| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152 |
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef SDL_internal_h_
- #define SDL_internal_h_
- /* Many of SDL's features require _GNU_SOURCE on various platforms */
- #ifndef _GNU_SOURCE
- #define _GNU_SOURCE
- #endif
- /* This is for a variable-length array at the end of a struct:
- struct x { int y; char z[SDL_VARIABLE_LENGTH_ARRAY]; };
- Use this because GCC 2 needs different magic than other compilers. */
- #if (defined(__GNUC__) && (__GNUC__ <= 2)) || defined(__CC_ARM)
- #define SDL_VARIABLE_LENGTH_ARRAY 1
- #else
- #define SDL_VARIABLE_LENGTH_ARRAY
- #endif
- #include "dynapi/SDL_dynapi.h"
- #if SDL_DYNAMIC_API
- #include "dynapi/SDL_dynapi_overrides.h"
- /* force DECLSPEC and SDLCALL off...it's all internal symbols now.
- These will have actual #defines during SDL_dynapi.c only */
- #define DECLSPEC
- #define SDLCALL
- #endif
- #include "SDL_config.h"
- #endif /* SDL_internal_h_ */
- /* vi: set ts=4 sw=4 expandtab: */
|