| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056 |
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "../../SDL_internal.h"
- #if SDL_VIDEO_DRIVER_WINDOWS
- #include "SDL_windowsvideo.h"
- #include "SDL_windowsshape.h"
- #include "SDL_system.h"
- #include "SDL_syswm.h"
- #include "SDL_timer.h"
- #include "SDL_vkeys.h"
- #include "../../events/SDL_events_c.h"
- #include "../../events/SDL_touch_c.h"
- #include "../../events/scancodes_windows.h"
- #include "SDL_assert.h"
- /* Dropfile support */
- #include <shellapi.h>
- /* For GET_X_LPARAM, GET_Y_LPARAM. */
- #include <windowsx.h>
- /* #define WMMSG_DEBUG */
- #ifdef WMMSG_DEBUG
- #include <stdio.h>
- #include "wmmsg.h"
- #endif
- /* Masks for processing the windows KEYDOWN and KEYUP messages */
- #define REPEATED_KEYMASK (1<<30)
- #define EXTENDED_KEYMASK (1<<24)
- #define VK_ENTER 10 /* Keypad Enter ... no VKEY defined? */
- #ifndef VK_OEM_NEC_EQUAL
- #define VK_OEM_NEC_EQUAL 0x92
- #endif
- /* Make sure XBUTTON stuff is defined that isn't in older Platform SDKs... */
- #ifndef WM_XBUTTONDOWN
- #define WM_XBUTTONDOWN 0x020B
- #endif
- #ifndef WM_XBUTTONUP
- #define WM_XBUTTONUP 0x020C
- #endif
- #ifndef GET_XBUTTON_WPARAM
- #define GET_XBUTTON_WPARAM(w) (HIWORD(w))
- #endif
- #ifndef WM_INPUT
- #define WM_INPUT 0x00ff
- #endif
- #ifndef WM_TOUCH
- #define WM_TOUCH 0x0240
- #endif
- #ifndef WM_MOUSEHWHEEL
- #define WM_MOUSEHWHEEL 0x020E
- #endif
- #ifndef WM_UNICHAR
- #define WM_UNICHAR 0x0109
- #endif
- static SDL_Scancode
- WindowsScanCodeToSDLScanCode(LPARAM lParam, WPARAM wParam)
- {
- SDL_Scancode code;
- char bIsExtended;
- int nScanCode = (lParam >> 16) & 0xFF;
- /* 0x45 here to work around both pause and numlock sharing the same scancode, so use the VK key to tell them apart */
- if (nScanCode == 0 || nScanCode == 0x45) {
- switch(wParam) {
- case VK_CLEAR: return SDL_SCANCODE_CLEAR;
- case VK_MODECHANGE: return SDL_SCANCODE_MODE;
- case VK_SELECT: return SDL_SCANCODE_SELECT;
- case VK_EXECUTE: return SDL_SCANCODE_EXECUTE;
- case VK_HELP: return SDL_SCANCODE_HELP;
- case VK_PAUSE: return SDL_SCANCODE_PAUSE;
- case VK_NUMLOCK: return SDL_SCANCODE_NUMLOCKCLEAR;
- case VK_F13: return SDL_SCANCODE_F13;
- case VK_F14: return SDL_SCANCODE_F14;
- case VK_F15: return SDL_SCANCODE_F15;
- case VK_F16: return SDL_SCANCODE_F16;
- case VK_F17: return SDL_SCANCODE_F17;
- case VK_F18: return SDL_SCANCODE_F18;
- case VK_F19: return SDL_SCANCODE_F19;
- case VK_F20: return SDL_SCANCODE_F20;
- case VK_F21: return SDL_SCANCODE_F21;
- case VK_F22: return SDL_SCANCODE_F22;
- case VK_F23: return SDL_SCANCODE_F23;
- case VK_F24: return SDL_SCANCODE_F24;
- case VK_OEM_NEC_EQUAL: return SDL_SCANCODE_KP_EQUALS;
- case VK_BROWSER_BACK: return SDL_SCANCODE_AC_BACK;
- case VK_BROWSER_FORWARD: return SDL_SCANCODE_AC_FORWARD;
- case VK_BROWSER_REFRESH: return SDL_SCANCODE_AC_REFRESH;
- case VK_BROWSER_STOP: return SDL_SCANCODE_AC_STOP;
- case VK_BROWSER_SEARCH: return SDL_SCANCODE_AC_SEARCH;
- case VK_BROWSER_FAVORITES: return SDL_SCANCODE_AC_BOOKMARKS;
- case VK_BROWSER_HOME: return SDL_SCANCODE_AC_HOME;
- case VK_VOLUME_MUTE: return SDL_SCANCODE_AUDIOMUTE;
- case VK_VOLUME_DOWN: return SDL_SCANCODE_VOLUMEDOWN;
- case VK_VOLUME_UP: return SDL_SCANCODE_VOLUMEUP;
- case VK_MEDIA_NEXT_TRACK: return SDL_SCANCODE_AUDIONEXT;
- case VK_MEDIA_PREV_TRACK: return SDL_SCANCODE_AUDIOPREV;
- case VK_MEDIA_STOP: return SDL_SCANCODE_AUDIOSTOP;
- case VK_MEDIA_PLAY_PAUSE: return SDL_SCANCODE_AUDIOPLAY;
- case VK_LAUNCH_MAIL: return SDL_SCANCODE_MAIL;
- case VK_LAUNCH_MEDIA_SELECT: return SDL_SCANCODE_MEDIASELECT;
- case VK_OEM_102: return SDL_SCANCODE_NONUSBACKSLASH;
- case VK_ATTN: return SDL_SCANCODE_SYSREQ;
- case VK_CRSEL: return SDL_SCANCODE_CRSEL;
- case VK_EXSEL: return SDL_SCANCODE_EXSEL;
- case VK_OEM_CLEAR: return SDL_SCANCODE_CLEAR;
- case VK_LAUNCH_APP1: return SDL_SCANCODE_APP1;
- case VK_LAUNCH_APP2: return SDL_SCANCODE_APP2;
- default: return SDL_SCANCODE_UNKNOWN;
- }
- }
- if (nScanCode > 127)
- return SDL_SCANCODE_UNKNOWN;
- code = windows_scancode_table[nScanCode];
- bIsExtended = (lParam & (1 << 24)) != 0;
- if (!bIsExtended) {
- switch (code) {
- case SDL_SCANCODE_HOME:
- return SDL_SCANCODE_KP_7;
- case SDL_SCANCODE_UP:
- return SDL_SCANCODE_KP_8;
- case SDL_SCANCODE_PAGEUP:
- return SDL_SCANCODE_KP_9;
- case SDL_SCANCODE_LEFT:
- return SDL_SCANCODE_KP_4;
- case SDL_SCANCODE_RIGHT:
- return SDL_SCANCODE_KP_6;
- case SDL_SCANCODE_END:
- return SDL_SCANCODE_KP_1;
- case SDL_SCANCODE_DOWN:
- return SDL_SCANCODE_KP_2;
- case SDL_SCANCODE_PAGEDOWN:
- return SDL_SCANCODE_KP_3;
- case SDL_SCANCODE_INSERT:
- return SDL_SCANCODE_KP_0;
- case SDL_SCANCODE_DELETE:
- return SDL_SCANCODE_KP_PERIOD;
- case SDL_SCANCODE_PRINTSCREEN:
- return SDL_SCANCODE_KP_MULTIPLY;
- default:
- break;
- }
- } else {
- switch (code) {
- case SDL_SCANCODE_RETURN:
- return SDL_SCANCODE_KP_ENTER;
- case SDL_SCANCODE_LALT:
- return SDL_SCANCODE_RALT;
- case SDL_SCANCODE_LCTRL:
- return SDL_SCANCODE_RCTRL;
- case SDL_SCANCODE_SLASH:
- return SDL_SCANCODE_KP_DIVIDE;
- case SDL_SCANCODE_CAPSLOCK:
- return SDL_SCANCODE_KP_PLUS;
- default:
- break;
- }
- }
- return code;
- }
- void
- WIN_CheckWParamMouseButton(SDL_bool bwParamMousePressed, SDL_bool bSDLMousePressed, SDL_WindowData *data, Uint8 button)
- {
- if (data->focus_click_pending && button == SDL_BUTTON_LEFT && !bwParamMousePressed) {
- data->focus_click_pending = SDL_FALSE;
- WIN_UpdateClipCursor(data->window);
- }
- if (bwParamMousePressed && !bSDLMousePressed) {
- SDL_SendMouseButton(data->window, 0, SDL_PRESSED, button);
- } else if (!bwParamMousePressed && bSDLMousePressed) {
- SDL_SendMouseButton(data->window, 0, SDL_RELEASED, button);
- }
- }
- /*
- * Some windows systems fail to send a WM_LBUTTONDOWN sometimes, but each mouse move contains the current button state also
- * so this funciton reconciles our view of the world with the current buttons reported by windows
- */
- void
- WIN_CheckWParamMouseButtons(WPARAM wParam, SDL_WindowData *data)
- {
- if (wParam != data->mouse_button_flags) {
- Uint32 mouseFlags = SDL_GetMouseState(NULL, NULL);
- WIN_CheckWParamMouseButton((wParam & MK_LBUTTON), (mouseFlags & SDL_BUTTON_LMASK), data, SDL_BUTTON_LEFT);
- WIN_CheckWParamMouseButton((wParam & MK_MBUTTON), (mouseFlags & SDL_BUTTON_MMASK), data, SDL_BUTTON_MIDDLE);
- WIN_CheckWParamMouseButton((wParam & MK_RBUTTON), (mouseFlags & SDL_BUTTON_RMASK), data, SDL_BUTTON_RIGHT);
- WIN_CheckWParamMouseButton((wParam & MK_XBUTTON1), (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_BUTTON_X1);
- WIN_CheckWParamMouseButton((wParam & MK_XBUTTON2), (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2);
- data->mouse_button_flags = wParam;
- }
- }
- void
- WIN_CheckRawMouseButtons(ULONG rawButtons, SDL_WindowData *data)
- {
- if (rawButtons != data->mouse_button_flags) {
- Uint32 mouseFlags = SDL_GetMouseState(NULL, NULL);
- if ((rawButtons & RI_MOUSE_BUTTON_1_DOWN))
- WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_1_DOWN), (mouseFlags & SDL_BUTTON_LMASK), data, SDL_BUTTON_LEFT);
- if ((rawButtons & RI_MOUSE_BUTTON_1_UP))
- WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_1_UP), (mouseFlags & SDL_BUTTON_LMASK), data, SDL_BUTTON_LEFT);
- if ((rawButtons & RI_MOUSE_BUTTON_2_DOWN))
- WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_2_DOWN), (mouseFlags & SDL_BUTTON_RMASK), data, SDL_BUTTON_RIGHT);
- if ((rawButtons & RI_MOUSE_BUTTON_2_UP))
- WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_2_UP), (mouseFlags & SDL_BUTTON_RMASK), data, SDL_BUTTON_RIGHT);
- if ((rawButtons & RI_MOUSE_BUTTON_3_DOWN))
- WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_3_DOWN), (mouseFlags & SDL_BUTTON_MMASK), data, SDL_BUTTON_MIDDLE);
- if ((rawButtons & RI_MOUSE_BUTTON_3_UP))
- WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_3_UP), (mouseFlags & SDL_BUTTON_MMASK), data, SDL_BUTTON_MIDDLE);
- if ((rawButtons & RI_MOUSE_BUTTON_4_DOWN))
- WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_4_DOWN), (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_BUTTON_X1);
- if ((rawButtons & RI_MOUSE_BUTTON_4_UP))
- WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_4_UP), (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_BUTTON_X1);
- if ((rawButtons & RI_MOUSE_BUTTON_5_DOWN))
- WIN_CheckWParamMouseButton((rawButtons & RI_MOUSE_BUTTON_5_DOWN), (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2);
- if ((rawButtons & RI_MOUSE_BUTTON_5_UP))
- WIN_CheckWParamMouseButton(!(rawButtons & RI_MOUSE_BUTTON_5_UP), (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2);
- data->mouse_button_flags = rawButtons;
- }
- }
- void
- WIN_CheckAsyncMouseRelease(SDL_WindowData *data)
- {
- Uint32 mouseFlags;
- SHORT keyState;
- /* mouse buttons may have changed state here, we need to resync them,
- but we will get a WM_MOUSEMOVE right away which will fix things up if in non raw mode also
- */
- mouseFlags = SDL_GetMouseState(NULL, NULL);
- keyState = GetAsyncKeyState(VK_LBUTTON);
- if (!(keyState & 0x8000)) {
- WIN_CheckWParamMouseButton(SDL_FALSE, (mouseFlags & SDL_BUTTON_LMASK), data, SDL_BUTTON_LEFT);
- }
- keyState = GetAsyncKeyState(VK_RBUTTON);
- if (!(keyState & 0x8000)) {
- WIN_CheckWParamMouseButton(SDL_FALSE, (mouseFlags & SDL_BUTTON_RMASK), data, SDL_BUTTON_RIGHT);
- }
- keyState = GetAsyncKeyState(VK_MBUTTON);
- if (!(keyState & 0x8000)) {
- WIN_CheckWParamMouseButton(SDL_FALSE, (mouseFlags & SDL_BUTTON_MMASK), data, SDL_BUTTON_MIDDLE);
- }
- keyState = GetAsyncKeyState(VK_XBUTTON1);
- if (!(keyState & 0x8000)) {
- WIN_CheckWParamMouseButton(SDL_FALSE, (mouseFlags & SDL_BUTTON_X1MASK), data, SDL_BUTTON_X1);
- }
- keyState = GetAsyncKeyState(VK_XBUTTON2);
- if (!(keyState & 0x8000)) {
- WIN_CheckWParamMouseButton(SDL_FALSE, (mouseFlags & SDL_BUTTON_X2MASK), data, SDL_BUTTON_X2);
- }
- data->mouse_button_flags = 0;
- }
- SDL_FORCE_INLINE BOOL
- WIN_ConvertUTF32toUTF8(UINT32 codepoint, char * text)
- {
- if (codepoint <= 0x7F) {
- text[0] = (char) codepoint;
- text[1] = '\0';
- } else if (codepoint <= 0x7FF) {
- text[0] = 0xC0 | (char) ((codepoint >> 6) & 0x1F);
- text[1] = 0x80 | (char) (codepoint & 0x3F);
- text[2] = '\0';
- } else if (codepoint <= 0xFFFF) {
- text[0] = 0xE0 | (char) ((codepoint >> 12) & 0x0F);
- text[1] = 0x80 | (char) ((codepoint >> 6) & 0x3F);
- text[2] = 0x80 | (char) (codepoint & 0x3F);
- text[3] = '\0';
- } else if (codepoint <= 0x10FFFF) {
- text[0] = 0xF0 | (char) ((codepoint >> 18) & 0x0F);
- text[1] = 0x80 | (char) ((codepoint >> 12) & 0x3F);
- text[2] = 0x80 | (char) ((codepoint >> 6) & 0x3F);
- text[3] = 0x80 | (char) (codepoint & 0x3F);
- text[4] = '\0';
- } else {
- return SDL_FALSE;
- }
- return SDL_TRUE;
- }
- LRESULT CALLBACK
- WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
- {
- SDL_WindowData *data;
- LRESULT returnCode = -1;
- /* Send a SDL_SYSWMEVENT if the application wants them */
- if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
- SDL_SysWMmsg wmmsg;
- SDL_VERSION(&wmmsg.version);
- wmmsg.subsystem = SDL_SYSWM_WINDOWS;
- wmmsg.msg.win.hwnd = hwnd;
- wmmsg.msg.win.msg = msg;
- wmmsg.msg.win.wParam = wParam;
- wmmsg.msg.win.lParam = lParam;
- SDL_SendSysWMEvent(&wmmsg);
- }
- /* Get the window data for the window */
- data = (SDL_WindowData *) GetProp(hwnd, TEXT("SDL_WindowData"));
- if (!data) {
- return CallWindowProc(DefWindowProc, hwnd, msg, wParam, lParam);
- }
- #ifdef WMMSG_DEBUG
- {
- char message[1024];
- if (msg > MAX_WMMSG) {
- SDL_snprintf(message, sizeof(message), "Received windows message: %p UNKNOWN (%d) -- 0x%X, 0x%X\n", hwnd, msg, wParam, lParam);
- } else {
- SDL_snprintf(message, sizeof(message), "Received windows message: %p %s -- 0x%X, 0x%X\n", hwnd, wmtab[msg], wParam, lParam);
- }
- OutputDebugStringA(message);
- }
- #endif /* WMMSG_DEBUG */
- if (IME_HandleMessage(hwnd, msg, wParam, &lParam, data->videodata))
- return 0;
- switch (msg) {
- case WM_SHOWWINDOW:
- {
- if (wParam) {
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
- } else {
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_HIDDEN, 0, 0);
- }
- }
- break;
- case WM_ACTIVATE:
- {
- POINT cursorPos;
- BOOL minimized;
- minimized = HIWORD(wParam);
- if (!minimized && (LOWORD(wParam) != WA_INACTIVE)) {
- data->focus_click_pending = (GetAsyncKeyState(VK_LBUTTON) != 0);
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_SHOWN, 0, 0);
- if (SDL_GetKeyboardFocus() != data->window) {
- SDL_SetKeyboardFocus(data->window);
- }
-
- GetCursorPos(&cursorPos);
- ScreenToClient(hwnd, &cursorPos);
- SDL_SendMouseMotion(data->window, 0, 0, cursorPos.x, cursorPos.y);
-
- WIN_CheckAsyncMouseRelease(data);
- /*
- * FIXME: Update keyboard state
- */
- WIN_CheckClipboardUpdate(data->videodata);
- } else {
- if (SDL_GetKeyboardFocus() == data->window) {
- SDL_SetKeyboardFocus(NULL);
- }
- ClipCursor(NULL);
- }
- }
- returnCode = 0;
- break;
- case WM_MOUSEMOVE:
- {
- SDL_Mouse *mouse = SDL_GetMouse();
- if (!mouse->relative_mode || mouse->relative_mode_warp) {
- SDL_SendMouseMotion(data->window, 0, 0, GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam));
- }
- }
- /* don't break here, fall through to check the wParam like the button presses */
- case WM_LBUTTONUP:
- case WM_RBUTTONUP:
- case WM_MBUTTONUP:
- case WM_XBUTTONUP:
- case WM_LBUTTONDOWN:
- case WM_LBUTTONDBLCLK:
- case WM_RBUTTONDOWN:
- case WM_RBUTTONDBLCLK:
- case WM_MBUTTONDOWN:
- case WM_MBUTTONDBLCLK:
- case WM_XBUTTONDOWN:
- case WM_XBUTTONDBLCLK:
- {
- SDL_Mouse *mouse = SDL_GetMouse();
- if (!mouse->relative_mode || mouse->relative_mode_warp) {
- WIN_CheckWParamMouseButtons(wParam, data);
- }
- }
- break;
- case WM_INPUT:
- {
- SDL_Mouse *mouse = SDL_GetMouse();
- HRAWINPUT hRawInput = (HRAWINPUT)lParam;
- RAWINPUT inp;
- UINT size = sizeof(inp);
- const SDL_bool isRelative = mouse->relative_mode || mouse->relative_mode_warp;
- const SDL_bool isCapture = ((data->window->flags & SDL_WINDOW_MOUSE_CAPTURE) != 0);
- if (!isRelative || mouse->focus != data->window) {
- if (!isCapture) {
- break;
- }
- }
- GetRawInputData(hRawInput, RID_INPUT, &inp, &size, sizeof(RAWINPUTHEADER));
- /* Mouse data */
- if (inp.header.dwType == RIM_TYPEMOUSE) {
- if (isRelative) {
- RAWMOUSE* rawmouse = &inp.data.mouse;
- if ((rawmouse->usFlags & 0x01) == MOUSE_MOVE_RELATIVE) {
- SDL_SendMouseMotion(data->window, 0, 1, (int)rawmouse->lLastX, (int)rawmouse->lLastY);
- } else {
- /* synthesize relative moves from the abs position */
- static SDL_Point initialMousePoint;
- if (initialMousePoint.x == 0 && initialMousePoint.y == 0) {
- initialMousePoint.x = rawmouse->lLastX;
- initialMousePoint.y = rawmouse->lLastY;
- }
- SDL_SendMouseMotion(data->window, 0, 1, (int)(rawmouse->lLastX-initialMousePoint.x), (int)(rawmouse->lLastY-initialMousePoint.y) );
- initialMousePoint.x = rawmouse->lLastX;
- initialMousePoint.y = rawmouse->lLastY;
- }
- WIN_CheckRawMouseButtons(rawmouse->usButtonFlags, data);
- } else if (isCapture) {
- /* we check for where Windows thinks the system cursor lives in this case, so we don't really lose mouse accel, etc. */
- POINT pt;
- GetCursorPos(&pt);
- if (WindowFromPoint(pt) != hwnd) { /* if in the window, WM_MOUSEMOVE, etc, will cover it. */
- ScreenToClient(hwnd, &pt);
- SDL_SendMouseMotion(data->window, 0, 0, (int) pt.x, (int) pt.y);
- SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_LBUTTON) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_LEFT);
- SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_RBUTTON) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_RIGHT);
- SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_MBUTTON) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_MIDDLE);
- SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_XBUTTON1) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_X1);
- SDL_SendMouseButton(data->window, 0, GetAsyncKeyState(VK_XBUTTON2) & 0x8000 ? SDL_PRESSED : SDL_RELEASED, SDL_BUTTON_X2);
- }
- } else {
- SDL_assert(0 && "Shouldn't happen");
- }
- }
- }
- break;
- case WM_MOUSEWHEEL:
- {
- static short s_AccumulatedMotion;
- s_AccumulatedMotion += GET_WHEEL_DELTA_WPARAM(wParam);
- if (s_AccumulatedMotion > 0) {
- while (s_AccumulatedMotion >= WHEEL_DELTA) {
- SDL_SendMouseWheel(data->window, 0, 0, 1, SDL_MOUSEWHEEL_NORMAL);
- s_AccumulatedMotion -= WHEEL_DELTA;
- }
- } else {
- while (s_AccumulatedMotion <= -WHEEL_DELTA) {
- SDL_SendMouseWheel(data->window, 0, 0, -1, SDL_MOUSEWHEEL_NORMAL);
- s_AccumulatedMotion += WHEEL_DELTA;
- }
- }
- }
- break;
- case WM_MOUSEHWHEEL:
- {
- static short s_AccumulatedMotion;
- s_AccumulatedMotion += GET_WHEEL_DELTA_WPARAM(wParam);
- if (s_AccumulatedMotion > 0) {
- while (s_AccumulatedMotion >= WHEEL_DELTA) {
- SDL_SendMouseWheel(data->window, 0, 1, 0, SDL_MOUSEWHEEL_NORMAL);
- s_AccumulatedMotion -= WHEEL_DELTA;
- }
- } else {
- while (s_AccumulatedMotion <= -WHEEL_DELTA) {
- SDL_SendMouseWheel(data->window, 0, -1, 0, SDL_MOUSEWHEEL_NORMAL);
- s_AccumulatedMotion += WHEEL_DELTA;
- }
- }
- }
- break;
- #ifdef WM_MOUSELEAVE
- case WM_MOUSELEAVE:
- if (SDL_GetMouseFocus() == data->window && !SDL_GetMouse()->relative_mode && !(data->window->flags & SDL_WINDOW_MOUSE_CAPTURE)) {
- if (!IsIconic(hwnd)) {
- POINT cursorPos;
- GetCursorPos(&cursorPos);
- ScreenToClient(hwnd, &cursorPos);
- SDL_SendMouseMotion(data->window, 0, 0, cursorPos.x, cursorPos.y);
- }
- SDL_SetMouseFocus(NULL);
- }
- returnCode = 0;
- break;
- #endif /* WM_MOUSELEAVE */
- case WM_KEYDOWN:
- case WM_SYSKEYDOWN:
- {
- SDL_Scancode code = WindowsScanCodeToSDLScanCode(lParam, wParam);
- const Uint8 *keyboardState = SDL_GetKeyboardState(NULL);
- /* Detect relevant keyboard shortcuts */
- if (keyboardState[SDL_SCANCODE_LALT] == SDL_PRESSED || keyboardState[SDL_SCANCODE_RALT] == SDL_PRESSED) {
- /* ALT+F4: Close window */
- if (code == SDL_SCANCODE_F4) {
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_CLOSE, 0, 0);
- }
- }
- if (code != SDL_SCANCODE_UNKNOWN) {
- SDL_SendKeyboardKey(SDL_PRESSED, code);
- }
- }
- if (msg == WM_KEYDOWN) {
- BYTE keyboardState[256];
- char text[5];
- UINT32 utf32 = 0;
- GetKeyboardState(keyboardState);
- if (ToUnicode(wParam, (lParam >> 16) & 0xff, keyboardState, (LPWSTR)&utf32, 1, 0) > 0) {
- if (WIN_ConvertUTF32toUTF8(utf32, text)) {
- WORD repetition;
- for (repetition = lParam & 0xffff; repetition > 0; repetition--) {
- SDL_SendKeyboardText(text);
- }
- }
- }
- }
- returnCode = 0;
- break;
- case WM_SYSKEYUP:
- case WM_KEYUP:
- {
- SDL_Scancode code = WindowsScanCodeToSDLScanCode(lParam, wParam);
- const Uint8 *keyboardState = SDL_GetKeyboardState(NULL);
- if (code != SDL_SCANCODE_UNKNOWN) {
- if (code == SDL_SCANCODE_PRINTSCREEN &&
- keyboardState[code] == SDL_RELEASED) {
- SDL_SendKeyboardKey(SDL_PRESSED, code);
- }
- SDL_SendKeyboardKey(SDL_RELEASED, code);
- }
- }
- returnCode = 0;
- break;
- case WM_UNICHAR:
- case WM_CHAR:
- /* Ignore WM_CHAR messages that come from TranslateMessage(), since we handle WM_KEY* messages directly */
- returnCode = 0;
- break;
- #ifdef WM_INPUTLANGCHANGE
- case WM_INPUTLANGCHANGE:
- {
- WIN_UpdateKeymap();
- }
- returnCode = 1;
- break;
- #endif /* WM_INPUTLANGCHANGE */
- case WM_NCLBUTTONDOWN:
- {
- data->in_title_click = SDL_TRUE;
- }
- break;
- case WM_CAPTURECHANGED:
- {
- data->in_title_click = SDL_FALSE;
- /* The mouse may have been released during a modal loop */
- WIN_CheckAsyncMouseRelease(data);
- }
- break;
- #ifdef WM_GETMINMAXINFO
- case WM_GETMINMAXINFO:
- {
- MINMAXINFO *info;
- RECT size;
- int x, y;
- int w, h;
- int min_w, min_h;
- int max_w, max_h;
- int style;
- BOOL menu;
- BOOL constrain_max_size;
- if (SDL_IsShapedWindow(data->window))
- Win32_ResizeWindowShape(data->window);
- /* If this is an expected size change, allow it */
- if (data->expected_resize) {
- break;
- }
- /* Get the current position of our window */
- GetWindowRect(hwnd, &size);
- x = size.left;
- y = size.top;
- /* Calculate current size of our window */
- SDL_GetWindowSize(data->window, &w, &h);
- SDL_GetWindowMinimumSize(data->window, &min_w, &min_h);
- SDL_GetWindowMaximumSize(data->window, &max_w, &max_h);
- /* Store in min_w and min_h difference between current size and minimal
- size so we don't need to call AdjustWindowRectEx twice */
- min_w -= w;
- min_h -= h;
- if (max_w && max_h) {
- max_w -= w;
- max_h -= h;
- constrain_max_size = TRUE;
- } else {
- constrain_max_size = FALSE;
- }
- size.top = 0;
- size.left = 0;
- size.bottom = h;
- size.right = w;
- style = GetWindowLong(hwnd, GWL_STYLE);
- /* DJM - according to the docs for GetMenu(), the
- return value is undefined if hwnd is a child window.
- Apparently it's too difficult for MS to check
- inside their function, so I have to do it here.
- */
- menu = (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) != NULL);
- AdjustWindowRectEx(&size, style, menu, 0);
- w = size.right - size.left;
- h = size.bottom - size.top;
- /* Fix our size to the current size */
- info = (MINMAXINFO *) lParam;
- if (SDL_GetWindowFlags(data->window) & SDL_WINDOW_RESIZABLE) {
- info->ptMinTrackSize.x = w + min_w;
- info->ptMinTrackSize.y = h + min_h;
- if (constrain_max_size) {
- info->ptMaxTrackSize.x = w + max_w;
- info->ptMaxTrackSize.y = h + max_h;
- }
- } else {
- info->ptMaxSize.x = w;
- info->ptMaxSize.y = h;
- info->ptMaxPosition.x = x;
- info->ptMaxPosition.y = y;
- info->ptMinTrackSize.x = w;
- info->ptMinTrackSize.y = h;
- info->ptMaxTrackSize.x = w;
- info->ptMaxTrackSize.y = h;
- }
- }
- returnCode = 0;
- break;
- #endif /* WM_GETMINMAXINFO */
- case WM_WINDOWPOSCHANGED:
- {
- RECT rect;
- int x, y;
- int w, h;
-
- if (data->in_border_change) {
- break;
- }
- if (!GetClientRect(hwnd, &rect) || IsRectEmpty(&rect)) {
- break;
- }
- ClientToScreen(hwnd, (LPPOINT) & rect);
- ClientToScreen(hwnd, (LPPOINT) & rect + 1);
- WIN_UpdateClipCursor(data->window);
- x = rect.left;
- y = rect.top;
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_MOVED, x, y);
- w = rect.right - rect.left;
- h = rect.bottom - rect.top;
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_RESIZED, w,
- h);
- }
- break;
- case WM_SIZE:
- {
- switch (wParam) {
- case SIZE_MAXIMIZED:
- SDL_SendWindowEvent(data->window,
- SDL_WINDOWEVENT_MAXIMIZED, 0, 0);
- break;
- case SIZE_MINIMIZED:
- SDL_SendWindowEvent(data->window,
- SDL_WINDOWEVENT_MINIMIZED, 0, 0);
- break;
- default:
- SDL_SendWindowEvent(data->window,
- SDL_WINDOWEVENT_RESTORED, 0, 0);
- break;
- }
- }
- break;
- case WM_SETCURSOR:
- {
- Uint16 hittest;
- hittest = LOWORD(lParam);
- if (hittest == HTCLIENT) {
- SetCursor(SDL_cursor);
- returnCode = TRUE;
- } else if (!g_WindowFrameUsableWhileCursorHidden && !SDL_cursor) {
- SetCursor(NULL);
- returnCode = TRUE;
- }
- }
- break;
- /* We were occluded, refresh our display */
- case WM_PAINT:
- {
- RECT rect;
- if (GetUpdateRect(hwnd, &rect, FALSE)) {
- ValidateRect(hwnd, NULL);
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_EXPOSED,
- 0, 0);
- }
- }
- returnCode = 0;
- break;
- /* We'll do our own drawing, prevent flicker */
- case WM_ERASEBKGND:
- {
- }
- return (1);
- case WM_SYSCOMMAND:
- {
- if ((wParam & 0xFFF0) == SC_KEYMENU) {
- return (0);
- }
- #if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER)
- /* Don't start the screensaver or blank the monitor in fullscreen apps */
- if ((wParam & 0xFFF0) == SC_SCREENSAVE ||
- (wParam & 0xFFF0) == SC_MONITORPOWER) {
- if (SDL_GetVideoDevice()->suspend_screensaver) {
- return (0);
- }
- }
- #endif /* System has screensaver support */
- }
- break;
- case WM_CLOSE:
- {
- SDL_SendWindowEvent(data->window, SDL_WINDOWEVENT_CLOSE, 0, 0);
- }
- returnCode = 0;
- break;
- case WM_TOUCH:
- {
- UINT i, num_inputs = LOWORD(wParam);
- PTOUCHINPUT inputs = SDL_stack_alloc(TOUCHINPUT, num_inputs);
- if (data->videodata->GetTouchInputInfo((HTOUCHINPUT)lParam, num_inputs, inputs, sizeof(TOUCHINPUT))) {
- RECT rect;
- float x, y;
- if (!GetClientRect(hwnd, &rect) ||
- (rect.right == rect.left && rect.bottom == rect.top)) {
- if (inputs) {
- SDL_stack_free(inputs);
- }
- break;
- }
- ClientToScreen(hwnd, (LPPOINT) & rect);
- ClientToScreen(hwnd, (LPPOINT) & rect + 1);
- rect.top *= 100;
- rect.left *= 100;
- rect.bottom *= 100;
- rect.right *= 100;
- for (i = 0; i < num_inputs; ++i) {
- PTOUCHINPUT input = &inputs[i];
- const SDL_TouchID touchId = (SDL_TouchID)((size_t)input->hSource);
- if (!SDL_GetTouch(touchId)) {
- if (SDL_AddTouch(touchId, "") < 0) {
- continue;
- }
- }
- /* Get the normalized coordinates for the window */
- x = (float)(input->x - rect.left)/(rect.right - rect.left);
- y = (float)(input->y - rect.top)/(rect.bottom - rect.top);
- if (input->dwFlags & TOUCHEVENTF_DOWN) {
- SDL_SendTouch(touchId, input->dwID, SDL_TRUE, x, y, 1.0f);
- }
- if (input->dwFlags & TOUCHEVENTF_MOVE) {
- SDL_SendTouchMotion(touchId, input->dwID, x, y, 1.0f);
- }
- if (input->dwFlags & TOUCHEVENTF_UP) {
- SDL_SendTouch(touchId, input->dwID, SDL_FALSE, x, y, 1.0f);
- }
- }
- }
- SDL_stack_free(inputs);
- data->videodata->CloseTouchInputHandle((HTOUCHINPUT)lParam);
- return 0;
- }
- break;
- case WM_DROPFILES:
- {
- UINT i;
- HDROP drop = (HDROP) wParam;
- UINT count = DragQueryFile(drop, 0xFFFFFFFF, NULL, 0);
- for (i = 0; i < count; ++i) {
- UINT size = DragQueryFile(drop, i, NULL, 0) + 1;
- LPTSTR buffer = SDL_stack_alloc(TCHAR, size);
- if (buffer) {
- if (DragQueryFile(drop, i, buffer, size)) {
- char *file = WIN_StringToUTF8(buffer);
- SDL_SendDropFile(file);
- SDL_free(file);
- }
- SDL_stack_free(buffer);
- }
- }
- DragFinish(drop);
- return 0;
- }
- break;
- case WM_NCHITTEST:
- {
- SDL_Window *window = data->window;
- if (window->hit_test) {
- POINT winpoint = { (int) LOWORD(lParam), (int) HIWORD(lParam) };
- if (ScreenToClient(hwnd, &winpoint)) {
- const SDL_Point point = { (int) winpoint.x, (int) winpoint.y };
- const SDL_HitTestResult rc = window->hit_test(window, &point, window->hit_test_data);
- switch (rc) {
- case SDL_HITTEST_DRAGGABLE: return HTCAPTION;
- case SDL_HITTEST_RESIZE_TOPLEFT: return HTTOPLEFT;
- case SDL_HITTEST_RESIZE_TOP: return HTTOP;
- case SDL_HITTEST_RESIZE_TOPRIGHT: return HTTOPRIGHT;
- case SDL_HITTEST_RESIZE_RIGHT: return HTRIGHT;
- case SDL_HITTEST_RESIZE_BOTTOMRIGHT: return HTBOTTOMRIGHT;
- case SDL_HITTEST_RESIZE_BOTTOM: return HTBOTTOM;
- case SDL_HITTEST_RESIZE_BOTTOMLEFT: return HTBOTTOMLEFT;
- case SDL_HITTEST_RESIZE_LEFT: return HTLEFT;
- case SDL_HITTEST_NORMAL: return HTCLIENT;
- }
- }
- /* If we didn't return, this will call DefWindowProc below. */
- }
- }
- break;
- }
- /* If there's a window proc, assume it's going to handle messages */
- if (data->wndproc) {
- return CallWindowProc(data->wndproc, hwnd, msg, wParam, lParam);
- } else if (returnCode >= 0) {
- return returnCode;
- } else {
- return CallWindowProc(DefWindowProc, hwnd, msg, wParam, lParam);
- }
- }
- /* A message hook called before TranslateMessage() */
- static SDL_WindowsMessageHook g_WindowsMessageHook = NULL;
- static void *g_WindowsMessageHookData = NULL;
- void SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata)
- {
- g_WindowsMessageHook = callback;
- g_WindowsMessageHookData = userdata;
- }
- void
- WIN_PumpEvents(_THIS)
- {
- const Uint8 *keystate;
- MSG msg;
- DWORD start_ticks = GetTickCount();
- if (g_WindowsEnableMessageLoop) {
- while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
- if (g_WindowsMessageHook) {
- g_WindowsMessageHook(g_WindowsMessageHookData, msg.hwnd, msg.message, msg.wParam, msg.lParam);
- }
- /* Always translate the message in case it's a non-SDL window (e.g. with Qt integration) */
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- /* Make sure we don't busy loop here forever if there are lots of events coming in */
- if (SDL_TICKS_PASSED(msg.time, start_ticks)) {
- break;
- }
- }
- }
- /* Windows loses a shift KEYUP event when you have both pressed at once and let go of one.
- You won't get a KEYUP until both are released, and that keyup will only be for the second
- key you released. Take heroic measures and check the keystate as of the last handled event,
- and if we think a key is pressed when Windows doesn't, unstick it in SDL's state. */
- keystate = SDL_GetKeyboardState(NULL);
- if ((keystate[SDL_SCANCODE_LSHIFT] == SDL_PRESSED) && !(GetKeyState(VK_LSHIFT) & 0x8000)) {
- SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
- }
- if ((keystate[SDL_SCANCODE_RSHIFT] == SDL_PRESSED) && !(GetKeyState(VK_RSHIFT) & 0x8000)) {
- SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RSHIFT);
- }
- }
- static int app_registered = 0;
- LPTSTR SDL_Appname = NULL;
- Uint32 SDL_Appstyle = 0;
- HINSTANCE SDL_Instance = NULL;
- /* Register the class for this application */
- int
- SDL_RegisterApp(char *name, Uint32 style, void *hInst)
- {
- WNDCLASS class;
- /* Only do this once... */
- if (app_registered) {
- ++app_registered;
- return (0);
- }
- if (!name && !SDL_Appname) {
- name = "SDL_app";
- #if defined(CS_BYTEALIGNCLIENT) || defined(CS_OWNDC)
- SDL_Appstyle = (CS_BYTEALIGNCLIENT | CS_OWNDC);
- #endif
- SDL_Instance = hInst ? hInst : GetModuleHandle(NULL);
- }
- if (name) {
- SDL_Appname = WIN_UTF8ToString(name);
- SDL_Appstyle = style;
- SDL_Instance = hInst ? hInst : GetModuleHandle(NULL);
- }
- /* Register the application class */
- class.hCursor = NULL;
- class.hIcon =
- LoadImage(SDL_Instance, SDL_Appname, IMAGE_ICON, 0, 0,
- LR_DEFAULTCOLOR);
- class.lpszMenuName = NULL;
- class.lpszClassName = SDL_Appname;
- class.hbrBackground = NULL;
- class.hInstance = SDL_Instance;
- class.style = SDL_Appstyle;
- class.lpfnWndProc = WIN_WindowProc;
- class.cbWndExtra = 0;
- class.cbClsExtra = 0;
- if (!RegisterClass(&class)) {
- return SDL_SetError("Couldn't register application class");
- }
- app_registered = 1;
- return 0;
- }
- /* Unregisters the windowclass registered in SDL_RegisterApp above. */
- void
- SDL_UnregisterApp()
- {
- WNDCLASS class;
- /* SDL_RegisterApp might not have been called before */
- if (!app_registered) {
- return;
- }
- --app_registered;
- if (app_registered == 0) {
- /* Check for any registered window classes. */
- if (GetClassInfo(SDL_Instance, SDL_Appname, &class)) {
- UnregisterClass(SDL_Appname, SDL_Instance);
- }
- SDL_free(SDL_Appname);
- SDL_Appname = NULL;
- }
- }
- #endif /* SDL_VIDEO_DRIVER_WINDOWS */
- /* vi: set ts=4 sw=4 expandtab: */
|