Sam Lantinga 7b50bae524 Renamed SDL events for clarity 3 лет назад
..
direct3d 7b50bae524 Renamed SDL events for clarity 3 лет назад
direct3d11 7b50bae524 Renamed SDL events for clarity 3 лет назад
direct3d12 7b50bae524 Renamed SDL events for clarity 3 лет назад
metal 23beef4fc7 We no longer need explicit SDL_ENABLE_SYSWM_* while building SDL 3 лет назад
opengl 7b50bae524 Renamed SDL events for clarity 3 лет назад
opengles2 7b50bae524 Renamed SDL events for clarity 3 лет назад
ps2 7f610cd969 Using UV instead of STQ 3 лет назад
psp fde78d12f2 Updated copyright for 2023 3 лет назад
software 7b50bae524 Renamed SDL events for clarity 3 лет назад
vitagxm fde78d12f2 Updated copyright for 2023 3 лет назад
SDL_d3dmath.c fde78d12f2 Updated copyright for 2023 3 лет назад
SDL_d3dmath.h fde78d12f2 Updated copyright for 2023 3 лет назад
SDL_render.c 7b50bae524 Renamed SDL events for clarity 3 лет назад
SDL_sysrender.h fde78d12f2 Updated copyright for 2023 3 лет назад
SDL_yuv_sw.c 2aa9569b3e Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free() 3 лет назад
SDL_yuv_sw_c.h fde78d12f2 Updated copyright for 2023 3 лет назад