David Ludwig ce8057221a WinRT: compiled the d3d11 renderer's shaders into SDL itself %!s(int64=12) %!d(string=hai) anos
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SDL ce8057221a WinRT: compiled the d3d11 renderer's shaders into SDL itself %!s(int64=12) %!d(string=hai) anos
tests efb3cdca19 WinRT: renamed SDL_winrt_main.cpp to indicate that it should only be used in non-XAML apps %!s(int64=12) %!d(string=hai) anos
SDL-WinRT_VS2012.sln 79e82936cd WinRT: build fix for the SDL-WinRT-only .sln %!s(int64=12) %!d(string=hai) anos