SDL_pixels_c.h 2.6 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #include "SDL_internal.h"
  19. #ifndef SDL_pixels_c_h_
  20. #define SDL_pixels_c_h_
  21. // Useful functions and variables from SDL_pixel.c
  22. #include "SDL_blit.h"
  23. // Pixel format functions
  24. extern bool SDL_CalculateSurfaceSize(SDL_PixelFormat format, int width, int height, size_t *size, size_t *pitch, bool minimalPitch);
  25. extern SDL_Colorspace SDL_GetDefaultColorspaceForFormat(SDL_PixelFormat pixel_format);
  26. extern void SDL_QuitPixelFormatDetails(void);
  27. // Colorspace conversion functions
  28. extern float SDL_sRGBtoLinear(float v);
  29. extern float SDL_sRGBfromLinear(float v);
  30. extern float SDL_PQtoNits(float v);
  31. extern float SDL_PQfromNits(float v);
  32. extern const float *SDL_GetYCbCRtoRGBConversionMatrix(SDL_Colorspace colorspace, int w, int h, int bits_per_pixel);
  33. extern const float *SDL_GetColorPrimariesConversionMatrix(SDL_ColorPrimaries src, SDL_ColorPrimaries dst);
  34. extern void SDL_ConvertColorPrimaries(float *fR, float *fG, float *fB, const float *matrix);
  35. // Blit mapping functions
  36. extern bool SDL_ValidateMap(SDL_Surface *src, SDL_Surface *dst);
  37. extern void SDL_InvalidateMap(SDL_BlitMap *map);
  38. extern bool SDL_MapSurface(SDL_Surface *src, SDL_Surface *dst);
  39. // Miscellaneous functions
  40. extern void SDL_DitherPalette(SDL_Palette *palette);
  41. extern Uint8 SDL_FindColor(const SDL_Palette *pal, Uint8 r, Uint8 g, Uint8 b, Uint8 a);
  42. extern Uint8 SDL_LookupRGBAColor(SDL_HashTable *palette_map, Uint32 pixel, const SDL_Palette *pal);
  43. extern void SDL_DetectPalette(const SDL_Palette *pal, bool *is_opaque, bool *has_alpha_channel);
  44. extern SDL_Surface *SDL_DuplicatePixels(int width, int height, SDL_PixelFormat format, SDL_Colorspace colorspace, void *pixels, int pitch);
  45. #endif // SDL_pixels_c_h_