| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950 |
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifdef SDL_TIMER_PS2
- #include "../SDL_timer_c.h"
- #include <stdlib.h>
- #include <time.h>
- #include <timer.h>
- #include <sys/time.h>
- Uint64 SDL_GetPerformanceCounter(void)
- {
- return GetTimerSystemTime();
- }
- Uint64 SDL_GetPerformanceFrequency(void)
- {
- return kBUSCLK;
- }
- void SDL_SYS_DelayNS(Uint64 ns)
- {
- struct timespec tv;
- tv.tv_sec = (ns / SDL_NS_PER_SECOND);
- tv.tv_nsec = (ns % SDL_NS_PER_SECOND);
- nanosleep(&tv, NULL);
- }
- #endif // SDL_TIMER_PS2
|