| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341 |
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "../../SDL_internal.h"
- #if !SDL_RENDER_DISABLED
- #include "SDL_draw.h"
- #include "SDL_blendpoint.h"
- static int
- SDL_BlendPoint_RGB555(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
- Uint8 g, Uint8 b, Uint8 a)
- {
- unsigned inva = 0xff - a;
- switch (blendMode) {
- case SDL_BLENDMODE_BLEND:
- DRAW_SETPIXELXY_BLEND_RGB555(x, y);
- break;
- case SDL_BLENDMODE_ADD:
- DRAW_SETPIXELXY_ADD_RGB555(x, y);
- break;
- case SDL_BLENDMODE_MOD:
- DRAW_SETPIXELXY_MOD_RGB555(x, y);
- break;
- default:
- DRAW_SETPIXELXY_RGB555(x, y);
- break;
- }
- return 0;
- }
- static int
- SDL_BlendPoint_RGB565(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
- Uint8 g, Uint8 b, Uint8 a)
- {
- unsigned inva = 0xff - a;
- switch (blendMode) {
- case SDL_BLENDMODE_BLEND:
- DRAW_SETPIXELXY_BLEND_RGB565(x, y);
- break;
- case SDL_BLENDMODE_ADD:
- DRAW_SETPIXELXY_ADD_RGB565(x, y);
- break;
- case SDL_BLENDMODE_MOD:
- DRAW_SETPIXELXY_MOD_RGB565(x, y);
- break;
- default:
- DRAW_SETPIXELXY_RGB565(x, y);
- break;
- }
- return 0;
- }
- static int
- SDL_BlendPoint_RGB888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
- Uint8 g, Uint8 b, Uint8 a)
- {
- unsigned inva = 0xff - a;
- switch (blendMode) {
- case SDL_BLENDMODE_BLEND:
- DRAW_SETPIXELXY_BLEND_RGB888(x, y);
- break;
- case SDL_BLENDMODE_ADD:
- DRAW_SETPIXELXY_ADD_RGB888(x, y);
- break;
- case SDL_BLENDMODE_MOD:
- DRAW_SETPIXELXY_MOD_RGB888(x, y);
- break;
- default:
- DRAW_SETPIXELXY_RGB888(x, y);
- break;
- }
- return 0;
- }
- static int
- SDL_BlendPoint_ARGB8888(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode,
- Uint8 r, Uint8 g, Uint8 b, Uint8 a)
- {
- unsigned inva = 0xff - a;
- switch (blendMode) {
- case SDL_BLENDMODE_BLEND:
- DRAW_SETPIXELXY_BLEND_ARGB8888(x, y);
- break;
- case SDL_BLENDMODE_ADD:
- DRAW_SETPIXELXY_ADD_ARGB8888(x, y);
- break;
- case SDL_BLENDMODE_MOD:
- DRAW_SETPIXELXY_MOD_ARGB8888(x, y);
- break;
- default:
- DRAW_SETPIXELXY_ARGB8888(x, y);
- break;
- }
- return 0;
- }
- static int
- SDL_BlendPoint_RGB(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
- Uint8 g, Uint8 b, Uint8 a)
- {
- SDL_PixelFormat *fmt = dst->format;
- unsigned inva = 0xff - a;
- switch (fmt->BytesPerPixel) {
- case 2:
- switch (blendMode) {
- case SDL_BLENDMODE_BLEND:
- DRAW_SETPIXELXY2_BLEND_RGB(x, y);
- break;
- case SDL_BLENDMODE_ADD:
- DRAW_SETPIXELXY2_ADD_RGB(x, y);
- break;
- case SDL_BLENDMODE_MOD:
- DRAW_SETPIXELXY2_MOD_RGB(x, y);
- break;
- default:
- DRAW_SETPIXELXY2_RGB(x, y);
- break;
- }
- return 0;
- case 4:
- switch (blendMode) {
- case SDL_BLENDMODE_BLEND:
- DRAW_SETPIXELXY4_BLEND_RGB(x, y);
- break;
- case SDL_BLENDMODE_ADD:
- DRAW_SETPIXELXY4_ADD_RGB(x, y);
- break;
- case SDL_BLENDMODE_MOD:
- DRAW_SETPIXELXY4_MOD_RGB(x, y);
- break;
- default:
- DRAW_SETPIXELXY4_RGB(x, y);
- break;
- }
- return 0;
- default:
- return SDL_Unsupported();
- }
- }
- static int
- SDL_BlendPoint_RGBA(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
- Uint8 g, Uint8 b, Uint8 a)
- {
- SDL_PixelFormat *fmt = dst->format;
- unsigned inva = 0xff - a;
- switch (fmt->BytesPerPixel) {
- case 4:
- switch (blendMode) {
- case SDL_BLENDMODE_BLEND:
- DRAW_SETPIXELXY4_BLEND_RGBA(x, y);
- break;
- case SDL_BLENDMODE_ADD:
- DRAW_SETPIXELXY4_ADD_RGBA(x, y);
- break;
- case SDL_BLENDMODE_MOD:
- DRAW_SETPIXELXY4_MOD_RGBA(x, y);
- break;
- default:
- DRAW_SETPIXELXY4_RGBA(x, y);
- break;
- }
- return 0;
- default:
- return SDL_Unsupported();
- }
- }
- int
- SDL_BlendPoint(SDL_Surface * dst, int x, int y, SDL_BlendMode blendMode, Uint8 r,
- Uint8 g, Uint8 b, Uint8 a)
- {
- if (!dst) {
- return SDL_SetError("Passed NULL destination surface");
- }
- /* This function doesn't work on surfaces < 8 bpp */
- if (dst->format->BitsPerPixel < 8) {
- return SDL_SetError("SDL_BlendPoint(): Unsupported surface format");
- }
- /* Perform clipping */
- if (x < dst->clip_rect.x || y < dst->clip_rect.y ||
- x >= (dst->clip_rect.x + dst->clip_rect.w) ||
- y >= (dst->clip_rect.y + dst->clip_rect.h)) {
- return 0;
- }
- if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
- r = DRAW_MUL(r, a);
- g = DRAW_MUL(g, a);
- b = DRAW_MUL(b, a);
- }
- switch (dst->format->BitsPerPixel) {
- case 15:
- switch (dst->format->Rmask) {
- case 0x7C00:
- return SDL_BlendPoint_RGB555(dst, x, y, blendMode, r, g, b, a);
- }
- break;
- case 16:
- switch (dst->format->Rmask) {
- case 0xF800:
- return SDL_BlendPoint_RGB565(dst, x, y, blendMode, r, g, b, a);
- }
- break;
- case 32:
- switch (dst->format->Rmask) {
- case 0x00FF0000:
- if (!dst->format->Amask) {
- return SDL_BlendPoint_RGB888(dst, x, y, blendMode, r, g, b, a);
- } else {
- return SDL_BlendPoint_ARGB8888(dst, x, y, blendMode, r, g, b, a);
- }
- /* break; -Wunreachable-code-break */
- }
- break;
- default:
- break;
- }
- if (!dst->format->Amask) {
- return SDL_BlendPoint_RGB(dst, x, y, blendMode, r, g, b, a);
- } else {
- return SDL_BlendPoint_RGBA(dst, x, y, blendMode, r, g, b, a);
- }
- }
- int
- SDL_BlendPoints(SDL_Surface * dst, const SDL_Point * points, int count,
- SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
- {
- int minx, miny;
- int maxx, maxy;
- int i;
- int x, y;
- int (*func)(SDL_Surface * dst, int x, int y,
- SDL_BlendMode blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a) = NULL;
- int status = 0;
- if (!dst) {
- return SDL_SetError("Passed NULL destination surface");
- }
- /* This function doesn't work on surfaces < 8 bpp */
- if (dst->format->BitsPerPixel < 8) {
- return SDL_SetError("SDL_BlendPoints(): Unsupported surface format");
- }
- if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
- r = DRAW_MUL(r, a);
- g = DRAW_MUL(g, a);
- b = DRAW_MUL(b, a);
- }
- /* FIXME: Does this function pointer slow things down significantly? */
- switch (dst->format->BitsPerPixel) {
- case 15:
- switch (dst->format->Rmask) {
- case 0x7C00:
- func = SDL_BlendPoint_RGB555;
- break;
- }
- break;
- case 16:
- switch (dst->format->Rmask) {
- case 0xF800:
- func = SDL_BlendPoint_RGB565;
- break;
- }
- break;
- case 32:
- switch (dst->format->Rmask) {
- case 0x00FF0000:
- if (!dst->format->Amask) {
- func = SDL_BlendPoint_RGB888;
- } else {
- func = SDL_BlendPoint_ARGB8888;
- }
- break;
- }
- break;
- default:
- break;
- }
- if (!func) {
- if (!dst->format->Amask) {
- func = SDL_BlendPoint_RGB;
- } else {
- func = SDL_BlendPoint_RGBA;
- }
- }
- minx = dst->clip_rect.x;
- maxx = dst->clip_rect.x + dst->clip_rect.w - 1;
- miny = dst->clip_rect.y;
- maxy = dst->clip_rect.y + dst->clip_rect.h - 1;
- for (i = 0; i < count; ++i) {
- x = points[i].x;
- y = points[i].y;
- if (x < minx || x > maxx || y < miny || y > maxy) {
- continue;
- }
- status = func(dst, x, y, blendMode, r, g, b, a);
- }
- return status;
- }
- #endif /* !SDL_RENDER_DISABLED */
- /* vi: set ts=4 sw=4 expandtab: */
|