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SDL_systhread.c 1.7 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #include "SDL_internal.h"
  19. /* Thread management routines for SDL */
  20. #include "../SDL_systhread.h"
  21. #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
  22. int SDL_SYS_CreateThread(SDL_Thread *thread,
  23. pfnSDL_CurrentBeginThread pfnBeginThread,
  24. pfnSDL_CurrentEndThread pfnEndThread)
  25. #else
  26. int SDL_SYS_CreateThread(SDL_Thread *thread)
  27. #endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
  28. {
  29. return SDL_SetError("Threads are not supported on this platform");
  30. }
  31. void SDL_SYS_SetupThread(const char *name)
  32. {
  33. return;
  34. }
  35. SDL_threadID SDL_ThreadID(void)
  36. {
  37. return 0;
  38. }
  39. int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
  40. {
  41. return 0;
  42. }
  43. void SDL_SYS_WaitThread(SDL_Thread *thread)
  44. {
  45. return;
  46. }
  47. void SDL_SYS_DetachThread(SDL_Thread *thread)
  48. {
  49. return;
  50. }