Ryan C. Gordon 02773811b3 render: GL_DestroyRender() should activate first. 9 anni fa
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direct3d 45b774e3f7 Updated copyright for 2017 9 anni fa
direct3d11 b13c443cd8 WinRT: removed buildbot debug code, pending further research 9 anni fa
opengl 02773811b3 render: GL_DestroyRender() should activate first. 9 anni fa
opengles 266816b4aa Removed newlines from error messages. 9 anni fa
opengles2 266816b4aa Removed newlines from error messages. 9 anni fa
psp 45b774e3f7 Updated copyright for 2017 9 anni fa
software 45b774e3f7 Updated copyright for 2017 9 anni fa
SDL_d3dmath.c 45b774e3f7 Updated copyright for 2017 9 anni fa
SDL_d3dmath.h 45b774e3f7 Updated copyright for 2017 9 anni fa
SDL_render.c ca0bf151d5 Fix some more compiler warnings on armcc. 9 anni fa
SDL_sysrender.h 07519a6b95 Removed a bunch of unnecessary #ifdefs. 9 anni fa
SDL_yuv_mmx.c 45b774e3f7 Updated copyright for 2017 9 anni fa
SDL_yuv_sw.c 45b774e3f7 Updated copyright for 2017 9 anni fa
SDL_yuv_sw_c.h 45b774e3f7 Updated copyright for 2017 9 anni fa
mmx.h 3dcb451f85 Added a README file regarding WinRT support 12 anni fa