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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- /* Public domain CRC implementation adapted from:
- http://home.thep.lu.se/~bjorn/crc/crc32_simple.c
- This algorithm is compatible with the 16-bit CRC described here:
- https://www.lammertbies.nl/comm/info/crc-calculation
- */
- /* NOTE: DO NOT CHANGE THIS ALGORITHM
- There is code that relies on this in the joystick code
- */
- static Uint16 crc16_for_byte(Uint8 r)
- {
- Uint16 crc = 0;
- int i;
- for (i = 0; i < 8; ++i) {
- crc = ((crc ^ r) & 1 ? 0xA001 : 0) ^ crc >> 1;
- r >>= 1;
- }
- return crc;
- }
- Uint16 SDL_crc16(Uint16 crc, const void *data, size_t len)
- {
- /* As an optimization we can precalculate a 256 entry table for each byte */
- size_t i;
- for (i = 0; i < len; ++i) {
- crc = crc16_for_byte((Uint8)crc ^ ((const Uint8 *)data)[i]) ^ crc >> 8;
- }
- return crc;
- }
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