David Ludwig 61ae0c1b50 WinRT: emit SDL_APP_TERMINATING 12 лет назад
..
atomic 1704af5b02 WinRT: build fixes, post SDL 2.0.1 update 12 лет назад
audio 46740a5a1c WinRT: merged with latest SDL 2.x/HG code 12 лет назад
core 61ae0c1b50 WinRT: emit SDL_APP_TERMINATING 12 лет назад
cpuinfo 72de99aed3 Initialize MEMORYSTATUSEX size before GlobalMemoryStatusEx() (thanks, Justin!). 12 лет назад
events 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. 12 лет назад
file 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 лет назад
filesystem 46740a5a1c WinRT: merged with latest SDL 2.x/HG code 12 лет назад
haptic 965a0da901 Moved a SDL_SetError() call elsewhere to avoid triggering it needlessly. 12 лет назад
joystick ca867fc92d WinRT: prevented a potential race condition in the XInput backend 12 лет назад
libm e4146267fa Fixed bug 2245 - add SDL_acos and SDL_asin 12 лет назад
loadso 46740a5a1c WinRT: merged with latest SDL 2.x/HG code 12 лет назад
main 46740a5a1c WinRT: merged with latest SDL 2.x/HG code 12 лет назад
power 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. 12 лет назад
render 44b0e901f0 WinRT: d3d11 blend mode bug fixes 12 лет назад
stdlib 46740a5a1c WinRT: merged with latest SDL 2.x/HG code 12 лет назад
test 48954ba194 Accidentally committed debug code 12 лет назад
thread 7b5887b271 WinRT: implemented SDL_DetachThread() for WinRT 12 лет назад
timer 46740a5a1c WinRT: merged with latest SDL 2.x/HG code 12 лет назад
video 6687ece1d5 WinRT: cleaned up some hard-to-read SDL_DisplayMode management code 12 лет назад
SDL.c 00003e8c00 Renamed things named after BeOS to be named after Haiku instead. 12 лет назад
SDL_assert.c 69c5d21d7d WinRT: merged with SDL 2.0.1 codebase 12 лет назад
SDL_assert_c.h 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 12 лет назад
SDL_error.c 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 12 лет назад
SDL_error_c.h 1ad936eb29 Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow() 12 лет назад
SDL_hints.c f79fc33a39 Christoph Mallon: Remove pointless if (x) before SDL_free(x) 12 лет назад
SDL_log.c 1704af5b02 WinRT: build fixes, post SDL 2.0.1 update 12 лет назад