Sam Lantinga 90262f274a Made error handling more consistent in D3D12_RenderReadPixels() пре 2 година
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SDL_render_d3d12.c 90262f274a Made error handling more consistent in D3D12_RenderReadPixels() пре 2 година
SDL_render_d3d12_xbox.cpp 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) пре 2 година
SDL_render_d3d12_xbox.h fde78d12f2 Updated copyright for 2023 пре 3 година
SDL_shaders_d3d12.c 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) пре 2 година
SDL_shaders_d3d12.h fde78d12f2 Updated copyright for 2023 пре 3 година
SDL_shaders_d3d12_xboxone.cpp 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) пре 2 година
SDL_shaders_d3d12_xboxseries.cpp 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) пре 2 година