назад |
|
direct3d11
|
86e393b523
Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures
|
1 год назад |
|
direct3d12
|
86e393b523
Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures
|
1 год назад |
|
gpu
|
96e147b2b9
gpu: Rework driver name queries, add GetGPUShaderFormats
|
1 год назад |
|
metal
|
387774ab8a
Build config flags are either defined or undefined, never 0
|
1 год назад |
|
opengl
|
387774ab8a
Build config flags are either defined or undefined, never 0
|
1 год назад |
|
opengles2
|
154452a726
winrt: Removed WinRT/Windows Phone/UWP support.
|
1 год назад |
|
ps2
|
387774ab8a
Build config flags are either defined or undefined, never 0
|
1 год назад |
|
psp
|
387774ab8a
Build config flags are either defined or undefined, never 0
|
1 год назад |
|
software
|
ac08dde1b2
windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`.
|
1 год назад |
|
vitagxm
|
387774ab8a
Build config flags are either defined or undefined, never 0
|
1 год назад |
|
vulkan
|
86e393b523
Clarify that INPUTTYPE_UNSPECIFIED is correct for RGB textures
|
1 год назад |
|
SDL_d3dmath.c
|
387774ab8a
Build config flags are either defined or undefined, never 0
|
1 год назад |
|
SDL_d3dmath.h
|
387774ab8a
Build config flags are either defined or undefined, never 0
|
1 год назад |
|
SDL_render.c
|
4d135fb696
Fixed color scale when rendering to an sRGB render target
|
1 год назад |
|
SDL_render_unsupported.c
|
5b3ee51c6c
Updated copyright for 2024
|
2 лет назад |
|
SDL_sysrender.h
|
4d135fb696
Fixed color scale when rendering to an sRGB render target
|
1 год назад |
|
SDL_yuv_sw.c
|
16fb8e54cb
Fixed the colorspace for YUV textures using native RGB representations
|
1 год назад |
|
SDL_yuv_sw_c.h
|
16fb8e54cb
Fixed the colorspace for YUV textures using native RGB representations
|
1 год назад |