Sam Lantinga 20dfda4489 Fixed mingw-w64 build 7 лет назад
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direct3d eb14b635cd Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window 8 лет назад
direct3d11 20dfda4489 Fixed mingw-w64 build 7 лет назад
metal 264b81b481 metal: Make sure layer drawableSize is adjusted on resize. 7 лет назад
opengl eb14b635cd Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window 8 лет назад
opengles eb14b635cd Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window 8 лет назад
opengles2 90a5607d32 Fixed compiler warning and use higher precision in angle calculation 7 лет назад
psp eb14b635cd Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window 8 лет назад
software eb14b635cd Fixed bug 4134 - Render targets lose scale quality after minimizing a fullscreen window 8 лет назад
SDL_d3dmath.c e3cc5b2c6b Updated copyright for 2018 8 лет назад
SDL_d3dmath.h e3cc5b2c6b Updated copyright for 2018 8 лет назад
SDL_render.c 7df0f4fdac Fixed bug 4277 - warnings patch 7 лет назад
SDL_sysrender.h 74ec7cabdb Fixed race condition where Android touch events could get scaled by a render target's viewport 7 лет назад
SDL_yuv_sw.c e3cc5b2c6b Updated copyright for 2018 8 лет назад
SDL_yuv_sw_c.h e3cc5b2c6b Updated copyright for 2018 8 лет назад