Ethan Lee 5770e013c2 gdk: Render/GPU can call SuspendX, document when to call SuspendComplete 2 weeks ago
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shaders b1aaa41921 gpu renderer: always pass tex_coord to fragment shader 1 month ago
SDL_gpu_util.h 5f086e7623 Updated copyright for 2026 2 months ago
SDL_pipeline_gpu.c b1aaa41921 gpu renderer: always pass tex_coord to fragment shader 1 month ago
SDL_pipeline_gpu.h 5f086e7623 Updated copyright for 2026 2 months ago
SDL_render_gpu.c 5770e013c2 gdk: Render/GPU can call SuspendX, document when to call SuspendComplete 2 weeks ago
SDL_shaders_gpu.c b12a88af76 render: Add support for private-platform shaders in GPU backend 2 months ago
SDL_shaders_gpu.h 5f086e7623 Updated copyright for 2026 2 months ago