Eddy Jansson aaee09d6ed Don't do NULL-checks before SDL_free() 5 months ago
..
direct3d 513de0f0ec Don't allow SDL_TEXTURE_ADDRESS_WRAP if it's not supported 5 months ago
direct3d11 c86cfb0156 Disable D3D feature levels below 11.0 for the D3D11 renderer 5 months ago
direct3d12 134b47730b Added support for linear and pixel art scaling for palettized textures 5 months ago
gpu 941b0a8ea4 Added support for external GPU textures to the GPU renderer 5 months ago
metal f43577bbb5 Fix compiling Metal renderer with SDL_LEAN_AND_MEAN 5 months ago
ngage 513de0f0ec Don't allow SDL_TEXTURE_ADDRESS_WRAP if it's not supported 5 months ago
opengl aaee09d6ed Don't do NULL-checks before SDL_free() 5 months ago
opengles2 aaee09d6ed Don't do NULL-checks before SDL_free() 5 months ago
ps2 513de0f0ec Don't allow SDL_TEXTURE_ADDRESS_WRAP if it's not supported 5 months ago
psp 513de0f0ec Don't allow SDL_TEXTURE_ADDRESS_WRAP if it's not supported 5 months ago
software ac2c834021 Fixed build 5 months ago
vitagxm 513de0f0ec Don't allow SDL_TEXTURE_ADDRESS_WRAP if it's not supported 5 months ago
vulkan 2a96997e90 Fixed bug #14173 - Android / SDL_Renderer Vulkan : going background / foreground produces a black screen. 5 months ago
SDL_d3dmath.h 705ced8cf5 Make D3D math functions static inline to reduce likelihood of linking conflicts 5 months ago
SDL_render.c 2ffabb5150 render: Fix texture format selection for color-keyed indexed surfaces 5 months ago
SDL_render_debug_font.h f2074d7af3 Updated copyright for 2025 1 year ago
SDL_render_unsupported.c f2074d7af3 Updated copyright for 2025 1 year ago
SDL_sysrender.h b65590159b Each application palette corresponds to one hardware palette 5 months ago
SDL_yuv_sw.c 8e51b2468a Renamed SDL_SoftStretch() to SDL_StretchSurface() 1 year ago
SDL_yuv_sw_c.h f2074d7af3 Updated copyright for 2025 1 year ago