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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef SDL_joystick_c_h_
- #define SDL_joystick_c_h_
- #include "../SDL_internal.h"
- /* Useful functions and variables from SDL_joystick.c */
- #include "SDL_joystick.h"
- struct _SDL_JoystickDriver;
- /* Initialization and shutdown functions */
- extern int SDL_JoystickInit(void);
- extern void SDL_JoystickQuit(void);
- /* Function to get the next available joystick instance ID */
- extern SDL_JoystickID SDL_GetNextJoystickInstanceID(void);
- /* Initialization and shutdown functions */
- extern int SDL_GameControllerInitMappings(void);
- extern void SDL_GameControllerQuitMappings(void);
- extern int SDL_GameControllerInit(void);
- extern void SDL_GameControllerQuit(void);
- /* Function to get the joystick driver and device index for an API device index */
- extern SDL_bool SDL_GetDriverAndJoystickIndex(int device_index, struct _SDL_JoystickDriver **driver, int *driver_index);
- /* Function to return the device index for a joystick ID, or -1 if not found */
- extern int SDL_JoystickGetDeviceIndexFromInstanceID(SDL_JoystickID instance_id);
- /* Function to extract information from an SDL joystick GUID */
- extern void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version);
- /* Function to return whether a joystick is a PS4 controller */
- extern SDL_bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id);
- /* Function to return whether a joystick is a Nintendo Switch Pro controller */
- extern SDL_bool SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id);
- /* Function to return whether a joystick is a Steam Controller */
- extern SDL_bool SDL_IsJoystickSteamController(Uint16 vendor_id, Uint16 product_id);
- /* Function to return whether a joystick is an Xbox 360 controller */
- extern SDL_bool SDL_IsJoystickXbox360(Uint16 vendor_id, Uint16 product_id);
- /* Function to return whether a joystick is an Xbox One controller */
- extern SDL_bool SDL_IsJoystickXboxOne(Uint16 vendor_id, Uint16 product_id);
- /* Function to return whether a joystick guid comes from the XInput driver */
- extern SDL_bool SDL_IsJoystickXInput(SDL_JoystickGUID guid);
- /* Function to return whether a joystick guid comes from the HIDAPI driver */
- extern SDL_bool SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid);
- /* Function to return whether a joystick should be ignored */
- extern SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid);
- /* Function to return whether a joystick name and GUID is a game controller */
- extern SDL_bool SDL_IsGameControllerNameAndGUID(const char *name, SDL_JoystickGUID guid);
- /* Function to return whether a game controller should be ignored */
- extern SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUID guid);
- /* Handle delayed guide button on a game controller */
- extern void SDL_GameControllerHandleDelayedGuideButton(SDL_Joystick *joystick);
- /* Internal event queueing functions */
- extern void SDL_PrivateJoystickAdded(SDL_JoystickID device_instance);
- extern void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance);
- extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick,
- Uint8 axis, Sint16 value);
- extern int SDL_PrivateJoystickBall(SDL_Joystick * joystick,
- Uint8 ball, Sint16 xrel, Sint16 yrel);
- extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick,
- Uint8 hat, Uint8 value);
- extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick,
- Uint8 button, Uint8 state);
- extern void SDL_PrivateJoystickBatteryLevel(SDL_Joystick * joystick,
- SDL_JoystickPowerLevel ePowerLevel);
- /* Internal sanity checking functions */
- extern int SDL_PrivateJoystickValid(SDL_Joystick * joystick);
- #endif /* SDL_joystick_c_h_ */
- /* vi: set ts=4 sw=4 expandtab: */
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