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.github
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915afae514
Remove force using one thread
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%!s(int64=2) %!d(string=hai) anos |
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VisualC
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dbdc65fc95
video: move standard c, sse and lsx implementations of yuv2rgb to its own source
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%!s(int64=2) %!d(string=hai) anos |
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VisualC-GDK
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dbdc65fc95
video: move standard c, sse and lsx implementations of yuv2rgb to its own source
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%!s(int64=2) %!d(string=hai) anos |
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VisualC-WinRT
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dbdc65fc95
video: move standard c, sse and lsx implementations of yuv2rgb to its own source
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%!s(int64=2) %!d(string=hai) anos |
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Xcode
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87f559e021
Updated Xcode projects after https://github.com/libsdl-org/SDL/commit/dbdc65fc955eeaf7100dbe2f10f325720225b850
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%!s(int64=2) %!d(string=hai) anos |
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android-project
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a31dc6dfcb
Switched SDL_TouchID and SDL_FingerID to be Uint64 with 0 being an invalid value
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%!s(int64=2) %!d(string=hai) anos |
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build-scripts
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fc0c774976
Renamed SDL_ThreadID() to SDL_GetCurrentThreadID()
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%!s(int64=2) %!d(string=hai) anos |
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cmake
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c540c77756
Removed SDL_INIT_EVERYTHING
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%!s(int64=2) %!d(string=hai) anos |
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docs
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b19d43a74d
Add SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING to migration readme
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%!s(int64=2) %!d(string=hai) anos |
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include
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a31dc6dfcb
Switched SDL_TouchID and SDL_FingerID to be Uint64 with 0 being an invalid value
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%!s(int64=2) %!d(string=hai) anos |
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mingw
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9f2ca87504
build: don't add SDL3 subfolder to include path for external projects
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%!s(int64=3) %!d(string=hai) anos |
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src
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949b4fc349
x11: XI_Motion should mark the global mouse position as changed.
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%!s(int64=2) %!d(string=hai) anos |
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test
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4fdc291f5d
Add spaces around SDL_PRI??? to avoid potential compiler warnings.
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%!s(int64=2) %!d(string=hai) anos |
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wayland-protocols
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44536b7537
Add and event and flag to report when a window has been occluded
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%!s(int64=2) %!d(string=hai) anos |
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.clang-format
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4713db1484
Commented out syntax that causes Visual Studio 2019 to complain on every edit
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%!s(int64=3) %!d(string=hai) anos |
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.clang-tidy
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778e8185cd
Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked
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%!s(int64=2) %!d(string=hai) anos |
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.editorconfig
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a1e101e898
Fixed formatting for Haiku cc files
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%!s(int64=3) %!d(string=hai) anos |
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.gitignore
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3a4ac15a27
Make Xbox GDK code public (and fix some GDK code rot) (#8844)
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%!s(int64=2) %!d(string=hai) anos |
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.wikiheaders-options
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70edd54835
sdlwiki: SDL3 advises users to include through 'SDL3/SDL.h'
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%!s(int64=3) %!d(string=hai) anos |
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Android.mk
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25ce87979d
Always provide an implementation for all SDL3 symbols
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%!s(int64=2) %!d(string=hai) anos |
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BUGS.txt
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65fbf36c9e
Cleaned up a few more Bugzilla mentions.
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%!s(int64=5) %!d(string=hai) anos |
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CMakeLists.txt
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49adb23ad9
Build yuv_rgb_lsx.c with -mlsx
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%!s(int64=2) %!d(string=hai) anos |
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CREDITS.md
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eef5c53668
docs: Moved CREDITS and INSTALL to markdown format.
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%!s(int64=2) %!d(string=hai) anos |
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INSTALL.md
|
eef5c53668
docs: Moved CREDITS and INSTALL to markdown format.
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%!s(int64=2) %!d(string=hai) anos |
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LICENSE.txt
|
5b3ee51c6c
Updated copyright for 2024
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%!s(int64=2) %!d(string=hai) anos |
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README-SDL.txt
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8ade96ccc4
More HTTPS changes in the documentation.
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%!s(int64=9) %!d(string=hai) anos |
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README.md
|
f32575dfab
docs: Convert everything to Unix-style endlines.
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%!s(int64=2) %!d(string=hai) anos |
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WhatsNew.txt
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5dba04b29b
Remove SDL_{Set,Get}SurfaceScale().
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%!s(int64=2) %!d(string=hai) anos |