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- This Android archive allows use of @PROJECT_NAME@ in your Android project, without needing to copy any SDL source.
- For integration with CMake/ndk-build, it uses [prefab](https://google.github.io/prefab/).
- Copy this archive (@PROJECT_NAME@-@PROJECT_VERSION@.aar) to a `app/libs` directory of your project.
- In `app/gradle.build` of your Android project, add:
- ```
- android {
- /* ... */
- buildFeatures {
- prefab true
- }
- }
- dependencies {
- implementation files('libs/@PROJECT_NAME@-@PROJECT_VERSION@.aar')
- /* ... */
- }
- ```
- If you're using CMake, add the following to your CMakeLists.txt:
- ```
- find_package(@PROJECT_NAME@ REQUIRED CONFIG)
- target_link_libraries(yourgame PRIVATE @PROJECT_NAME@::@PROJECT_NAME@)
- ```
- If you're using ndk-build, add the following somewhere after `LOCAL_MODULE := yourgame` to your `Android.mk` or `Application.mk`:
- ```
- # https://google.github.io/prefab/build-systems.html
- # Add the prefab modules to the import path.
- $(call import-add-path,/out)
- # Import @PROJECT_NAME@ so we can depend on it.
- $(call import-module,prefab/@PROJECT_NAME@)
- ```
- ---
- For advanced users:
- If you want to build a 3rd party library outside Gradle,
- running the following command will extract the Android archive into a more common directory structure.
- ```
- python @PROJECT_NAME@-@PROJECT_VERSION@.aar -o android_prefix
- ```
- Add `--help` for a list of all available options.
- Look at the example programs in ./test (of the source archive), and check out online documentation:
- https://wiki.libsdl.org/SDL3/FrontPage
- Join the SDL discourse server if you want to join the community:
- https://discourse.libsdl.org/
- That's it!
- Sam Lantinga <slouken@libsdl.org>
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