David Ludwig 9e9ef5ad31 Fixed bug 3202 - Fix renderer visibility on a window maximized directly from the minimized state 10 éve
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direct3d 72590685c0 Backed out changeset 4ad56dbf4a6f 10 éve
direct3d11 25abce513d WinRT: added Win10/UWP (Universal Windows Platform) support 10 éve
opengl 0c463d770b SDL_GL_GetAttribute: If a GL context isn't active, only return failure when the specified attribute needs an active GL context to be queried. 10 éve
opengles 0c463d770b SDL_GL_GetAttribute: If a GL context isn't active, only return failure when the specified attribute needs an active GL context to be queried. 10 éve
opengles2 0c463d770b SDL_GL_GetAttribute: If a GL context isn't active, only return failure when the specified attribute needs an active GL context to be queried. 10 éve
psp 72590685c0 Backed out changeset 4ad56dbf4a6f 10 éve
software ded3a16e72 Fixed compiler warning about shadowed local variables. 10 éve
SDL_d3dmath.c 72590685c0 Backed out changeset 4ad56dbf4a6f 10 éve
SDL_d3dmath.h 72590685c0 Backed out changeset 4ad56dbf4a6f 10 éve
SDL_render.c 9e9ef5ad31 Fixed bug 3202 - Fix renderer visibility on a window maximized directly from the minimized state 10 éve
SDL_sysrender.h 72590685c0 Backed out changeset 4ad56dbf4a6f 10 éve
SDL_yuv_mmx.c 72590685c0 Backed out changeset 4ad56dbf4a6f 10 éve
SDL_yuv_sw.c 72590685c0 Backed out changeset 4ad56dbf4a6f 10 éve
SDL_yuv_sw_c.h 72590685c0 Backed out changeset 4ad56dbf4a6f 10 éve
mmx.h 3dcb451f85 Added a README file regarding WinRT support 12 éve