Sam Lantinga fb2287dd47 Fixed updating NV12 and YV12 textures on the direct3d11 renderer 1 year ago
..
D3D11_PixelShader_Advanced.h 54c2ba6afd Added the Chrome HDR tonemap operator 2 years ago
D3D11_PixelShader_Advanced.hlsl 1e0bac288b Use the hlsli extension for shader includes 2 years ago
D3D11_PixelShader_Colors.h 54c2ba6afd Added the Chrome HDR tonemap operator 2 years ago
D3D11_PixelShader_Colors.hlsl 1e0bac288b Use the hlsli extension for shader includes 2 years ago
D3D11_PixelShader_Common.hlsli 1e0bac288b Use the hlsli extension for shader includes 2 years ago
D3D11_PixelShader_Textures.h 54c2ba6afd Added the Chrome HDR tonemap operator 2 years ago
D3D11_PixelShader_Textures.hlsl 1e0bac288b Use the hlsli extension for shader includes 2 years ago
D3D11_VertexShader.h 240158f3e8 Scale SDR content to SDR whitelevel when HDR is enabled 2 years ago
D3D11_VertexShader.hlsl dab77fe29b Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers 2 years ago
SDL_render_d3d11.c fb2287dd47 Fixed updating NV12 and YV12 textures on the direct3d11 renderer 1 year ago
SDL_render_winrt.cpp aae2d22852 Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2 years ago
SDL_render_winrt.h aae2d22852 Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 2 years ago
SDL_shaders_d3d11.c 54c2ba6afd Added the Chrome HDR tonemap operator 2 years ago
SDL_shaders_d3d11.h 54c2ba6afd Added the Chrome HDR tonemap operator 2 years ago
compile_shaders.bat 54c2ba6afd Added the Chrome HDR tonemap operator 2 years ago