testdraw.vcxproj 21 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Release|Win32">
  9. <Configuration>Release</Configuration>
  10. <Platform>Win32</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Debug|x64">
  13. <Configuration>Debug</Configuration>
  14. <Platform>x64</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. <ProjectConfiguration Include="Debug|ARM">
  21. <Configuration>Debug</Configuration>
  22. <Platform>ARM</Platform>
  23. </ProjectConfiguration>
  24. <ProjectConfiguration Include="Release|ARM">
  25. <Configuration>Release</Configuration>
  26. <Platform>ARM</Platform>
  27. </ProjectConfiguration>
  28. <ProjectConfiguration Include="Debug|ARM64">
  29. <Configuration>Debug</Configuration>
  30. <Platform>ARM64</Platform>
  31. </ProjectConfiguration>
  32. <ProjectConfiguration Include="Release|ARM64">
  33. <Configuration>Release</Configuration>
  34. <Platform>ARM64</Platform>
  35. </ProjectConfiguration>
  36. </ItemGroup>
  37. <PropertyGroup Label="Globals">
  38. <ProjectGuid>{95943bbe-f378-4068-a3fd-dae1b8309b6e}</ProjectGuid>
  39. <Keyword>DirectXApp</Keyword>
  40. <RootNamespace>testdraw</RootNamespace>
  41. <DefaultLanguage>en-US</DefaultLanguage>
  42. <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
  43. <AppContainerApplication>true</AppContainerApplication>
  44. <ApplicationType>Windows Store</ApplicationType>
  45. <WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
  46. <WindowsTargetPlatformMinVersion>10.0.17763.0</WindowsTargetPlatformMinVersion>
  47. <ApplicationTypeRevision>10.0</ApplicationTypeRevision>
  48. <AppxPackageSigningEnabled>false</AppxPackageSigningEnabled>
  49. </PropertyGroup>
  50. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  51. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  52. <ConfigurationType>Application</ConfigurationType>
  53. <UseDebugLibraries>true</UseDebugLibraries>
  54. <PlatformToolset>v142</PlatformToolset>
  55. </PropertyGroup>
  56. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
  57. <ConfigurationType>Application</ConfigurationType>
  58. <UseDebugLibraries>true</UseDebugLibraries>
  59. <PlatformToolset>v142</PlatformToolset>
  60. </PropertyGroup>
  61. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
  62. <ConfigurationType>Application</ConfigurationType>
  63. <UseDebugLibraries>true</UseDebugLibraries>
  64. <PlatformToolset>v142</PlatformToolset>
  65. <UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
  66. </PropertyGroup>
  67. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  68. <ConfigurationType>Application</ConfigurationType>
  69. <UseDebugLibraries>true</UseDebugLibraries>
  70. <PlatformToolset>v142</PlatformToolset>
  71. </PropertyGroup>
  72. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  73. <ConfigurationType>Application</ConfigurationType>
  74. <UseDebugLibraries>false</UseDebugLibraries>
  75. <WholeProgramOptimization>true</WholeProgramOptimization>
  76. <PlatformToolset>v142</PlatformToolset>
  77. <UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
  78. </PropertyGroup>
  79. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
  80. <ConfigurationType>Application</ConfigurationType>
  81. <UseDebugLibraries>false</UseDebugLibraries>
  82. <WholeProgramOptimization>true</WholeProgramOptimization>
  83. <PlatformToolset>v142</PlatformToolset>
  84. <UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
  85. </PropertyGroup>
  86. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
  87. <ConfigurationType>Application</ConfigurationType>
  88. <UseDebugLibraries>false</UseDebugLibraries>
  89. <WholeProgramOptimization>true</WholeProgramOptimization>
  90. <PlatformToolset>v142</PlatformToolset>
  91. <UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
  92. </PropertyGroup>
  93. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  94. <ConfigurationType>Application</ConfigurationType>
  95. <UseDebugLibraries>false</UseDebugLibraries>
  96. <WholeProgramOptimization>true</WholeProgramOptimization>
  97. <PlatformToolset>v142</PlatformToolset>
  98. <UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
  99. </PropertyGroup>
  100. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  101. <ImportGroup Label="ExtensionSettings">
  102. <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.props" />
  103. <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.props" />
  104. <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.props" />
  105. </ImportGroup>
  106. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  107. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  108. </ImportGroup>
  109. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  110. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  111. </ImportGroup>
  112. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
  113. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  114. </ImportGroup>
  115. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
  116. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  117. </ImportGroup>
  118. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
  119. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  120. </ImportGroup>
  121. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
  122. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  123. </ImportGroup>
  124. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  125. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  126. </ImportGroup>
  127. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  128. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  129. </ImportGroup>
  130. <PropertyGroup Label="UserMacros" />
  131. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
  132. <Link>
  133. <AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
  134. <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
  135. <AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
  136. </Link>
  137. <ClCompile>
  138. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  139. <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
  140. <AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
  141. <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
  142. <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
  143. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  144. <CompileAsWinRT>false</CompileAsWinRT>
  145. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  146. </ClCompile>
  147. </ItemDefinitionGroup>
  148. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
  149. <Link>
  150. <AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
  151. <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm; $(VCInstallDir)\lib\arm</AdditionalLibraryDirectories>
  152. <AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
  153. </Link>
  154. <ClCompile>
  155. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  156. <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
  157. <AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
  158. <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
  159. <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
  160. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  161. <CompileAsWinRT>false</CompileAsWinRT>
  162. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  163. </ClCompile>
  164. </ItemDefinitionGroup>
  165. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
  166. <Link>
  167. <AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
  168. <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm64; $(VCInstallDir)\lib\arm64</AdditionalLibraryDirectories>
  169. <AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
  170. </Link>
  171. <ClCompile>
  172. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  173. <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
  174. <AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
  175. <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
  176. <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
  177. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  178. <CompileAsWinRT>false</CompileAsWinRT>
  179. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  180. </ClCompile>
  181. </ItemDefinitionGroup>
  182. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
  183. <Link>
  184. <AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
  185. <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\arm64; $(VCInstallDir)\lib\arm64</AdditionalLibraryDirectories>
  186. <AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
  187. </Link>
  188. <ClCompile>
  189. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  190. <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
  191. <AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
  192. <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
  193. <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
  194. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  195. <CompileAsWinRT>false</CompileAsWinRT>
  196. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  197. </ClCompile>
  198. </ItemDefinitionGroup>
  199. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  200. <Link>
  201. <AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
  202. <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
  203. <AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
  204. </Link>
  205. <ClCompile>
  206. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  207. <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
  208. <AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
  209. <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
  210. <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
  211. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  212. <CompileAsWinRT>false</CompileAsWinRT>
  213. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  214. </ClCompile>
  215. </ItemDefinitionGroup>
  216. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  217. <Link>
  218. <AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
  219. <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store; $(VCInstallDir)\lib</AdditionalLibraryDirectories>
  220. <AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
  221. </Link>
  222. <ClCompile>
  223. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  224. <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
  225. <AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
  226. <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
  227. <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
  228. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  229. <CompileAsWinRT>false</CompileAsWinRT>
  230. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  231. </ClCompile>
  232. </ItemDefinitionGroup>
  233. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  234. <Link>
  235. <AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
  236. <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\amd64; $(VCInstallDir)\lib\amd64</AdditionalLibraryDirectories>
  237. <AdditionalOptions>/nodefaultlib:vccorlibd /nodefaultlib:msvcrtd vccorlibd.lib msvcrtd.lib %(AdditionalOptions)</AdditionalOptions>
  238. </Link>
  239. <ClCompile>
  240. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  241. <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
  242. <AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
  243. <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
  244. <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
  245. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  246. <CompileAsWinRT>false</CompileAsWinRT>
  247. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  248. </ClCompile>
  249. </ItemDefinitionGroup>
  250. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  251. <Link>
  252. <AdditionalDependencies>d2d1.lib; d3d11.lib; dxgi.lib; windowscodecs.lib; dwrite.lib; %(AdditionalDependencies)</AdditionalDependencies>
  253. <AdditionalLibraryDirectories>%(AdditionalLibraryDirectories); $(VCInstallDir)\lib\store\amd64; $(VCInstallDir)\lib\amd64</AdditionalLibraryDirectories>
  254. <AdditionalOptions>/nodefaultlib:vccorlib /nodefaultlib:msvcrt vccorlib.lib msvcrt.lib %(AdditionalOptions)</AdditionalOptions>
  255. </Link>
  256. <ClCompile>
  257. <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
  258. <PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
  259. <AdditionalIncludeDirectories>$(ProjectDir);$(IntermediateOutputPath);..\..\include</AdditionalIncludeDirectories>
  260. <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
  261. <DisableSpecificWarnings>4453;28204</DisableSpecificWarnings>
  262. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  263. <CompileAsWinRT>false</CompileAsWinRT>
  264. <PrecompiledHeader>NotUsing</PrecompiledHeader>
  265. </ClCompile>
  266. </ItemDefinitionGroup>
  267. <ItemDefinitionGroup Condition="'$(TreatWarningsAsError)'!=''">
  268. <ClCompile>
  269. <TreatWarningAsError>$(TreatWarningsAsError)</TreatWarningAsError>
  270. </ClCompile>
  271. </ItemDefinitionGroup>
  272. <ItemGroup>
  273. <Image Include="Assets\LockScreenLogo.scale-200.png" />
  274. <Image Include="Assets\SplashScreen.scale-200.png" />
  275. <Image Include="Assets\Square150x150Logo.scale-200.png" />
  276. <Image Include="Assets\Square44x44Logo.scale-200.png" />
  277. <Image Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
  278. <Image Include="Assets\StoreLogo.png" />
  279. <Image Include="Assets\Wide310x150Logo.scale-200.png" />
  280. </ItemGroup>
  281. <ItemGroup>
  282. <AppxManifest Include="Package.appxmanifest">
  283. <SubType>Designer</SubType>
  284. </AppxManifest>
  285. </ItemGroup>
  286. <ItemGroup>
  287. <ProjectReference Include="..\SDL-UWP.vcxproj">
  288. <Project>{89e9b32e-a86a-47c3-a948-d2b1622925ce}</Project>
  289. </ProjectReference>
  290. </ItemGroup>
  291. <ItemGroup>
  292. <ClCompile Include="..\..\src\test\SDL_test_assert.c" />
  293. <ClCompile Include="..\..\src\test\SDL_test_common.c" />
  294. <ClCompile Include="..\..\src\test\SDL_test_compare.c" />
  295. <ClCompile Include="..\..\src\test\SDL_test_crc32.c" />
  296. <ClCompile Include="..\..\src\test\SDL_test_font.c" />
  297. <ClCompile Include="..\..\src\test\SDL_test_fuzzer.c" />
  298. <ClCompile Include="..\..\src\test\SDL_test_harness.c" />
  299. <ClCompile Include="..\..\src\test\SDL_test_log.c" />
  300. <ClCompile Include="..\..\src\test\SDL_test_md5.c" />
  301. <ClCompile Include="..\..\src\test\SDL_test_memory.c" />
  302. <ClCompile Include="..\..\test\main.cpp">
  303. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
  304. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
  305. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
  306. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</CompileAsWinRT>
  307. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</CompileAsWinRT>
  308. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
  309. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
  310. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
  311. </ClCompile>
  312. <ClCompile Include="..\..\test\testdraw.c">
  313. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsWinRT>
  314. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsWinRT>
  315. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">false</CompileAsWinRT>
  316. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">false</CompileAsWinRT>
  317. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">false</CompileAsWinRT>
  318. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">false</CompileAsWinRT>
  319. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</CompileAsWinRT>
  320. <CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</CompileAsWinRT>
  321. </ClCompile>
  322. </ItemGroup>
  323. <ItemGroup>
  324. <None Include="..\..\src\main\winrt\SDL3-WinRTResource_BlankCursor.cur" />
  325. </ItemGroup>
  326. <ItemGroup>
  327. <ResourceCompile Include="..\..\src\main\winrt\SDL3-WinRTResources.rc" />
  328. </ItemGroup>
  329. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  330. <ImportGroup Label="ExtensionTargets">
  331. <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ImageContentTask.targets" />
  332. <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\MeshContentTask.targets" />
  333. <Import Project="$(VSINSTALLDIR)\Common7\IDE\Extensions\Microsoft\VsGraphics\ShaderGraphContentTask.targets" />
  334. </ImportGroup>
  335. </Project>