Sin descripción

Sam Lantinga 33ed20fafa Fixed bug 2774 - Android: screen distorted in Landscape after background/foreground hace 11 años
VisualC 564ece516e Only use explicit inlining - otherwise Visual Studio 2010 will inline SDL_zero(info) in SDL_vsnprintf() into a memset() call when compiling the Release x64 configuration. hace 11 años
VisualC-WinRT b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
Xcode 2c4a6ea0a2 Updated the copyright year to 2015 hace 11 años
Xcode-iOS 45f967be8f Fixed building test programs on the iOS simulator hace 11 años
acinclude 46f758aebb Fix a libtool issue with some mingw-w64 cross compilers (thanks, Ozkan!). hace 11 años
android-project 33ed20fafa Fixed bug 2774 - Android: screen distorted in Landscape after background/foreground hace 11 años
build-scripts 0c9da0c855 WinRT: made sure build script generates Release-built binaries, by default hace 11 años
cmake e3f4ca0d71 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. hace 11 años
debian 2c4a6ea0a2 Updated the copyright year to 2015 hace 11 años
docs ae60afce16 Excluded SDL_egl.h from doxygen input. hace 11 años
include aee0552229 Fixed bug 3009 - Cannot compile SDL2 on Windows hace 11 años
premake 2a75782553 X11: Add Xdbe support to message boxes (thanks, Melker!). hace 11 años
src 59d34bc35d Fixed bug 3015 - grab mouse inconsistent state hace 11 años
test 58efd8e547 Fixed comment in test program. hace 11 años
visualtest 2c4a6ea0a2 Updated the copyright year to 2015 hace 11 años
.hgignore b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
Android.mk 8f4bcc7274 Android: Replaced spaces with tab in Android.mk file. hace 11 años
BUGS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
CMakeLists.txt aee0552229 Fixed bug 3009 - Cannot compile SDL2 on Windows hace 11 años
COPYING.txt 2c4a6ea0a2 Updated the copyright year to 2015 hace 11 años
CREDITS.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
INSTALL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
Makefile.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
Makefile.minimal b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
Makefile.pandora b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
Makefile.psp b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
Makefile.wiz b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
README-SDL.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
README.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
SDL2.spec.in f080ac3e6f Fixed docs path in RPM .spec file. hace 11 años
TODO.txt b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
VisualC.html b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
WhatsNew.txt d29812d092 Moved entry in WhatsNew.txt because it was already in 2.0.0 for Android and iOS. hace 11 años
autogen.sh b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
cmake_uninstall.cmake.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
configure 8283abdb78 Updated configure script. hace 11 años
configure.in e3f4ca0d71 configure/cmake/x11: Removed SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 test. hace 11 años
sdl2-config.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
sdl2.m4 b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años
sdl2.pc.in b72938c861 Windows: Always set the system timer resolution to 1ms by default. hace 11 años

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html