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SDL_blendfillrect.c
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df573391b1
Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
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1 year ago |
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SDL_blendfillrect.h
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5b3ee51c6c
Updated copyright for 2024
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2 years ago |
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SDL_blendline.c
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df573391b1
Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
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1 year ago |
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SDL_blendline.h
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5b3ee51c6c
Updated copyright for 2024
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2 years ago |
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SDL_blendpoint.c
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df573391b1
Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
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1 year ago |
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SDL_blendpoint.h
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5b3ee51c6c
Updated copyright for 2024
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2 years ago |
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SDL_draw.h
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df573391b1
Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
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1 year ago |
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SDL_drawline.c
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2ba76dbe80
Simplified SDL_Surface
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1 year ago |
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SDL_drawline.h
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5b3ee51c6c
Updated copyright for 2024
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2 years ago |
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SDL_drawpoint.c
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2ba76dbe80
Simplified SDL_Surface
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1 year ago |
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SDL_drawpoint.h
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5b3ee51c6c
Updated copyright for 2024
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2 years ago |
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SDL_render_sw.c
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95dd8781ce
Do a full cleanup if renderer creation fails during autodetection
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1 year ago |
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SDL_render_sw_c.h
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39c8434f5f
render: Manage memory for SDL_Renderer* at higher level.
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1 year ago |
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SDL_rotate.c
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cd25cb3435
Check SDL_LockSurface() return value
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1 year ago |
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SDL_rotate.h
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5b3ee51c6c
Updated copyright for 2024
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2 years ago |
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SDL_triangle.c
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03bb2c17ed
Enable texture wrapping for SDL_RenderGeometry()
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1 year ago |
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SDL_triangle.h
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03bb2c17ed
Enable texture wrapping for SDL_RenderGeometry()
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1 year ago |